--- tags: - roleplay - llama3 - sillytavern language: - en --- **"It keeps getting better!"** "One of the top recent performers in the **Chaiverse Leaderboard**!" GGUF-IQ-Imatrix quants for [ChaoticNeutrals/Poppy_Porpoise-v0.7-L3-8B](https://huggingface.co/ChaoticNeutrals/Poppy_Porpoise-v0.7-L3-8B). > [!IMPORTANT] > **Updated!** > These quants have been redone with the fixes from [llama.cpp/pull/6920](https://github.com/ggerganov/llama.cpp/pull/6920) in mind. > [!WARNING] > Compatible SillyTavern presets [here (recommended/simple)](https://huggingface.co/ChaoticNeutrals/Poppy_Porpoise-v0.7-L3-8B/tree/main/Official%20Poppy%20Porpoise%20ST%20Presets)) or [here (Virt's)](https://huggingface.co/Virt-io/SillyTavern-Presets).
> Use the latest version of KoboldCpp. **Use the provided presets.**
> This is all still highly experimental, let the authors know how it performs for you, feedback is more important than ever now. > [!NOTE] > For **8GB VRAM** GPUs, I recommend the **Q4_K_M-imat** quant for up to 12288 context sizes. **Original model information:** ![image/png](https://cdn-uploads.huggingface.co/production/uploads/642265bc01c62c1e4102dc36/v6AZmbk-Cb52KskTQTwzW.png) # Update: Vision/multimodal capabilities again! If you want to use vision functionality: * You must use the latest versions of [Koboldcpp](https://github.com/LostRuins/koboldcpp). # To use the multimodal capabilities of this model and use **vision** you need to load the specified **mmproj** file, this can be found inside this model repo. https://huggingface.co/ChaoticNeutrals/Llava_1.5_Llama3_mmproj * You can load the **mmproj** by using the corresponding section in the interface: ![image/png](https://cdn-uploads.huggingface.co/production/uploads/65d4cf2693a0a3744a27536c/UX6Ubss2EPNAT3SKGMLe0.png)