import os import torch class BaseModel(): def name(self): return 'BaseModel' def initialize(self, opt): self.opt = opt self.gpu_ids = opt.gpu_ids self.isTrain = opt.isTrain self.Tensor = torch.cuda.FloatTensor if self.gpu_ids else torch.Tensor self.save_dir = os.path.join(opt.checkpoints_dir, opt.name) def set_input(self, input): self.input = input def forward(self): pass # used in test time, no backprop def test(self): pass def get_image_paths(self): pass def optimize_parameters(self): pass def get_current_visuals(self): return self.input def get_current_errors(self): return {} def save(self, label): pass # helper saving function that can be used by subclasses def save_network(self, network, network_label, epoch_label, gpu_ids): save_filename = '%s_net_%s.pth' % (epoch_label, network_label) save_path = os.path.join(self.save_dir, save_filename) torch.save(network.cpu().state_dict(), save_path) if len(gpu_ids) and torch.cuda.is_available(): network.cuda(device=gpu_ids[0]) # helper loading function that can be used by subclasses def load_network(self, network, network_label, epoch_label): save_filename = '%s_net_%s.pth' % (epoch_label, network_label) save_path = os.path.join(self.save_dir, save_filename) network.load_state_dict(torch.load(save_path)) def update_learning_rate(): pass