/beg/ & /int/ - Intermediate and Beginners General

If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
Please stop replying to crabs, nodraws and howies and instead focus on posted works!

>STICKY:
Completed: https://docs.google.com/document/d/<wbr>1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGq<wbr>wSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpH<wbr>w6d0Q
w/ic/i: https://sites.google.com/site/ourwi<wbr>ci/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77<wbr>TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
sketchdaily.net
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com

>Don't know what to draw?
Give this a shot >>7092050

>PYW and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
Try to reply to someone as you post your own work.

Previous thread >>7170340

thread immediately died after i posted so i'm trying again

>>7172402
I like the style of the op image, which is cartoon or amerimanga???

>>7172415
lookin pretty good, although the outline around them gives it a pop-art feel, which clashes with the style.

in some places you're pillow shading which makes it look flat. overall it seems like you dont have a super strong vision of the form of your subject but I can see the effort is there.

keep it up

>>7172402
holy shit he actually ruined the appeal hahahaha

>>7172448
I should do some of these.

What's a good place for nice head references?

>>7172450
/pol/ are experts in that topic

>>7172450
I just collect them over time.
BUT! http://reference.sketchdaily.net/en<wbr> can filter by bodyparts, it has good variety. I follow a twitter account that posts victorian photographs, which gets me some nice ones now and then.
For half of these, I just googled "strong female nose" and sifted through them until I found one I liked.

>unable to even simplify picrel with construction rules
I might be a permabeg NGMI crab.
I'll try it a bunch tomorrow but this seems really simple on paper. Maybe it's because the dialogue box obscures a lot.

>>7172402
left one has a lot better lineart

>>7171996
>>7172009
Yes I lost my way there even though it is what I have been trying to learn as of late. I literally forgot to apply the most basic of basics. Utter fucking retarded.
This is from a few days earlier.
Is it any better? Still pretty dogshit but I wonder if I am actually trying to apply proper construction here.

>>7172415
wanted to see what it would look like if you pushed the darks even darker. I think it looks a little bit better but maybe it's personal taste. It's a good drawing anon. The bow on hemiru is a little annoying to me, it shouldn't be visible in profile like that lol, but probably no one is gonna notice that. Don't pay attention to my shitty paint over of that part lol, I gave up on making it look right

I won’t draw for this thread. I haven’t drawn since October, when you people told me I was NGMI.

never got any critique on this one last thread so asking again ty

Been trying out stuff out but still mainly doing random sketching

>>7172475
thank you so much for the feedback and the time/effort of doing a bit of a paint over, I definitely see what you mean and I agree that things look better fleshed out with the changes you made! I need to work on slowing down and taking more time on defining lighting and shadows and stuff.

>>7172435
Yeah, I have a tough time figuring out lighting on complex shapes. it's like i can feel the shape but i can't visualize how light would fall on it. i feel like other anons paint over helped with this some. thank you for the help!

>>7172494
I like your drawing anon. I think you did a good job drawing what you see, and capturing the proportions and shapes.

I think you can push the shape design more. When we draw from life, even in realistic styles, there is a degree of simplification going on. You can't copy anything perfectly. So, when we simplify the shapes we're drawing, make sure to pay attention to how the rhythm of the shapes can strengthen the gesture. Try to draw with only CSI lines. This whole concept applies to shadow shapes too. Try not to get too scribbly with them, and simplify them in a more purposeful way.

>>7172415
There's something about Madoka's hands that just don't sit well with me? I've tried to change it to what feels a bit better to me.

Also, hot pink is kind of a weird background given your choice of theme? Maybe just pure white or dark blue or something?

Is it weird? No one has ever said anything bad about my drawings, that's nice and all, but kinda frustrating that no one really care about it. How can I receive a critique without asking for it?

>>7172541
Post your drawing. If your posting it here it might be because it might not be bad enough to warrant a critique because of how bad it is or it's not appealing to the non /beg/s. For example I get a critique Everytime I post because it's usually in an anime and coomer style so the other anons that make anime usually respond

>>7172402

Found some videos talking about the stuff I was asking about in the other /beg and /int thread >>7171748

https://www.youtube.com/watch?v=ja4<wbr>W5P7K5PE

https://www.youtube.com/watch?v=P9b<wbr>mV0hbcNo

I'll experiment with this information in 3-point perspective and report back later

Study. Maybe gonna try coom and mecha in this style next.

>>7172541
I get like 80% - nothing
18% - nice
some kind of critique almost never.

>>7172568

Nice, where do you get your references?

>>7172578
Combination of places. Here, nappy.co, stock images, Pinterest, instagram. Instagram is probably the best. You can find references on modeling pages, workout pages, etc.

>>7172474
get out of your comfort zone and draw things beyond your current level, try realism or photo studies, draw hands etc

>>7172568
>bottom left
male cameltoe?

>>7172563
colors and facial expression are both a bit bland, maybe create some contrast but depends on what you're aiming for

>>7172537
cool contrast, maybe work on the forshortening of the legs?

>>7172522
I feel like you'd be good at hatch shading

>>7172438
soul but work on hands a bit more

>>7172448
this guy nose what he's doing *ba dum tss*

>>7172415
a good tip is generally speaking proportionally hands when fully stretched out on non chibi's usually can cover the length of the face, so try making the hands a bit bigger, nice soft shading/ coloring, I would add harder edges but your lineart already has that covered so no complaints on that stylistic choice.

>>7172494
Push your values. Too many mid tones, darks aren’t dark enough.

>>7172530
>CSI lines
This concept is so fuckin dumb. What other kind of lines are there? Lines are either curved or they aren't.

>>7172558
>Post your drawing
I'm afraid my drawings are too dangerous for this board, I don't post here.

>>7172605
it's about being purposeful with your design

Any advice on how I can make the lighting look less flat? I've never really studied lighting so this was just done by instinct and not knowledge, which I know opens it up to all kinds of issues

>>7172622
show how less flat lighting looks like

Why is this community literally the only one that goes like that?
>hey i wanna learn how to play the flute... but I don't want to play a flute
>I fucking hate flutes. flutes make me miserable. what flute should I get?
>how do I force myself to play the flute?
>I read a book on how to hold a flute, watched course on how to blow air in flute and read about notes on playaflute.com No. I didn't play the flute, stop asking
>here is my schedule on how to play the flute. I'll be starting next monday I promise...
>I practice playing flute 5 minutes a day. why is everyone playing better than me?

>>7172530
Thank you, great advice and great drawing. lot to think about and work on
>>7172593
You're right, thanks. I'll work on it

>>7172622
I can not tell where your light source is supposed to be coming from, which is the main issue. Her shoulders do not connect properly to her torso which gives her a hunchback look.

>>7172530
very nice advice anon

>>7172712
>I can not tell where your light source is supposed to be coming from, which is the main issue. Her shoulders do not connect properly to her torso which gives her a hunchback look.
she's a Dullahan so the head is at her chest, I should have explained that beforehand

>>7172590
>get out of your comfort zone and draw things beyond your current level, try realism or photo studies, draw hands etc
I try and I just fall flat on my fucking face. A toddler drowning in a puddle.

I'm pretty retarded but I just realized how important it is to have the belly button point towards the crotch, and it helps define every symmetry along that center line. It's really all connected.

>just paid 860 bucks for an online art class
It's a highly accredited school but praying to god that I just didn't sink almost a whole paycheck for nothing
Going to milk as much advice and crits from that instructor as possible

Drawing everyday until I stop being shit #7

Just a shit and worthless flockmod doodle for tonight. Really wasted my weekend and I have to return to the wagecage tomorrow.

I will start aping artists who stream their whole process tomorrow. You have no idea how disappointed I feel in not being able to at least draw the other eye.
After a dozen attempts that just came out worse and worse I scrapped it.

How to make faces stop looking flat as shit?

I think I screwed up the eyes but cant make them better

>>7172784
try "wrapping" them around the face more

>>7172773
not the most flawless sketch in the world but hopefully it's helpful, you gotta work on your construction and thinking of things in 3d shapes.
A word of advice I've gotten you can try out is that when you're drawing something like eyes in perspective the height of both will remain generally the same but the eye that's farther away will appear thinner than the one closer

>>7172737
biggest failure is being afraid of failure

you just gotta take the stuff you want to be good at and grind the shit out of it. make it your intention to implement advice as you go along, whether from videos/reading or from critiques from other people. dont expect to implement the things you learn instantly but practicing with a specific intent will get you there eventually

picrel, I'm working on foreshortening and dynamic perspective for my form, plus just trying to use darker values to make my form more distinct. i suck at it, but I know that my intentional practice will pay off eventually

(would really appreciate critique and advice from anyone)

>>7172669
very very based for appealing trad work

Saw someone post a "SF6 Makoto" design on reddit and while the art was great it felt like they sort of missed the mark? Rather than complain, I thought it would be a fun challenge to actually try designing a SF6 Makoto design myself. So here's Makoto adulting and working as construction worker as she tries to keep her father's dojo out of financial trouble.

