benjamin-paine
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---
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license: apache-2.0
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---
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This repository contains a pruned and partially reorganized version of [
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```
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@misc{
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title={
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author={
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year={2024},
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eprint={2403.
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archivePrefix={arXiv},
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primaryClass={cs.CV}
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}
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```
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<video controls autoplay src="https://cdn-uploads.huggingface.co/production/uploads/64429aaf7feb866811b12f73/wZku1I_4L4VwWeXXKgXqb.mp4"></video>
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Video credit: [Polina Tankilevitch, Pexels](https://www.pexels.com/video/a-young-woman-dancing-hip-hop-3873100/)
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Image credit: [Andrea Piacquadio, Pexels](https://www.pexels.com/photo/man-in-black-jacket-wearing-black-headphones-3831645/)
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# Usage
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```sh
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pip install git+https://github.com/painebenjamin/
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```
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Now, you can create the pipeline, automatically pulling the weights from this repository, either as individual models:
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```py
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from
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pipeline =
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"benjamin-paine/
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torch_dtype=torch.float16,
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variant="fp16",
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device="cuda"
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Or, as a single file:
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```py
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from
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pipeline =
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"benjamin-paine/
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torch_dtype=torch.float16,
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variant="fp16",
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device="cuda"
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).to("cuda", dtype=torch.float16)
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```
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```py
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).videos
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# Result is a list of PIL Images
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```
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-
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---
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license: apache-2.0
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---
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+
This repository contains a pruned and partially reorganized version of [AniPortrait](https://fudan-generative-vision.github.io/champ/#/).
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```
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@misc{wei2024aniportrait,
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title={AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animations},
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author={Huawei Wei and Zejun Yang and Zhisheng Wang},
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year={2024},
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eprint={2403.17694},
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archivePrefix={arXiv},
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primaryClass={cs.CV}
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}
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```
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# Usage
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## Installation
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+
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First, install the AniPortrait package into your python environment. If you're creating a new environment for AniPortrait, be sure you also specify the version of torch you want with CUDA support, or else this will try to run only on CPU.
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```sh
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pip install git+https://github.com/painebenjamin/aniportrait.git
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```
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Now, you can create the pipeline, automatically pulling the weights from this repository, either as individual models:
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```py
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from aniportrait import AniPortraitPipeline
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pipeline = AniPortraitPipeline.from_pretrained(
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"benjamin-paine/aniportrait",
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torch_dtype=torch.float16,
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variant="fp16",
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device="cuda"
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Or, as a single file:
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```py
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from aniportrait import AniPortraitPipeline
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pipeline = AniPortraitPipeline.from_single_file(
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"benjamin-paine/aniportrait",
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torch_dtype=torch.float16,
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variant="fp16",
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device="cuda"
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).to("cuda", dtype=torch.float16)
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```
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The `AniPortraitPipeline` is a mega pipeline, capable of instantiating and executing other pipelines. It provides the following functions:
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## Workflows
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### img2img
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```py
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pipeline.img2img(
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reference_image: PIL.Image.Image,
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pose_reference_image: PIL.Image.Image,
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num_inference_steps: int,
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guidance_scale: float,
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eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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**kwargs: Any
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) -> Pose2VideoPipelineOutput
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```
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Using a reference image (for structure) and a pose reference image (for pose), render an image of the former in the pose of the latter.
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- The pose reference image here is an unprocessed image, from which the face pose will be extracted.
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- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
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### vid2vid
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```py
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pipeline.vid2vid(
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reference_image: PIL.Image.Image,
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pose_reference_images: List[PIL.Image.Image],
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num_inference_steps: int,
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guidance_scale: float,
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eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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video_length: Optional[int]=None,
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context_schedule: str="uniform",
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context_frames: int=16,
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context_overlap: int=4,
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context_batch_size: int=1,
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interpolation_factor: int=1,
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use_long_video: bool=True,
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**kwargs: Any
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) -> Pose2VideoPipelineOutput
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```
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Using a reference image (for structure) and a sequence of pose reference images (for pose), render a video of the former in the poses of the latter, using context windowing for long-video generation when the poses are longer than 16 frames.
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- Optionally pass `use_long_video = false` to disable using the long video pipeline.
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- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
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- Optionally pass `video_length` to use this many frames. Default is the same as the length of the pose reference images.
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### audio2vid
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```py
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pipeline.audio2vid(
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audio: str,
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reference_image: PIL.Image.Image,
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num_inference_steps: int,
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guidance_scale: float,
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fps: int=30,
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eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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pose_reference_images: Optional[List[PIL.Image.Image]]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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video_length: Optional[int]=None,
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context_schedule: str="uniform",
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context_frames: int=16,
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context_overlap: int=4,
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context_batch_size: int=1,
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interpolation_factor: int=1,
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use_long_video: bool=True,
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**kwargs: Any
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) -> Pose2VideoPipelineOutput
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```
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Using an audio file, draw `fps` face pose images per second for the duration of the audio. Then, using those face pose images, render a video.
