--[[ Project: SF.lua License: MIT License Author: imring ]] local sampapi = require 'sampapi' local shared = require 'sampapi.shared' local ffi = shared.ffi local netgame = sampapi.require('CNetGame', true) sampapi.require('CLabelPool', true) ffi.cdef[[ void *calloc(size_t nmemb, size_t size); void *realloc(void *ptr, size_t size); ]] local function labelpool() return netgame.RefNetGame().m_pPools.m_pLabel end function sampGetTextlabelPoolPtr() return shared.get_pointer(labelpool()) end jit.off(sampGetTextlabelPoolPtr, true) function sampCreate3dText(text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) for i = 0, ffi.C.MAX_TEXT_LABELS - 1 do if not sampIs3dTextDefined(i) then sampCreate3dTextEx(i, text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) return i end end return -1 end function sampIs3dTextDefined(id) return labelpool().m_bNotEmpty[id] == 1 end jit.off(sampIs3dTextDefined, true) function sampGet3dTextInfoById(id) if sampIs3dTextDefined(id) then local obj = labelpool().m_object[id] return ffi.string(obj.m_pText), obj.m_color, obj.m_position.x, obj.m_position.y, obj.m_position.z, obj.m_fDrawDistance, obj.m_bBehindWalls, obj.m_nAttachedToPlayer, obj.m_nAttachedToVehicle end end jit.off(sampGet3dTextInfoById, true) function sampSet3dTextString(id, text) if sampIs3dTextDefined(id) then local obj = labelpool().m_object[id] if obj.m_pText == nil then obj.m_pText = ffi.cast('char*', ffi.C.calloc(ffi.sizeof('char'), #text + 1)) else obj.m_pText = ffi.cast('char*', ffi.C.realloc(obj.m_pText, #text + 1)) end ffi.copy(obj.m_pText, text) end end jit.off(sampSet3dTextString, true) function sampDestroy3dText(id) if sampIs3dTextDefined(id) then labelpool():Delete(id) end end jit.off(sampDestroy3dText, true) function sampCreate3dTextEx(id, text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) sampDestroy3dText(id) -- if the label exists labelpool():Create(id, text, color, { x = posX, y = posY, z = posZ }, distance, ignoreWalls, playerId, vehicleId) end jit.off(sampCreate3dTextEx, true)