>>7172751
good tip anon, but for some feedback I'd take a look at the arms size relative to the rest of the body. The right (from the front) arm and maybe the shoulder looks a bit too small. Also the upper arm too long so I'd size the forearm up a bit. the hand that is obscured by the breasts could also be sized up.

>>7172805
Don't waste words on howie, he had this song and dance for 1000 times already, he is just trolling the thread.

Feel like shading could improve, any critique?

>>7172836
Face looks elongated, also consider cross hatching by overlapping hatches to darken rather than having all your shades face the same direction

>>7172830
Thanks for the feedback fren. You're right, I'll have to redraw most of it again probably :^)

>>7172841
cross or not is stylistic choice is he choose autism

>>7172841
Guess the problem I also have is what do do with hatching when I have to differentiate folds

>>7172829
Her right arm is way more massive than other. Shape of the head is a bit to manly. Crouch are feels a bit off. Other than that very cute.

>>7172849
Yeah that makes sense thanks got a bit lazy with the upper bit of the image after going full autist on the bottom section

>>7172823
>%D
Are you trying to string format an integer? Otherwise, fantastic work. The thick lines on the bottom of the breasts give them a nice weight. Also, the wraps squeezing the skin on the thighs is a nice detail too.

Only critique I have is that her hand seems a tad small.

ive never done male anatomy studies or anything like that before, not even dbz muscly guy drawings as a kid. I decided to test if i could draw the male body without reference. Its crazy how much knowledge your brain retains from just looking at stuff over the years, i know its definitely innacurate in places, but still. What am i, a homo?

>>7172849
Please share your secrets anon, how did you get so good at rendering/painting?

If you could tell me what things i should study and how much time to give each study i'd grind it 24/7.

>>7171781
>>7171804
>>7171898
Thanks this helped me figure out some of what I did wrong

>>7171778
nyooo not like this

Does anyone have a method for drawing a perfect grid on a sphere. I am losing my mind trying to figure this out.

>>7172771
New Masters Academy? Vilppu Academy?

Looking for process info / books / videos / courses on designing natural-looking deep complexity. Examples in picrel are Vania Zouravliov, Joao Ruas, James Jean, Katsuya Terada. Anyone know of anything?

>>7172922
The fuck are you trying to see, cunt? I'm asking if there's a method with a compass and a ruler or even a csp tool.

>>7172927
...they want to see what you have so they can make suggestions to your process you aggressive as fuck for no reason retarded nigger.

>>7172927
>I am losing my mind trying to figure this out.
I assumed too much from a thinker.

>>7172927
I believe some math anon could come up with function for each step size :)

>>7172830
tried but eye fatigue is getting me.

puffypants standing pose girl NewCanvas17.png

>>7172522
That has so much soul it's making me want to pick up colored pencils

how do I avoid falling into the begtrap of worrying too much about accuracy and not the concept being conveyed?

>>7172936
Understandable, ya gotta take a break sometimes to be able to see your work with refreshed eyes. Did a quick redline to suggest some changes in the proportions. My hands still suck so they aren't much help here but the general anatomy I think is useful. Keep at it!

>>7172959
If you are doing trad just hold your pen in your palm and mutter "fast and loose" over and over, using your whole army, using it's inertia to get some solid stable curves that really captures the hecking ENERGY of the subject.

How do I learn to tough it up while drawing ? I have a lot of theorical knowledge, but it doesnt mean shit because I didnt take the time to apply it early and kept grinding fundies instead of drawing what I like. Now I just see how bad my drawings are and have a lot of troubles to just keep going and finish anything. Is there someone who was in the same situation but could get over it ? Thanks.<br>Picrel is my work.

Not sure what I'm doing, but I'm doing it

>>7172522
Really dig the one on the bottom left, is this all colored pencil? If so it’s a great style.

>>7173003
Hands are the most beautiful part of the body.

>>7173003
The hands are truly the hardest.

Heads are literally the only thing I draw (despair)

>>7173005
yeah maybe if you know how to draw them.
>>7173009
based hand avoider

>>7173010
The trick to hands is drawing an asstone of large hands, most times its difficult to draw them at the small resolution they usually are when you’re drawing them on a body, to really get good at them draw a bunch at the size you do your regular drawings. It will become easier and easier to simplify them at the smaller scale the more innately knowledgeable you are about them.

I will write a book so good that it will end all begs.

I will write a book so bad that it will kill all begs.

Do not entertain the empathy vampire howie.

>>7173026
see Adlerian teleology. maybe you like your situation because it gives you identity, a complaint, whatever
barring that, what is your internal sense about whether you can be good at anything? instincts are usually right.
if you think you're hopeless, find some way to cope that isn't performative because this is a waste of everyone's time
if you think you have hope, radically alter your life until you succeed

Preston Blair is actually a mid-high int book isn't it? Flipped through it and it makes Loomis' Figure Drawing look quaint.

>>7172832
>>7172805
>>7172799
But I keep trying out of mere stubbornness.
I have tried to give up in the past and yet I still go back to my tablet and pen.
I even try to get some doodling in here and there at work but I cant fucking learn.

I know I am bad and too stupid and without talent to learn quickly or learn at all but I want to at least keep trying.

I will focus on perspective and portraits since its the weakest part as I cant even draw a complete face with correct proportions.

Thanks for your critiques and advice. I will get to it once I get home.

>plug in my old Huion Gt191
>boot up CSP
>draw for about 30 minutes
>randomly every few minutes something will break and send a line to the upper left
>pen just flat out stops working despite being charged and has the light on
Supposedly looking online it is because the original pen that came with it is dying so hopefully the one I bought will behave itself.

I am asking for advice about dividing the surface of fabric into planes for shading, improving my folds and any tips for approaching this sketch with lineart and color.

I'm 100% serious about this question. Is ktd a meme? I'm groing through it but a lot of times i've seen people here saying it's actually garbage. Should i really stop with it? If so what else can i use to work on fundies?

>>7173112
If it can't hold your attention, drop it.

>>7173121
It started really good but then i kinda lost interest on the projects it gave me. Some of them make not too much sense. Do you have other book to rec or maybe another recommendation in general?

>>7173129
No. Go find something yo want to read yourself >>7162588

How 2 draw crazy noisy bizzare poses like that?

>>7173132
Study old classic roman and greek sculptures and fashion magazines. That’s what Araki did

>>7173135
I was thinking about it lately but i don't feel "worthy" of classical studies like that.
I do agree that it's a must for anyone who wants to do anything. Otherwise you're just making a derivative of a derivative.
You gotta know what inspired the guy who inspires you.

i've been drawing anime for 7 or so years without ever studying but i recently started reading michael hampton's book, mainly practicing gesture drawing
i try to apply some of the things i read to my drawings but i feel like i'm getting worse
picrel on the left is a girl i'm trying to pose kneeling down praying (the blue line is something unrelated), looks ok to me until i draw the belly to connect the ribcage with the pelvis because she looks very fat this way, right is a not so old drawing of mine just for the sake of pmw
i'm not old by any means but i still don't like having wasted 7 years of my life like this, is drawing like kentaro miura a realistic goal to have?

>>7173140
>7 years
wild.
Have you considered drawing more than once a month.

>>7173131
But how do i know what i need if i actually don't know how to draw?

>>7173144
i admit i took some breaks early on but i draw almost everyday, last year i even drew everyday for 5 hours straight for a month

>>7173140
no one has ever needed loomis as much as you do anon, there's a fdfaw draw along thread you should join.

>>7173151
alright, i will do that
thanks

>>7173146
Sounds like you just need to start. Make some fucking pencil marks on the page.

>>7173186
I've been posting almost daily on the past month here but i just hit a wall. Trying to get any info from here but out of nowhere everyone here started acting like faggots....

>>7173090
First, you need to make a conscious choice of what you're going to simplify in her design. Style is just a simplification of reality, and Pomni is a very simple character. Her body is almost entirely spheres and cylinders. If you want to draw her as such, you should avoid the pillowy shapes you put into her arms legs and torso.

Those pillow shapes are hinting that you want to draw a more realistic style, but don't have the knowledge to do it confidently. This is fine, we're all learning. However, the results of putting those in is a worsening of the style you're going for I think. Try simplifying her limbs to being almost entirely straight except for the bends, and some of your major issues are fixed.