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- Optionally include a list of images to extract the poses from prior to merging with audio-generated poses (in essence, pass a video here to control non-speech motion). The default is a moderately active loop of head movement.
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- Optionally pass width/height to modify the size. Defaults to reference image size.
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- Optionally pass `use_long_video = false` to disable using the long video pipeline.
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- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
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- Optionally pass `video_length` to use this many frames. Default is the same as the length of the pose reference images.
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## Internals/Helpers
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### img2pose
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```py
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pipeline.img2pose(
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reference_image: PIL.Image.Image,
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width: Optional[int]=None,
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height: Optional[int]=None
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) -> PIL.Image.Image
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```
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Detects face landmarks in an image and draws a face pose image.
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- Optionally modify the original width and height.
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+
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### vid2pose
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```py
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pipeline.vid2pose(
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reference_image: PIL.Image.Image,
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retarget_image: Optional[PIL.Image.Image],
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width: Optional[int]=None,
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height: Optional[int]=None
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) -> List[PIL.Image.Image]
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```
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Detects face landmarks in a series of images and draws pose images.
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- Optionally modify the original width and height.
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- Optionally retarget to a different face position, useful for video-to-video tasks.
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### audio2pose
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```py
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pipeline.audio2pose(
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audio_path: str,
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fps: int=30,
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reference_image: Optional[PIL.Image.Image]=None,
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pose_reference_images: Optional[List[PIL.Image.Image]]=None,
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width: Optional[int]=None,
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height: Optional[int]=None
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) -> List[PIL.Image.Image]
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```
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Using an audio file, draw `fps` face pose images per second for the duration of the audio.
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+
- Optionally include a reference image to extract the face shape and initial position from. Default has a generic androgynous face shape.
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+
- Optionally include a list of images to extract the poses from prior to merging with audio-generated poses (in essence, pass a video here to control non-speech motion). The default is a moderately active loop of head movement.
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+
- Optionally pass width/height to modify the size. Defaults to reference image size, then pose image sizes, then 256.
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+
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### pose2img
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```py
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pipeline.pose2img(
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reference_image: PIL.Image.Image,
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pose_image: PIL.Image.Image,
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num_inference_steps: int,
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+
guidance_scale: float,
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+
eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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**kwargs: Any
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) -> Pose2VideoPipelineOutput
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+
```
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+
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Using a reference image (for structure) and a pose image (for pose), render an image of the former in the pose of the latter.
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+
- The pose image here is a processed face pose. To pass a non-processed face pose, see `img2img`.
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+
- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
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+
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### pose2vid
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```py
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pipeline.pose2vid(
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reference_image: PIL.Image.Image,
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pose_images: List[PIL.Image.Image],
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num_inference_steps: int,
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guidance_scale: float,
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eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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video_length: Optional[int]=None,
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**kwargs: Any
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) -> Pose2VideoPipelineOutput
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+
```
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+
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Using a reference image (for structure) and pose images (for pose), render a video of the former in the poses of the latter.
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+
- The pose images here are a processed face poses. To non-processed face poses, see `vid2vid`.
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+
- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
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+
- Optionally pass `video_length` to use this many frames. Default is the same as the length of the pose images.
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+
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### pose2vid_long
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```py
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pipeline.pose2vid_long(
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reference_image: PIL.Image.Image,
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pose_images: List[PIL.Image.Image],
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+
num_inference_steps: int,
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guidance_scale: float,
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+
eta: float=0.0,
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reference_pose_image: Optional[Image.Image]=None,
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generation: Optional[Union[torch.Generator, List[torch.Generator]]]=None,
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output_type: Optional[str]="pil",
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return_dict: bool=True,
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callback: Optional[Callable[[int, int, torch.FloatTensor], None]]=None,
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callback_steps: Optional[int]=None,
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width: Optional[int]=None,
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height: Optional[int]=None,
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video_length: Optional[int]=None,
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context_schedule: str="uniform",
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context_frames: int=16,
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context_overlap: int=4,
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+
context_batch_size: int=1,
|
272 |
+
interpolation_factor: int=1,
|
273 |
+
**kwargs: Any
|
274 |
+
) -> Pose2VideoPipelineOutput
|
275 |
+
```
|
276 |
|
277 |
+
Using a reference image (for structure) and pose images (for pose), render a video of the former in the poses of the latter, using context windowing for long-video generation.
|
278 |
+
- The pose images here are a processed face poses. To non-processed face poses, see `vid2vid`.
|
279 |
+
- Optionally pass `reference_pose_image` to designate the pose of `reference_image`. When not passed, the pose of `reference_image` is automatically detected.
|
280 |
+
- Optionally pass `video_length` to use this many frames. Default is the same as the length of the pose images.
|