--- license: creativeml-openrail-m language: - en - ja tags: - Stable-Diffusion - lora --- # 【LoRA】witchpot-citynight-sd-1-5 LoRA for 2D game city silhouette night stage [witchpot-citynight-sd-1-5](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/witchpot-citynight-sd-1-5.safetensors) All training data is generated by Midjourney ## Trigger - citynight ## Sample Prompts - citynight, jump game level design, house and buildings - Negative prompt: character, enemy, sun, multiple moon ## Sample Images ![sample1](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/76b6b17c-f428-4b60-bdd1-b2bddb14c69f.png) ![sample2](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/7a39bd4e-83a1-4072-879f-5a1fdee1f918.png) Left one is depth to image input depth 3D model data on stable-diffusion-for-unity ![sample3](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/CityNight.png) ## Model Description - Model type: [LoRA] - Base Model: Model trained with runwayml/stable-diffusion-v1-5/v1-5-pruned.ckpt (https://huggingface.co/runwayml/stable-diffusion-v1-5/blob/main/v1-5-pruned.ckpt) ## Recommendations This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns. You can find evening version from [this](https://huggingface.co/Witchpot/CitySilhouette_Evening) By combining it with Depth2Image, you can create consistent game stages. This LoRA is supposed to use with [stable-diffusion-for-unity](https://docs.witchpot.com/) ## Information - https://twitter.com/Witchpot_