Practicing drawing cylinders and boxes. (But still draw stuff you like just as often)

I watched this video by an art youtuber recently, it might be useful to you https://www.youtube.com/watch?v=tgE<wbr>3f5HNxy4

>>7172415
Cool
>>7172522
Cute, keep at it

>>7172926
Just look at their pics for hours, use them as ur reference, eventually some of their artstyle will stick to you

Todays doodles

>>7173132
A combination of gesture and coom mentality can take you quite far into that "creativity" rabbit hole. Fashion magazines are your best chance as the other anon said, but, that's limited to what a "real body" can express. You'll have to exaggerate poses and "intentions", that means to play with proportions, and anatomy. Look at that hand and the size of the guy's head, it may not make sense if you look at it with the wrong eyes, and "intentions". Remember that you will be doing something that will reach a certain crowd of viewers, and others may not like it, (the majority probably), and that's perfectly fine. You are seeking your own crowd, absolutely no one has an "absolute 100% of the market style". People like different stuff.
Just have fun with the anatomy, try new stuff, exaggerate gesture, be confident with your lines, and intentions on the pose, and you'll get there.

>have stockholmed myself to the point that i cant play video games for more than 30 minutes without feeling guilty about not drawing
help

>>7173248
It's not guilt. It's a need your body craves. Like when you're thirsty because your body needs water. You can do, or not do something about it. The consequences are that you will have, or not have a certain skill. Do you value being artistically capable? If not, just keep playing games. That's still better than doing drugs or getting drunk in the streets.

>>7173049
Yeah, I fucked up the base of the neck.

>>7173227
what the actual fuck, like something out of lovecraft

>>7172408
add
>looks like garbage
to hogarth

>>7173108
I'm gonna be honest anon, you're not gonna get much good advice in a thread where pretty much everyone is worse than you.

Still I tried. There's this twitter artist I follow, saaal653, who does the folds in clothes really well and I reference their stuff a lot.

I'm giving myself an ultimatum. I want to get good at drawing within a year, otherwise I'm offing myself. What guide should I follow?

IDK, it really seems like we could all use another Draw-A-Cutie

>>7173275
You better start drawing right fucking now. You should be posting your work right at this very moment. You learn by doing. And to do that you need to be pushed to do it. You need to do stuff simple and build mileage, don't go with the "detail" beg trap, or the "render" beg trap. Draw shapes, copy stuff, don't color it, don't "render" it, don't "ink it", don't do lineart. Just draw. Till you become good enough at drawing. That's your first task. Avoid any other bullshit. Just focus at drawing and sketching.
Start copying something you like, some series, or whatever. Copy characters, poses, pin ups. Just sketches. Focus on only that.

>>7173284
And for replying to the most obvious baitpost in history, you gain the title of The Retard.
You've earned it, my friend, you've earned it.

>>7173198
Thanks for the advice. I'm gonna check it now.
I'm actually going for a realistic way.

A second day of digital painting practice.

Doing a rendering study.

So if I buy this, any hopes of getting a gf are dashed, right?

>>7173341
you are definitely tableguy. You hid it well for a year, but your natural artistic instincts are leaking out

>>7173346
Yeah, but if you're choosing that path get a better figure. Or, go all the way and get a real doll. It's over anyways.

Hello beg, here are today's and yesterday's studies, I finally got around to figure drawing as prescribed by other anons but I have no idea what I am doing.

Tried doing gesture as decreed by our lord and saviour Glenn Vilppu on 0.5 pass (not shown) but failed and it ended up as an outline. Did an actual outline on the first pass. Overlayed to check, as described by japanese filename anon's method, noted differences. Remembered the common advice to use construction. Tried simplifying into basic forms + correcting on second pass, but ended up with literally the same proportions but skewed upwards somewhat (I overlayed to check again). I think I succeeded with identifying the knees as boxes and somewhat capturing their tilt but not too much. Tomorrow I will try again with this reference.

Spent the rest of today working on the fencing match on a rickety bridge prompt from the other anon. It is wip so I am not posting it. I encourage fellow begs to draw it as well, I will eventually post my version.

>>7172448
>>7172494
>>7172522
>>7172568
>>7172571
>>7172669
>>7172712
>>7172801
>>7172823
>>7172829
>>7172939
>>7172967
>>7173108
>>7173218
>>7173333
Thumbs up, keep it up anons.

>>7172530
>>7172974
Thanks for the crits, remember to treasure our ints.

>>7173353
The ones I really like are ~400 dollars T_T

>>7173355
https://www.youtube.com/watch?v=lTs<wbr>lVOUJ0jI&
You need this

>>7173355
for your very first figure drawing, you are on a tremendous start. I've seen what other people have done, and you look like you'll learn it quickly.

Keep studying Vilppu, but also do the memory drawing stuff with Bridgman and David Finch. Vilppu will build your sense for form, and Bridgman will teach you visual library, aka what to shape your forms into.

ganbatte

>>7173357
Woah, shit, not even real life girl friends are that expensive, at least not in the short term...

Attempt to get mileage (
>>7170986
)
Aparently classic american v8(and v6) muscle is much easier to draw.
Partly because manifacturing was not as precise or capable(shrimple parts)
Arodynamics and engine efficiency? Pfff whats that, some hippie mumbo jumbo
pedestrian safety was nonexistant

and the square 80s were not that far away.

Anyways. Does perspective look decent.
Do people(women) look proportional to their cars.
Does the pontiac 1977 trans am (screaming chicken) look accurate

Bit fucked up how everything falls apart without good eye placement and how the loomies eyebrow line means absolutely nothing

Very much still beg, here is my first attempt at drawing a head with hair and all from imagination<br>For some reason I just cant draw normal anime hair idk why, I practice it a lot but it never looks right when I do it so I tried to draw hair in a different way, I really adore the art style of Don't Starve and Tim Burton his work so I tried to mimic it to a degree especially with the hair while drawing.

>>7173227
>JoJo is so unintentionally homoerotic that anon just assumed i wanted to draw coom.
Solid advice regardless.
Actually, hmmm.... Coom poses may not be such a bad idea for jojo studies.
I like ur drawing a lot even though the butthole is sticking out btw.

>>7173385
You need to build the head/face first. Do the basic construction and you will never miss the mark. If you do a quick mirror test, you can easily check how bad the eye is placed. You can think that you can fool the eye, but you can't fool the brain. Our brain knows unconsciously that something is very wrong with that eye/face.
And the hair, the hair is most important, it defines a character, faces usually look very similar, if not, the same. But hair style defines characters from each other. Block shapes, keep it simple, make the hair bigger than the face, it makes the face cuter.

This is one of my favorite boards right now. I just got laid off so I decided to pick up a pen. I know the chicken scratch lines are frowned upon but it was 3am and I did not give a fuck. This is from a reference I found on 4chan. I thought that I completely fucked everything when I started drawing the eye shapes but I pressed on and was surprised that the sketch turned out ok (for what I can do currently).

>>7173416
>putting your pen/pencil/marker in frame
God I hate this fucking trend.
Cool drawing though

>>7173420
I don't know about any trend like this but thank you!

>>7173402
Well, there you go. It is not "unintentional", IT IS intentional. "We" know, how homoerotic that artstyle is. He knows it, we know it, everyone does, but it's supposed to be "awkwardly unintentional", even when we know inside that it is totally intentional lmao.
And that's why it works, the guy knows what he's doing. Those guys are totally posing like hot women, he's a god damn art troll. and everyone plays along and enjoys the fun.Because he's talented as fuck and a great storyteller.
That's why I repeated the "intention" thing so much, if you don't see that "that" is what he's doing, then it will be hard or impossible to mimic him and solve his composition "secret".

Thanks, yeah her hole is a little bit too exposed for her own good, I wonder what she does with it... heh

>>7173425
>He knows it
I can't believe that wholesome japanese grandpa would make hot men pose gayily at one another just for laughs.

If you're right that's fucking amazing because it would be a constant theme throughout the 35 years of his life's work. It's like if da vinci inserted armpit fetish into the mona lisa. That:s nuts.

Jojo had a literal collab with The Louvre. Goddanb

>>7173420
I think it's mostly to preempt the "what pen did you use???" questions.

>>7173416
>>7173420
>putting your pen/pencil/marker in frame
> God I hate this fucking trend

For phones with built in auto-focus; it actually gives the camera a 3d object to focus on. Phone cameras aren’t scanners.
Less of a trend and more so Anonymous not knowing. I actually like seeing part of the desk and the materials used, gives the drawing some character that can’t be done in digital art.

>>7173406
Thank you so much for the feedback and critique anon! I feel especially dumb for forgetting about the symmetry test.
Saving the fixed illustrations as well, gonna use that as reference going forward and mostly to also try and fix the current drawing myself. Massive thank you. Just so I understand it correctly about the hair instruction: I first draw the hair in the block shapes, I then use that as guidelines to draw the hair in any way/style I want correct?

>>7173416

Remember to manually rotate your pics before uploading Anon. You should also use the auto white balance to correct the ambient lighting conditions of the room the picture is taken in.

Don't have enough time for a proper deep dive rn, could someone just brief me in short what shapes go into what bodyparts?
I know there's eight figures total so like
Cranium
Spine
Chest 2x2 arms
Hip 2x2legs

>>7173441
>2x2 arms
You're gonna draw Goro?

