File size: 5,567 Bytes
9e554cf |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 |
import math
import modules.scripts as scripts
import gradio as gr
from PIL import Image, ImageDraw
from modules import images, devices
from modules.processing import Processed, process_images
from modules.shared import opts, state
class Script(scripts.Script):
def title(self):
return "Poor man's outpainting"
def show(self, is_img2img):
return is_img2img
def ui(self, is_img2img):
if not is_img2img:
return None
pixels = gr.Slider(label="Pixels to expand", minimum=8, maximum=256, step=8, value=128, elem_id=self.elem_id("pixels"))
mask_blur = gr.Slider(label='Mask blur', minimum=0, maximum=64, step=1, value=4, elem_id=self.elem_id("mask_blur"))
inpainting_fill = gr.Radio(label='Masked content', choices=['fill', 'original', 'latent noise', 'latent nothing'], value='fill', type="index", elem_id=self.elem_id("inpainting_fill"))
direction = gr.CheckboxGroup(label="Outpainting direction", choices=['left', 'right', 'up', 'down'], value=['left', 'right', 'up', 'down'], elem_id=self.elem_id("direction"))
return [pixels, mask_blur, inpainting_fill, direction]
def run(self, p, pixels, mask_blur, inpainting_fill, direction):
initial_seed = None
initial_info = None
p.mask_blur = mask_blur * 2
p.inpainting_fill = inpainting_fill
p.inpaint_full_res = False
left = pixels if "left" in direction else 0
right = pixels if "right" in direction else 0
up = pixels if "up" in direction else 0
down = pixels if "down" in direction else 0
init_img = p.init_images[0]
target_w = math.ceil((init_img.width + left + right) / 64) * 64
target_h = math.ceil((init_img.height + up + down) / 64) * 64
if left > 0:
left = left * (target_w - init_img.width) // (left + right)
if right > 0:
right = target_w - init_img.width - left
if up > 0:
up = up * (target_h - init_img.height) // (up + down)
if down > 0:
down = target_h - init_img.height - up
img = Image.new("RGB", (target_w, target_h))
img.paste(init_img, (left, up))
mask = Image.new("L", (img.width, img.height), "white")
draw = ImageDraw.Draw(mask)
draw.rectangle((
left + (mask_blur * 2 if left > 0 else 0),
up + (mask_blur * 2 if up > 0 else 0),
mask.width - right - (mask_blur * 2 if right > 0 else 0),
mask.height - down - (mask_blur * 2 if down > 0 else 0)
), fill="black")
latent_mask = Image.new("L", (img.width, img.height), "white")
latent_draw = ImageDraw.Draw(latent_mask)
latent_draw.rectangle((
left + (mask_blur//2 if left > 0 else 0),
up + (mask_blur//2 if up > 0 else 0),
mask.width - right - (mask_blur//2 if right > 0 else 0),
mask.height - down - (mask_blur//2 if down > 0 else 0)
), fill="black")
devices.torch_gc()
grid = images.split_grid(img, tile_w=p.width, tile_h=p.height, overlap=pixels)
grid_mask = images.split_grid(mask, tile_w=p.width, tile_h=p.height, overlap=pixels)
grid_latent_mask = images.split_grid(latent_mask, tile_w=p.width, tile_h=p.height, overlap=pixels)
p.n_iter = 1
p.batch_size = 1
p.do_not_save_grid = True
p.do_not_save_samples = True
work = []
work_mask = []
work_latent_mask = []
work_results = []
for (y, h, row), (_, _, row_mask), (_, _, row_latent_mask) in zip(grid.tiles, grid_mask.tiles, grid_latent_mask.tiles):
for tiledata, tiledata_mask, tiledata_latent_mask in zip(row, row_mask, row_latent_mask):
x, w = tiledata[0:2]
if x >= left and x+w <= img.width - right and y >= up and y+h <= img.height - down:
continue
work.append(tiledata[2])
work_mask.append(tiledata_mask[2])
work_latent_mask.append(tiledata_latent_mask[2])
batch_count = len(work)
print(f"Poor man's outpainting will process a total of {len(work)} images tiled as {len(grid.tiles[0][2])}x{len(grid.tiles)}.")
state.job_count = batch_count
for i in range(batch_count):
p.init_images = [work[i]]
p.image_mask = work_mask[i]
p.latent_mask = work_latent_mask[i]
state.job = f"Batch {i + 1} out of {batch_count}"
processed = process_images(p)
if initial_seed is None:
initial_seed = processed.seed
initial_info = processed.info
p.seed = processed.seed + 1
work_results += processed.images
image_index = 0
for y, h, row in grid.tiles:
for tiledata in row:
x, w = tiledata[0:2]
if x >= left and x+w <= img.width - right and y >= up and y+h <= img.height - down:
continue
tiledata[2] = work_results[image_index] if image_index < len(work_results) else Image.new("RGB", (p.width, p.height))
image_index += 1
combined_image = images.combine_grid(grid)
if opts.samples_save:
images.save_image(combined_image, p.outpath_samples, "", initial_seed, p.prompt, opts.samples_format, info=initial_info, p=p)
processed = Processed(p, [combined_image], initial_seed, initial_info)
return processed
|