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  license: creativeml-openrail-m
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  language:
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  - en
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- thumbnail:
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  tags:
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  - text generation
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- - conversational
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- inference: false
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- ---
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-
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- # Pygmalion 6B
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-
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- ## Model description
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- Pymalion 6B is a proof-of-concept dialogue model based on EleutherAI's [GPT-J-6B](https://huggingface.co/EleutherAI/gpt-j-6B).
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- **Warning:** This model is **NOT** suitable for use by minors. It **will** output X-rated content under certain circumstances.
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-
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- ## Training data
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- The fine-tuning dataset consisted of 56MB of dialogue data gathered from multiple sources, which includes both real _and_ partially machine-generated conversations.
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- ## Training procedure
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- Model weights were initialized from the `uft-6b` ConvoGPT model made available in [this commit](https://huggingface.co/hakurei/convogpt/tree/41b67bfddb6cd97070ffddf708e9720c9cb8d224/6b-uft).
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- The model was then further fine-tuned on ~48.5 million tokens for ~5k steps on 4 NVIDIA A40s using DeepSpeed.
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-
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- ## Intended use
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- ### The easy way
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- We provide a notebook with a Gradio UI for playing around with the model without having to manually format inputs. This notebook can be found [here](https://github.com/PygmalionAI/gradio-ui/blob/master/notebooks/GPU.ipynb).
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- ### The manual way
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- The model can be used as a regular text generation model, but it'll perform best if the input prompt adheres to the following format:
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- ```
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- [CHARACTER]'s Persona: [A few sentences about the character you want the model to play]
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- <START>
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- [DIALOGUE HISTORY]
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- You: [Your input message here]
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- [CHARACTER]:
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- ```
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- Where `[CHARACTER]` is, as you can probably guess, the name of the character you want the model to portray, `<START>` should be used verbatim as a delimiter token to separate persona and scenario data from the dialogue, and `[DIALOGUE HISTORY]` is chat history so the model can have some conversational context to draw from. Ideally it'll be pairs of messages like:
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-
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- ```
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- [CHARACTER]: [some dialogue here]
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- You: [your response to the dialogue above]
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- ```
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- Apart from chat history, you can also just add example conversations in `[DIALOGUE HISTORY]` to show how the character should speak - ideally at the beginning, so it doesn't get confused as to what's conversation history vs. character definition.
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- ## Known issues
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- We haven't played around with the model enough to enumerate them. Feel free to give us some feedback!
 
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  license: creativeml-openrail-m
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  language:
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  - en
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+ thumbnail: null
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  tags:
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  - text generation
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+ ---