>>7173441
You want us to... tell you that people have feet and hands? Or do you want us to explain that an arm is like a cylinder? This is an advanced level howie

>>7173441
>what shapes go into what bodyparts?
What the fuck does that mean

>>7173448
>>7173447
>>7173444
ok sorry i'm retarded.
Yeah i meant like more or less "that thing there's a cube, that's a cylinder, starts off big gets smaller, triangular feet' etc.
Feel free to ignore the post i admit i goofed
>>7173444
I meant that it's split into two main parts(+hand)
Seperates on the joint so it's like ARM1 connected to torso - Joint - ARM2 - Hand

same form and perspective practice pls critique

>>7173451
So mannequins? just look at those wooden things that you can pose how you like.

>>7173437
Yep, that's correct. Remember that you don't have to go crazy with the "render style", you know, like doing a million lines of individual hairs. That doesn't helps most of the time. But you will find out what works best for you eventually.

But, yes blocking basic hair shapes first, will help you tremendously. Like, when designing a new character, you will be having more fun doing "that" characters hairstyle's unique shape, rather than going crazy with the "face". Think about how hair shape has been defining unique characters, like Goku, vegetta, naruto, rei, asuka, if someone shows you a basic silhouette from just the hair of those characters, you will immediately know who the character is. That's how important hair unique block shape is, and at the same time how simple they render that visually.

>>7173438
Thanks for the advice. Sharing it was a spur of the moment idea but I will remember to do that in the future.

>Try to draw
>Can't do literally anything
This shit is annoying as fuck. Back to boxes i guess

>Try actually drawing
>Suck horribly
>Shit's incredibly fun though
I have got to get better but i kinda am starting to love just putting shape on the empty plane. Digital sucks though i can't do anything precise at all.

hi<br>I would like to have feedback on this pose, she is supposed to be bending towards the viewer, is it obvious enough ? also I kinda went referenceless for the legs, tell me if thry seem too long

>>7173485
looks like some kind of strange snake lady. doesnt look even close to someone bending over, soz

>>7173487
thanks I think I need to shorten her torso, any redline appreciated

>>7173435
argh. my drawing arm hurts so bad because it was more or less broken in a vehicle going 55mph x pedestrian accident. i was the pedestrian. also broke my left leg. i braced for impact and crossed my arms and raised my left leg up.
its every artists worst nightmare. been drawing with lefty mostly. praying to god it doesnt affect my drawing in the long run.

anyways anon just remember 1/2 nose to bottom of chin is bottom of the mouth, not the mouth slit itself.

THEME: https://m.youtube.com/watch?v=R9i1f<wbr>_vt43c
PROCESS: https://files.catbox.moe/5j0es4.mov<wbr>

>>7173514
remember you're drawing a person, not a plank. add some movement or make their pose more dynamic

>>7173514
Cutie Holo. The face probably does need a second run, maybe give her a softer expression that's harder to convey to challenge yourself.

I tried direct painting instead of doing lineart. I like how much faster it is and find it more fun, I'm not quite sure how to work with lighting for stylized characters though. usually I see it where they separate the face into two planes but it looks odd when I try.

>>7173520
yeah until now I've mostly drawn static poses to get the basics right before moving to more dynamic poses.
>>7173537
>softer expression
I'll try that, thanks

>>7173549
composition is one of the basics, and your pose is part of your composition

>>7173552
composition is probably the last of the major things you should focus on becoming basically competent with, just getting the perspective and form to a basic workable level is neccesary before you can start working with composition in anything more depth than graphics design is my passion level.

some portrait sketches, would like feedback about the forms and stuff

I mostly used Morpho's simplified forms to study anatomy and forms but his anatomy for artist book is also looking very good

Hello beg, this few days i have been slacking hardcore (no draw)

>>7173569
>>7172870
you keep mogging whole thread as usual, when will you start rendering though?
>>7173540
eyes too far apart
>>7173514
stiff, neck too thin, rather flat
>>7173485
try to use references next time
>>7173452
looks like you know what you are doing
>>7173441
Morpho Simplified Forms
>>7173435
stiff, very beg linework, awkward neck not showing pull/push
>>7173385
>>7173009
keys to drawing
>>7173373
you can literally use horizon to compare sizes
archive.org/details/PerspectiveMade<wbr>Easy/page/n99
>>7173370
i like how you are assuming it is that anon's first attempt at figure drawing. i mean yeah, it looks really beg, but sadly that anon is drawing like that for a LONG time
>>7173333
wobbly BOOBA
>>7173046
animation is drawing on steroids. there isnt more demanding discipline in art field than that in my beg opinion
>>7172999
head is nice, drapery is so so, but man that hand is BEG
>>7172997
it is nice to see you are still alive painter chad. but why are you so scared of overlapping the paint? even last time anons told you to not let canvas shine through gaps
>>7172977
less thinking, more drawing
>>7172926
archive.org/details/grammarornament<wbr>00Jone
archive.org/details/natureinornamen<wbr>t00daylewi
>>7172890
in order to claim homo drawer title, you need to draw 10 men to 1 woman ratio. so if you drew until this point 1000 women, you now need to draw 10 000 men in a row
>>7172829
stiff, awkward linework
>>7173592
upgrade your arsenal: charcoal stick. also try out ear q-tips for blending / smudging. or try to hold pencil with overhand grip and draw with the side of it (use knife for sharping)

>>7173435
mid beg, face needs lots of work
>>7173438
late beg, qt
>>7173452
pre-beg
>>7173474
nice meme
>>7173485
early beg, hands are worse than AI
>>7173494
mid beg
>>7173514
pre-beg, revisit the very basic fundies
>>7173540
early int, the face saved you
>>7173569
mid int, but AI vibes
>>7173592
early beg

How are you supposed to know the distortion/perspective of the eyes and their positioning?
>>7173607
>>7173604
Anon you realize this is the beg int thread right?

>>7173607
>nice meme
uh...that was a serious attempt

>>7173615
you'd be a great post-modern artist

>>7173621
I'm just copying Loomis, so..ky4bt.

>>7173416
Fuck that i chicken scratch everything. But if you want to draw clean you better practice drawing clean, i want to draw chicken scratch

Here's an ad I made for my TTRPG game
I hope it can get some attention
How's the color scheme?
Anything I can improve in the picture?

>>7173669
I like it anon. The ms paint stock image quality fits the goofy theme. What exactly are you advertising? If it's just a small table experience this might catch a few eyes and you don't really have to do something *high quality*

>>7173090
she hittin the subaru natsuki pose

>>7173680
I'm putting myself out there to DM professionally on the startplaying . games.
I'm running Pf2e but everyone and their mother wants DnD5e and I despise the system. So I'm putting out something unique to get some people on this not as popular game system

Lighting is cool, loving drawing, even when I feel bad about it like I do now because I messed up a study. Keep up the good work, anons!

>>7173698
medieval beekeeper, basket face lazily hatched in

>>7173607
I can't tell whether he's trolling or just being retarded

>>7173714
I don’t think he is. Thread sucks regardless.

This is why I love animation, people respect my shitty stickmans and drawings and tend to be helpful. AI killed drawing as a hobby

>>7173416
Post the reference. It's hard to tell how good this is without it.

>>7173727
>Thread sucks regardless
This is the best god damn general in this whole fucking website, faggot.

>>7173740
That's the borderline dead animation thread, you can tell some people are way too good to be here and they are still nice regardless and you can't cheat animation (for now)

Sugma Balls

barbarian wants boing boing<br>need crit

>>7173758
Priest should be hotter. Bigger tits, more sexy outfit and pose.

>>7173765
>its a guy
Well, we found the problem. Move on people, nothing to see here.

>>7173758
the barbarian is weirdly small, theres nothing to compare scale to so its just kind of strange looking, like an action figure. I can't tell if the priest is big or the barbarian is small

>>7173774
hmm well i dont know how to fix that but youre right that it looks weird, i just wanted an extreme size difference, i guess I could make the priests proportions suggest that he's abnormally large?

>>7173776
sorry I feel like I phrased it too critically. I think adding some trees or something to the background if you were to take the idea further would convey it, or something like exaggerating it even further and making the priest having to crouch for the barbarian to reach.

>>7173268
Thank you for your advice and the edit.

>>7173779
no no, you were right, I definitely went overboard with the proportions on the barbarian.. if he's meant to be just a miniature human he needs to have human proportions, i think that's what makes sizediff art work
I tried to bring the proportions back, still something off though, also as always the faces just arent there, not appealing enough but idk why

>>7173812
I don't know if the two other posts are yours but Id do something like this along with the changes in >>7173817 that I think looked good. its a quick mouse edit and it might be preference. I think the faces looked good individually but the styles clashed a bit

Bed time. Here are some of the drawings for today

>>7173796
np anon :^)

>>7173812
I like big boys face tho. He's cute.

>>7173540
Looks great anon, this is somewhat the style I want to achieve in the future. I think the lighting on the face was done well.

