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README.md ADDED
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+ ---
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+ library_name: ml-agents
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+ tags:
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+ - SoccerTwos
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: WokeEngineer/poca-SoccerTwos
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.app", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ beta_schedule: constant
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+ epsilon_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 50000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.app
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ timeout_wait: 60
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ no_graphics_monitor: false
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: true
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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+ Initialize engine version: 2021.3.17f1 (3e8111cac19d)
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+ [Subsystems] Discovering subsystems at path /Users/rushideshmukh/Documents/MARL Soccer/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/UnitySubsystems
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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977
+ TOO LONG
978
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979
+ Thread 0x16d3e3000 may have been prematurely finalized
980
+ Setting up 4 worker threads for Enlighten.
981
+ Memory Statistics:
982
+ [ALLOC_TEMP_TLS] TLS Allocator
983
+ StackAllocators :
984
+ [ALLOC_TEMP_MAIN]
985
+ Peak usage frame count: [8.0 KB-16.0 KB]: 96694 frames, [2.0 MB-4.0 MB]: 1 frames
986
+ Initial Block Size 4.0 MB
987
+ Current Block Size 4.0 MB
988
+ Peak Allocated Bytes 2.1 MB
989
+ Overflow Count 0
990
+ [ALLOC_TEMP_Loading.AsyncRead]
991
+ Initial Block Size 64.0 KB
992
+ Current Block Size 64.0 KB
993
+ Peak Allocated Bytes 155 B
994
+ Overflow Count 0
995
+ [ALLOC_TEMP_Loading.PreloadManager]
996
+ Initial Block Size 256.0 KB
997
+ Current Block Size 256.0 KB
998
+ Peak Allocated Bytes 78.8 KB
999
+ Overflow Count 4
1000
+ [ALLOC_TEMP_Background Job.Worker 8]
1001
+ Initial Block Size 32.0 KB
1002
+ Current Block Size 32.0 KB
1003
+ Peak Allocated Bytes 0 B
1004
+ Overflow Count 0
1005
+ [ALLOC_TEMP_Job.Worker 6]
1006
+ Initial Block Size 256.0 KB
1007
+ Current Block Size 256.0 KB
1008
+ Peak Allocated Bytes 0.7 KB
1009
+ Overflow Count 0
1010
+ [ALLOC_TEMP_Job.Worker 0]
1011
+ Initial Block Size 256.0 KB
1012
+ Current Block Size 256.0 KB
1013
+ Peak Allocated Bytes 0 B
1014
+ Overflow Count 0
1015
+ [ALLOC_TEMP_Background Job.Worker 10]
1016
+ Initial Block Size 32.0 KB
1017
+ Current Block Size 32.0 KB
1018
+ Peak Allocated Bytes 0 B
1019
+ Overflow Count 0
1020
+ [ALLOC_TEMP_Background Job.Worker 9]
1021
+ Initial Block Size 32.0 KB
1022
+ Current Block Size 32.0 KB
1023
+ Peak Allocated Bytes 0 B
1024
+ Overflow Count 0
1025
+ [ALLOC_TEMP_Job.Worker 5]
1026
+ Initial Block Size 256.0 KB
1027
+ Current Block Size 256.0 KB
1028
+ Peak Allocated Bytes 0 B
1029
+ Overflow Count 0
1030
+ [ALLOC_TEMP_Background Job.Worker 14]
1031
+ Initial Block Size 32.0 KB
1032
+ Current Block Size 32.0 KB
1033
+ Peak Allocated Bytes 0 B
1034
+ Overflow Count 0
1035
+ [ALLOC_TEMP_Background Job.Worker 6]
1036
+ Initial Block Size 32.0 KB
1037
+ Current Block Size 32.0 KB
1038
+ Peak Allocated Bytes 0 B
1039
+ Overflow Count 0
1040
+ [ALLOC_TEMP_Job.Worker 4]
1041
+ Initial Block Size 256.0 KB
1042
+ Current Block Size 256.0 KB
1043
+ Peak Allocated Bytes 0 B
1044
+ Overflow Count 0
1045
+ [ALLOC_TEMP_Job.Worker 3]
1046
+ Initial Block Size 256.0 KB
1047
+ Current Block Size 256.0 KB
1048
+ Peak Allocated Bytes 0 B
1049
+ Overflow Count 0
1050
+ [ALLOC_TEMP_Background Job.Worker 12]
1051
+ Initial Block Size 32.0 KB
1052
+ Current Block Size 32.0 KB
1053
+ Peak Allocated Bytes 0 B
1054
+ Overflow Count 0
1055
+ [ALLOC_TEMP_EnlightenWorker] x 4
1056
+ Initial Block Size 64.0 KB
1057
+ Current Block Size 64.0 KB
1058
+ Peak Allocated Bytes 0 B
1059
+ Overflow Count 0
1060
+ [ALLOC_TEMP_Background Job.Worker 15]
1061
+ Initial Block Size 32.0 KB
1062
+ Current Block Size 32.0 KB
1063
+ Peak Allocated Bytes 0 B
1064
+ Overflow Count 0
1065
+ [ALLOC_TEMP_Background Job.Worker 1]
1066
+ Initial Block Size 32.0 KB
1067
+ Current Block Size 32.0 KB
1068
+ Peak Allocated Bytes 0 B
1069
+ Overflow Count 0
1070
+ [ALLOC_TEMP_Background Job.Worker 2]
1071
+ Initial Block Size 32.0 KB
1072
+ Current Block Size 32.0 KB
1073
+ Peak Allocated Bytes 0 B
1074
+ Overflow Count 0
1075
+ [ALLOC_TEMP_Background Job.Worker 7]
1076
+ Initial Block Size 32.0 KB
1077
+ Current Block Size 32.0 KB
1078
+ Peak Allocated Bytes 0 B
1079
+ Overflow Count 0
1080
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
1081
+ Initial Block Size 64.0 KB
1082
+ Current Block Size 64.0 KB
1083
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