Any advice on how to illustrate denim in a simple-ish way in black & white?

>>7173604
Thank you for the response (seriously thank you)
I know i can use the horizon to scale sizes, I >>>think<<< I know how to do it.
i was asking if it looks okay
Because, if my comprehention of the method is wrong, it is probably going to show up.

On a semirelated note, it took me multiple tryes to comprehend the loomis method, and cranial units, it looked better at first but something was always off, eventually i figured out some smoll oversight or a detail that i got wrong.

So if the scaling of objects looks off, it means i screwed the pooch along the way and I will have to figure out exactly where and what i screwed up. So i was asking for feedback
In order to find out if I learned the method or just think that I learned it

>>7173653
Don't really know what feedback you are looking for but did a quick redline to highlight some parts of the anatomy. In summary gotta add more curves and form to the body, the arms are disproportionate and the hands look a bit flat. Overall a nice character drawng you just gotta iron out some small things here and there.

>>7173215
Copying or drawing from imagination?

>>7173765
how wide did your asshole get stretched by your uncle when you were little you fucking fag

>>7173918
I did tried to draw this
.7173487
>looks like some kind of strange snake lady.
 I can't say I succeeded.
The arm is supposed to be foreshortened, but it doesn't look right, and the other must be just accidentally too short maybe.b

>>7172402
Planning on doing 80-90s anime studies starting around summer ( warming up on a few things until then )

Any tips on how to avoid drawing those "fake" anime styles. You know, Christopher Hart levels of "anime". It's only a thing I've recently started thinking about since I started drawing in FEB.

But I wanna avoid that weird bastardized version of anime that looks like a western-comic artist and an amateur mangaka hate-fucked a child into existence you know?

Picrel is not my art, but the type of bastardization I am talking about

>>7173928
The first step to improvement is knowing where you went wrong and so the next step is getting the knowledge. Totally missed that she was supposed to hold on to the pole lol. I think the main problem there is that there isn't a whole lot of foreshortening you can show. Maybe moved the body further out to be able to have some space to work with.

>>7173796
How long did you draw to achieve this result?

>>7173920
I copied the ears and how the hair flows around them because I've never drawn something like that before. otherwise it's imagination

>>7173724
Did a small edit, not perfect but I think it visualizes some perspective. The head isn't following the perspective of the tray or body and is quite far up. I'd look up some references and finding the horizon points to get the heads placement just a little bit better.

>>7173724
Even with the mistakes Anon pointed out that looks quite good, very appealing.

>>7173758
Well step one is to finish it and don’t just leave it as a sketch. At least ink it, and don’t leave the whole thing as one uniform shade of grey.

Some more progress on my Makoto SF6 Design.

I'm barely even /beg/ tier but I look forward to the day I can actually just grind Bridgman

>>7173986
Oh yeah I'm not saying their art wasn't good. Got ton of appeal and good line weight to it. Just noticed the perspective part

>>7173942
I have been drawing for fun since I was a child, but I gave it up for a long time later in life. I started drawing over on >>>/i/ in late 2019, it wasn't until maybe a year ago that I wanted to really try hard to improve. There is still a long way to go. Attached is one of my first drawings from when I started to do Oekaki.

>>7173930

First tip is to be comfortable with knowing that you're absolutely going to be drawing some Christopher Hart-ass levels of anime drawing. This is part of the process. If you study an anime shot and try to draw it and your immediate reaction is "Wow, this is dogshit." then you're doing it right. We all drew shitty fanart of Trigun or Outlaw Star. You gotta land on your ass multiple times before you can do a kickflip. Even Christopher Hart was able to actually somewhat improve his "anime" styled art compared to what was first published in those infamous books.

Some more practical advice is to remember that 80's and 90's anime, despite being highly exaggerated and stylized still had form and structure to them which was often emphasized by heavy lineweight in their lineart. Often, face shapes are angular or had sharp edges because it was cheaper/easier to animate but what gives it the distinct style is the use of line weights to give these edges some spice.

Likewise, there was a ton of exaggerated J.C Leyendecker triangular shapes for clothing folds and shadows. Again, because while it looks cool it was much easier and cheaper to animate.

https://setteidreams.net/production<wbr>-sketches/slayers/

There's this great website an anon shared in a previous thread that has a bunch of anime production sketches and artbooks. Study these more than still frames from the anime as they give better insight on how the anime was actually drawn.

>>7174019
Never Said it was a perfect edit haha, but your edit seems like the correct one as it connects better to the body

>>7174019
I dunno how to draw under the chin lol but it was fun trying

I realized what she's supposed to be looking at kek

>>7174132
ummm sweaty the under chin shouldnt be vissible from that angle

>>7174159
This one DOES NOT look amateurish, what changed from the last one?

Tried the iterative drawing thing again.

>>7173841
Thank you, you look comfortable with sketching so I would say if you're interested in painting and aren't already, just do a little bit every so often to start getting comfortable with it and build up skills. I put it off for too long because I didn't "get" how to do it without a 1:1 reference and I shouldn't have. I really like the perspective in your top middle drawing and the eyes on the bottom right one.

>>7173997
Oh man that looks really cool!
Had to try the hands for myself, nice poses

Had an absolutely embarrassing moment regarding my art yesterday and now I'm second-guessing continuing on.

>>7174223
Mom caught you drawing unbirthing furry porn?

>>7173724
I also gave it a shot
I'd give the tits some more weight to them

>>7174029
Of course, again, talent from birth, I need to get used to this crap... fuck

can I get a redline for the torso box of these two? I'm having a hard time figuring it out, especially the top one

>>7174216
Thanks! And I appreciate the attempt at the hands yourself. Hands are definitely still my kryptonite but a month ago I would've said the same about full body drawings like this so it's definitely need something I need to focus in on.

This is one of the first times I've tried using PureRef in order to capture poses and an overall "vibe" as a reference. (Pictured)

I appreciate your attempt at the hands though as it shows how I can improve the shape language of the hands a bit to make them more appealing (especially the closed fist.)

>>7174183
so it'd be only visible if the angle was dramatic enough to stretch it out, right?

>>7173682
Actually, she had to be doing the Girls Last Tour intro disco pose, but sure, it's actually the same.

>>7173416
The more I look at the result, the more fucked up it appears. I haven't been able to properly convey depth, which isn't as apparent with the japanese comic book girl. Just working with a pen is therapeutic. There's no way to take back what you've put on the page so you have to commit. Pen in frame to keep the supposed meme going.

Whenever I try and do gesture the way Vilppu teaches (rhythmic curves bouncing back and forth through the figure) I can never take those gestural lines and develop good looking forms around them. Should I do the Nicolaides-style scribbling them out without thinking instead?

>>7173982
>>7174019
>>7174103
>>7174132
>>7174183
>>7174237
>>7173986
>>7174015

Thanks for all the redraws and feedback Anons. I'm really grateful. Yeah i see now the head isn't properly aligned where her spine should be. I have tried to portray the chin from below before but for now it's a bit out of my depth. Thanks a lot.

>>7174132
She was supposed to be looking at the viewer but since her head got moved a bit now she's looking at her own boobs lmao. I have to take that into account too

Lucius al Gaib

>>7174253
This is why I hate breaking down with cubes. The body isn't shaped like a cube so how do you fit the torso in there? Where are the corners?? Fuck drawing man

Anonymous

>>7174258
Glad you also got something out of it!

>>7174312
you just too stupid yet for it

>>7173359
Thanks, I will check it out.
>>7173370
It is my first figure but I've been copying and chaotically studying things for like 3 years now, admittedly with large breaks between periods of activity so in terms of draw-days I'd say I've been drawing for 3-6 months in total. So ig it's not as bad as a total beg. I'd say reserve your judgement for my learning until a month from now lol.

Bridge-man is on my radar, but I'm kinda afraid of going in too many books/courses at the same time so I think I'll stick to just understanding Vilppu for now.

Lucius al Gaib

>>7174319
Redline it. I want to see what I'm missing

Anonymous

how can I add more movement and make my drawings more dynamic? even when I use a dynamic reference my drawing looks stiff

also how can I shade this better?

>>7174216
>>7174258
This is how you draw anything? You put q bunch of images from the same topic and use one as a ref for the pose and the rest for the clothes?

>>7174371
Pretty much. Though in this case I was specifically trying to create a new design for an existing character. I had sort of an idea of what I wanted but it does help to gather a bunch of references and inspiration to have nearby.

So I had images of the existing character (Makoto, Street Fighter.). I had a pose in mind and used that one ref as the primary influence. Her original character design portrays her as a young tomboyish Japanese girl who wears a Gi and often has a short temper. I wanted some aspect of that design to remain but I also wanted it to be a new take. Something new but familiar which is what most of the Street Fighter 6 designs are.

So, I decided that she'd no longer have a Gi but something that was highly reminiscent of it. I went with the idea that in order to continue to support her family's dojo she finds herself working a construction job. Her arcade ending in SF4 has her repairing the roof of her family dojo and in researching Japanese construction worker uniforms I discovered a fashion trend for these uniforms that play up more traditional Japanese outfits -- perfect look for something reminiscent of a karate Gi.

The hanging belts off these uniforms in the refs were also a perfect implementation/replacement of the karate ribbon she normally has in her design.

The rest of the photos were what I pictured a realistic Makoto would look like somewhat and I used them as a guide for her face and body, but kept her iconic furrowed brows.

You absolutely don't have to do this for a single drawing but for a character design that's meant to represent a character's identity and storytelling it helps to gather as much ideas as you can to help guide your design.

>>7173406
>>7173461
So here is my attempt at fixing/re-doing the head keeping your feedback and critique in mind. It is far from good and I clearly still have a way to go learning how to draw hair (especially in the style I want to draw it) but I can definitely see the difference from the initial drawing, thanks to you.

While Asian genes thing might be bullshit, I do have to notice that they grind calligraphy since they're kids and anime often requires fine manual control to get it just right.
And I also have to notice that my handwriting is terrible.

Two options:
1. Try to git gud at it anyway and hope it clicks before I give up
2. Find a different way/style that will be more forgiving with mistakes so I can gain some dopamine/motivation early to keep me going.

Thoughts?

>>7174441
Drawing with a thick brush is liberating.

>>7174332
>>7174312
>>7174253

nta you been talking to but heres my attempt preview

>>7174443
Haven't tried going really thick, but going thicker feels good. Thick outlines seem really fun as well. I wonder how much leeway it gives, considering erasing might end up visible worsening the lines and it might be especially visible with thick linework.

>>7174278
Clean lines

>>7174281
Grind fundies

>>7174369
1.learn about gesture
2. Exaggerate gesture above everything

Todays workload

So i just want to draw cute anime girls. Unironically. So i just go with loomis or there's another way to learn it for a dumb retard like me?

>>7174469
go copy cute anime girls for a month or two, then we can talk about loomis.

>>7174466
bridgeman is not my cup of tea. Frazetta/leyendecker/rockwell are more of my vibe

>>7174469
Unironically, this is actually a good start compared to most beginners who want to draw cute anime girls. You've drawn a cute anime girl doing a pose that isn't just thrusting her ass out or going "uwu". You're actually not on the dumb retard path anon, take joy in that you've got a foundation to work with.

What you need to do is refine what you already have. While Loomis could help, I think gesture and seeing how other artists who draw cute anime girls construct their drawings and learn from them.

Prepare to draw a bunch of bad drawings, but be sure to make note of what the fuck went wrong with them and correct it next time. If you don't find your anime girl drawings cute, compare your drawings to others. Now, don't fall into the trap of comparing your artwork in a negative light. Don't look at some other person's cute anime girl illustration and start shitting on yourself with self talk like "Man, I can't draw this cute anime girl because I'm a dumb fucking retard". Silence wherever those insecurities are coming from and analyze what's actually going on. What about the other person's cute anime girl drawing do you find appealing and like the most? Is it absent in your own drawing? Why? Attempt to fix it. Rinse and repeat.

If at any point you're frustrated and can't figure out what's missing, post on here and hope to god you get someone who is nice enough to give proper critique.

If I can offer some critique about your drawing, I'll say that the lines are sketch and not too confident. The body and pose is rough but like I said a good foundation that's miles ahead of some other beginners. I'm not really a fan of the voldemort looking nose though and I get it, usually anime tries to minimize the impression of the nose but to me it looks weird here. Your eyes look great and the mouth is a little strange but the main offender is the nose. Give more of an impression of a bridge or a button nose.

>>7174469
>>7174482

Here's my own little feature redraw, heavily influenced by Kill La Kill which I think fits what you're going for a little bit.

>>7174482
I see. Also a big question i have is while i'm doing all these drawing of cute anime girls do i use other images to try and copy them? Or do i just do one from imagination and then see what the fuck went wrong?
>>7174491
>>7174482
Also yeah i fucked the nose too much even i don't really ended up liking it.

Fellow /begs/ I finally have figured out a decent method for ADHD assholes like me to draw a lot. I've been calling it "Pinterest Halfscreening" and it's stupidly simple. You just need a big enough monitor that half of it is enough real estate for drawing (mine is 4K but you probably don't need that much) and a well enough curated Pinterest account. Pic related is what it should generally look like.

The screen setup is really helpful on its own but the part that is really helping me actually get some mileage in is NO SCROLLING AT ALL. You HAVE to pick something off the initial pics that come up and sketch it or paint it or whatever, and then REFRESH the page, don't scroll. I don't use any kind of timer for each drawing, but obviously you could. I hope this helps some other struggling /begs/ like me. I love you.

>>7174523
Jesus, digicucks are so pathetic lol

>>7174534
Oh yeah? What are you gonna do about it, big boy? Gonna beat me up? Gonna hold me down and spit in my mouth?

>>7174508
>>7174515

What this anon said. Both.

Drawing from imagination is something that can only really be done reliably once you've drawn something repeatedly over and over so many times that the shape and form is imprinted on your head. You almost always want to be drawing from reference. Even when you've gotten super comfortable with drawing something that you don't need a reference -- still go ahead and use a reference. There's just far too much subtle information that is lost that we can't possibly remember.

You want to try and draw from imagination a few times as a challenge. Maybe even see a reference image for a few minutes to study and then take it away and try and draw it from memory. But again, you almost always want to be using references at all times.

Let's put it this way. If I told you to draw your car, you'd probably be able to draw a rough version of it. Maybe you remember the notable visual features like the shape of the headlights or the overall shape of the car. But in reality, your mind /thinks/ it knows what your car looks like but it actually doesn't. Your mind is taking the visual image that you associate with your car and doesn't focus on the subtle shapes or details that would otherwise be lost on you unless you really went out and studied how your car looked.

This is why references are so helpful. You're trying to draw what your eyes see, not what your mind sees. References help cut the bullshit. Same principle applies to even cute anime girls. Think of your favorite anime waifu and try to draw her from absolute memory. The result is going to be fucking horrible, I assure you compared to the result you may have if you actually brought up images of that character.

Summary: References are important. Drawing from imagination can help you learn, but references are what keep you grounded. Draw what your eyes see, not what your mind thinks you see.

>>7174534

Eat my ass and draw dickhead.

So if I want to "get real" and actually start practicing fundies instead of mindlessly scribbling like 9yo on Deviantart making Sonic and Pokemon ocs what/who all should I be primarily studying? My end goal is to make a really autistic battle shonen type comic staring a shota and his furry loli gfs

>>7174549
Because you say battle comic, you should definitely be learning gesture and figure drawing. All the drawings you've shared have this type of stiff structure and posture to them. If you want to do some battle shonen comic then you're going to need to be able to draw convincing and appealing gestures and poses for your characters. Learning gesture is also a gateway drug into figure drawing. Focus on being able to make convincing skeleton and humanoid construction armature figures that are able to convey fluid motion and have badass dynamic poses. THEN you can apply whatever weird characters you want atop of that mold. You definitely don't want your characters to just be standing awkwardly saying passive aggressive shit to each other so start drawing some action poses with the use of gesture.

>>7174570
why are you asking - overlay and turn it on off
you will see where you get wrong
how to fix -pay more attention, draw 250 more

>>7174547
>>7174523
Is this kind of monitor what you would recommend for that method? I have a big All-In-One desktop.

>>7174586
why do they have mickey mouse noses

>>7174579
Doesn't matter what kind of monitor babe, that should be good enough

>>7174187
Honestly? I don't really know. Sometimes I randomly shit out a quality image for no rhyme or reason. It's infuriating.

Finished my second sketchbook so i did a sketch of the same character i had on the inside cover of my first sketchbook on this one as well, think i’m going to keep doing it to keep track of my progress.

>>7174253
My cubes are definitely wrong. I literally could not visualize it tilted like that.

>>7174312
it's because you're thinking of the cubes as solid objects to fit things inside of instead of the cubes being flexible objects that the anatomy is built upon

>>7174846
It is not cubes and flat perpendicular planes that is what defines the box as a concept. If you warp and twist it, it is not a box. You can use notboxes to describe figures, but you do not draw boxes..

>>7174894
>If you warp and twist it, it is not a box.
and this is why you're still /beg/ tier

>>7174894
>If you warp and twist it, it is not a box
you would be surprised how much a cardboard box can warp and twist without breaking, usually the shittier card even more so

>>7172402
Preparing to tense and tense rough sketch.

Might finish later

>>7174948
And the hand is growing out of the back? It's not possible with just 2 boxes, you need at least 3 or curved box.

>>7174481
so people who learnt from or who were literally taught by Bridgman?

I've been trying to draw with pencil and paper on a clipboard and I'm trying to get the hang of it.

Am I supposed to buy an easel for drawing upright? I've tried holding the clipboard up with my left hand while I draw with my right hand but doing that makes my drawing feel shaky because the clipboard ends up tilting or shaking a bit whenever I apply pressure to it and draw.

Also, I find that letting my ring and pinky fingers drag a bit when drawing is good for stabilizing my lines, but when I do that I'm unable to draw on the right side of the paper because my right hand can only hover over the clipboard when drawing in that area. Should I just stop using my ring and pinky fingers for support and learn to "hover" draw so I can cover the entire canvas?

>>7174970
but the rib cage is a solid, rigid mass right? all he's trying to do is determine the spatial position of the rib cage

nothing but a CURVED BOX will accurately describe her chest!!!! If your conclusion is anything besides a CURVED BOX you have got it wrong!!!

>>7175103
OK, but isn't determining the spatial position of the rib cage, which I believe is a rigid, non-flexible mass, first and only then bending and deforming the simple shapes to describe more precisely the real and final mass, defined by the muscles and whatnot, a good approach?

>>7175097
Well, it's all about your goals. If the goal is to showcase the chest and pelvis, then of course. However if the goal is to create a dummy out of cubes, then unfortunately.

>>7175097
it not comlpetely solid.. but you must be able detrminine it orientation in simlified manner. just tracing it's shape is easy. what is somewaht misleading is arms is not attached to sides but to sternum/pit of a neck :)

>>7175099
Standard American letter size, enough to hold 8.5 x 11 in paper which is the paper I use

>>7175124
I have a big piece of scrap hdf plywood, which when I sit down at my desk can rest on my legs and lean the back of the board against the table and have a comfortable 30-40 degree or so drawing surface.

>>7175128
How do you hold the paper in place? Do you tape it?

>>7175129
I have some bull clips. Just clipping on a stack of paper at once.

Am I approaching bargue plates wrong? What I've been doing so far is
>place them side by side
>zoom out the monitor
>guess where this point/line is and start drawing it
>zoom out again
>if I can't tell at first glance I'll move the digital drawing over the bargue plate to see how off I am
>put it back side by side
>guess and draw again

>>7175133
oh yeah the board is roughly a square meter, it takes A3 comfortably and it barely just fits A2.

>>7175133
>>7175141
That sounds good. I'll try to find something similar to draw with. Thanks.

how come you faggots never told me I don't have to start from absolute scratch even if I dropped practicing after a couple months?

>>7175144
>how come /beg/inners are incompetent? hmm...

I'm trying to draw action poses without reference, without thinking too much, just a quick practice<br>this character is running but something is off, and why is so hard to draw the mouth from this angle, I wanted to draw an open mouth but it looks bad

>>7175148
but that's the thing. I thought at first, well shit I have to do draw a box and loomis and squishing beans again but it turns out I just need to get warmed up again and start picking up where I left off with what I was practicing before and I'm not a total day 1 shitter

I have the option to finally get a Cintiq for a retardedly good price but there's to issues; <br>1, the seller didn't post any photos of it turned on so I'd be taking their word on it when it comes to actually running. And 2, I'm already really comfortable with my Intuos and I sort of don't really want to lose the ability to look up while drawing down if you catch my drift. That being said I also only have 1 monitor so this would come in handy for other reasons. Any tips

>>7175155
Dont screen drawers usually complain about backpain from looking down at the thing.

>>7175157
Good point, I'd kill myself if I had backpain.

Make new thread faggots.
>>7175150
She's dead lol. It's close to be a guro.

>>7173215
I can't tell if this is soul or disgust that I'm feeling

Daily shit drawing #9

started going through REIQs figure drawing lessons to learn how to draw faces. Here is a crop of the most palatable thing from yesterday.
Hopefully this helps me draw faces that dont look flat

https://youtu.be/b8ijFmtdJVo?t=1851<wbr>

>>7174705
Nice bike ill give you that
But the waifu on top gives you no tactical advantage whatsoever
Unless you were planning to finishing it
As a commision piece.
Besides , you are forgetting one very basic thing
You dont have what it takes to ... i dunno anymore
Its a nice sketch
Which bike served as repherence

Also add the clutchlever , front brake lever,
Brakes (drums or disc)
And footpegs with shifter lever (left)
Ad the rear swingarm if one can see it (exaust might be in the way)

Dunno why, reminds me of some nondescript classic honda

>>7175287
Its a very rough sketch but reference is a Suzuki GS750.

>>7175292
Ah well, i took a wild guess
It was a jap at the very least
Chain thats what i forgot to mention.
You ride? Or just bike curious

>>7175302
I ride a Royal Enfield Interceptor. I was bound to draw motorcycles at some point I guess.

>>7175304
Hell yea brotha!!!
Shadow 600 here.
Anyways, i wont take up any more of the treads time , have a good one.

>>7174570
by throwing it in the trash and moving forward to a new drawing
I know you're a schizo and you constantly post the same "how would you fix it" or "how do I make it more anime" all the fucking time but don't even make an effort to understand the redlines people give you, but please try to at least understand what you're doing. What even are those measurements? You don't have to try and draw every single mark on her body, she looks like she has gills. When pawell told you you needed keys to drawing, it's because you're not drawing what you're seeing.

>>7175139
pls respond
also I tried my best to purely eyeball the shadow part

>>7175367
Werent there an accompanying text to the bargue plates? Have you read that?

>>7175370
oh I just googled for the plates themselves I didn't know there were actual instructions but I will now look for the actual book

>>7174570
Such a terrible ugly nondynamical ref.
>>7175314
You should really work on the proportions. Good constructions though.

tried out a proof of concept for the whole chin thingy


Good drawing anon i wish someone would make another manga/comic about wrestling played straight without supernatural god powers just people with a high pain tolerance and thirst for competition with the heroes journey backstab backstage politics and comebacks

>>7172419
and the protagonist dies at his last stage, after a drama filled family lore

>>7172471
I see you know of the Von Erich's tragic saga anon

I like drawing women wrestling. Current comm is client's OC vs my OC

>>7172414
Based, I've been watching lucha underground recently and holy shit it's so much fun. When I get good I'll gonna draw so much lucha kino holy shit

>>7173524
This anon absolutely this you know something there is an awfully low amount of lucha art as compared to manga superhero stuff do it the world needs more cool lucha do it anon I believe in you

>>7172414
That's a super nice idea to get some fun references. Thanks op.

Why don't you get out of that jabroni outfit and have ourselves a wrestling match?

>>7172414
nice stuff anon i like drawing ufc fighters there are great images on getty images i use. keep drawing i like to simplify the shapes so theyre easier to draw, id say do the same. i dig the goofy faces

I'm just gonna say it here and lay it off my chest
>have idea to design characters for an imaginary fighting game
>draw one that's a boxer because boxing is cool
>post online
>swarmed by people who are obsessed with boxing OCs (and not in the normal "boxing is cool" sort of way)
I didn't know people were into combat sports in that way and it makes me uncomfortable, and this is coming from someone who also draws porn

Thank you for reading my blog

>>7175098
You didnt realize people would have fetish for different things?

>>7175224
People getting off to otherwise mundane things does and will continue to surprise me, yes


What are some good reference photobooks that has a ton of pictures of women with different expressions? Western and/or asian/japanese books.


I get irritated whenever something pops up and interrupts my drawing time, to the point of having to pace around my house and punch the couch or break and throw random shit to calm down, even if its for something minor that'll take like 10 minutes or even if I have already spent 7 hours drawing that day.
I also get very anxious and irritable if I feel like I haven't drawn as much as I could during that day. My heart starts to race and my breathing start going all over the place.

Does this happen to (You)?

>>7172441
Its because you live to draw. Any time you're not drawing, you don't feel like you're really alive. So you get mad because you're stuck in an existence but you can't currently draw. Normies dont really understand this because they live to consume and be a part of society.


Is there any truth to "you need to learn muh realism before you can effectively stylize"?

Screenshot 2024-05-19 at 20-47-02 main-qimg-dea5beaf4b26ff8b405e6bed22ef7be4.webp (WEBP Image 602 × 429 pixels).png

>need
no, but it helps, it's just another tool

Need is a strong word, but it helps a lot yes.

>>7172446
how do you know what you're stylizing if you don't know realism?

>>7172472
I don't need to know how to bake an apple pie from scratch to know that it probably requires more apples than making mac n cheese.

>>7172446
unless you have a video of him constructing those heads on his own without copying references, you can't say how much he knows.

>>7172446
>Darlingg, I'm home and I brought a surprise!
>Let's hope it's a divorce
kek

Damn, this comic is too real for today, women not wanting babies because they don't want to be mothers but at the same time doing everything they can to make pets into children.<br>I guess women have always been crazy in one way or another.

>>7172446
No. Stylized art forms are an entire subject matter onto their own. If realism helped, then western artists would have no problem drawing anime artstyles but they always look like dogshit

>>7172532
>muh east vs west bait

This isn't /co/ faggot.

>>7172446
It's not true. Also to muddy the water, art teachers today don't know what the fuck they are teaching. Teachers that teach realism today don't understand the fundamentals of form or composition, so they have no idea what you need to do to draw from imagination so what they teach can't even be applied to cartooning in any meaningful way. John K's rants about how cartoonist schooling has fallen are unironically right. Watterson comes from a time that is long gone.

>>7172446
learning to draw realistic is just learning how to draw

>>7172527
True, but it was comedy thirty years ago.

>>7172446
Depends on what you want to draw, but if you want to draw something with some realism to it, such as your picrel or some better quality anime/manga art, or classic comic-book art, or just more stylised by realistically proportioned art - obviously having some knowledge of anatomy and such is going to prove valuable.

Ultimately you're going to be abstracting and stylising the human body, and rather than just copying what others do, why not develop your own understanding of the human body, and stylise it yourself? Understand why artists put certain lumps and bumps in certain places, because you know what those lumps and bumps are, and then go about deciding which lumps and bumps you think are important, and which are not.

Even if you only like really abstracted stylised characters now, your tastes may well change, and you may find you don't have the skills to keep with with your changing tastes.

Depends on the direction your art leans.

The subject matter can be approached in a multitude of ways. A distinct style is useful for some projects but not for others. Same goes for realism as the goal. But why does the planet need a succession of accurate portraits of boring people? It needs new ideas,perspectives, visions. Better to find your own Voice than badly ape another's.

>>7172446
knowing how shit looks isn't realism
you people could be looking at the most vibes-based impressionist piece ever and still think it's "realistic" just because it doesn't look like something you'd see on nickelodeon

>>7172446
It's additive not necessary.
You can stylize effectively just from drawing good 3D geometric shapes.
But you'll stylize better if you also know anatomy in motion.

You can learn everything entirely "out of order" or have the most strict tutoring and still arrive at the same final mediocre destination of your genetic ceiling.

No.
Many Japanese artists start stylized and end up with art more soulful than when professional Loomis-rotted westoids attempt to draw “anime-style”.
Pic related on the left is a white artist’s “skill” while the right is Asian talent

>>7173238
You better be ironic, because I hope to god you are not an adult man who cannot tell left from right.

>>7172478
>food analogy
opinion discarded

>>7173226
My mom is a cartoon character just like me.
My dad is an anime like Naruto

>>7172446
You don't have to master it before you do your own thing like the artist corner faggots vomit, you do need to know a thing or ten.


Is it a good gallery?

Full-time two job wagie life has stifled my creativity. This website is the last remnant of a hobby that got me through some rough times...should I keep it going?

https://72dgk.com/

>>7172447
I'm not clicking that link, nigga.

>>7172459
It's safe

>>7172447
If you enjoy it, do. I personally prefer more refined work, but I know plenty of people are okay with that kind of stuff.

It's not that much worse than many published comics for example, visually speaking.

>>7172447
Definitely not bad, quite charming if you ask me, really wild looking stuff. Keep it up


What did he actually create?

His artwork doesn't fetch much at auctions, he never illustrated anything that is considered culturally or historically significant that will be remembered 50 years from now.

Can you name any artwork by Kim Jung Gi?

His wikipedia page is a blunt and there's very little information about his life besides waging endlessly and then dying prematurely of heart failure.

His style is not unique, he didn't invent any new techniques or theory.

He just drew really well, technically speaking, he was definitely a master craftsman and legendary commission artist but a creative artist?

the reason you had to make this post on 4chan is because nobody agrees with you.

If you tried to tweet this out, that would mar your reputation forever.

Trash opinions naturally settle into a trash heap (this site).

>>7172493
But can you answer the actual question?

>>7172488
He's a man of the people. We know who he was, we are the ones who appreciate him. With time only based people will remember him. He had fun, and didn't gave a shit about mainstream rules and norms. A true artistic hero.

>>7172488
>What did he actually create?
About as much as the average famous youtuber

>>7172495
I don't see a question. I only see the drooling grunts of a retard.

nigga you've literally only seen like 20% of his work lol<br>like, a significant majority of what he drew, including comics, are either in trad form or in gook form - forever untranslated and unavailable outside his country

dude just drew from memory, no construction, no grids or reference, usually in ink and never erasing. thats why he was considered incredible

his finished work is good but not as interesting as watching him actually draw

>>7172509
>forever untranslated and unavailable outside his country
And why's that?

>>7172488

>can you name any artwork by Kim Jung Gi?

Oh brother. Dude there are tons of artists out there that don’t have artwork that can be “named”. Not being able to name an artists work shouldn’t be a point used to discredit them, especially since some don’t even name it in the first place.

>>7172488
Mermaid sushi
Highschool sniper
Korean Independence
Toilet girl
Heart Bus(predicted his own death)

>>7172521
>And why's that?
publisher? it was also almost 20 years ago

>>7172507
NTA but there are sentences that end in question marks. Come on man if you think he's wrong then prove him wrong. This is 4chan, you can't use social shaming to your advantage. You must respond to the content of the post, and if you can't do that, then you lose. Plain and simple.

>>7172562
>predicted his own death
I think whichever way he died there would be a drawing he made with that scenario

>>7172581
true true
>he dies in a cocaine filled orgy
>you know...

>dies of a "sudden" heart attack at 47
hmmmmm

>>7172601
diabetes type 2, years of coke(cola) abuse

>>7172488
name one thing vilppu actually created nigga

>>7172488
People hate him, he only create art without sharing his secret to obtain his skill.
People love Sam Altman for granting them the ability to create art with AI.

>>7172488
He was a doodler, nothing he did was memorable or of worth, his strong point was doing shows and performance art, he's gone and his art fell into irrelevancy because what people liked was the artist.

I think he embodied one approach to drawing very well<br>He drew for fun

>>7172488
for me, it's the crabs learning to draw piece

His art looks like he started from one corner and ended up in the other without any idea at all of the final picture.

>>7172693
>>7172670
Moebius could also start without doing any pencil drawings but his art was focused and much more impressive.

>>7172689
wow, I didnt knew he acknowledge us

When you search for an artist's name and all you get is photos of him drawing and not of his art then you know the deal.

>>7172716
he did a few times
crabs are fun to draw

>>7172723
So he was more of performance artist.
He wasn't showing pieces, but sheer skill he had.

>>7172654
cope, sugar doesn't cause diabetes btw

>>7172488
these posts reek of cope
if only you could learn to love drawing

>>7172493
>"If you tried to tweet this out"
>reddit spacing
what a combo

he's not an artist you'll be touched by a few specific pieces, but an artist you'll immerse yourself in. be receptive and just let the madness and extravagant creativity of his artbooks contaminate you.

>>7172741
I didn't say it was the cause, but a contribution to his poor health. If you have type 2, you have double the risk of heart disease, excess sugar is not helpful ... Not sure if he fixed his diet after the diagnosis, but evidently the damage was done.

>>7172488
he is internet famous. people know him because other people talk about him. he was a random find for a western journalist who 'broke' him to the west and the internet and thus he got internet fame.
he is a meme

>>7172782
nigger 4Chan was Reddit back in 2003.

>>7172902
>e was a random find for a western journalist who 'broke' him to the west
 Lol where do you get your info? I've known kjg since 07 when his work was posted to concept art.org. he wasn't "internet famous" until he started going viral on YouTube on his own accord.

>>7172488
It's almost like skill is meaningless and all that matters in art is the message, and Kim didn't have anything to say.

>>7172488
>What did he actually create?
drawings
>His artwork doesn't fetch much at auctions
30,000 from one site I saw. not Takashi Murakami level, but not peanuts for an illustrator.
>he never illustrated anything that is considered culturally or historically significant
his work is stream of consciousness and random, much like our internet age. that's culturally significant.
>Can you name any artwork by Kim Jung Gi?
He didn't name his works, but there are a number of sketchbook pages that stand out in my mind and I find myself constantly looking up for inspiration (like pic related)
>His wikipedia page is a blunt
???? who cares
>His style is not unique
I disagree, he didn't easily fall within an eastern/western dichotomy, and his style was distinct (I can't think of anyone who preceded him that drew similarly).
>he didn't invent any new techniques or theory
ppttth good, do elsewhere for academic fart-huffing and try-hard "innovation."
>but a creative artist?
he was definitely creative, just look through one of this sketchbooks.

>>7172493
TWITTER FAGGOT
>>7172915
>4Chan
Retard


I feel defeated. Ai slop is everywhrer and i used to feel proud of myself but now i feel that i acrually kind of suck ans i was lying to myself for 3 years

>>7172497
you don't kind of suck you suck big time

>>7172497
Ai is the great filter, either you enjoy drawing or you don't.

>>7172497
why would you sucking compared to AI matter?

>>7172497
squeeeeeeeeee im a fud squeeeeeeeeee im a little fud pig squeeeeeeeeeeeeee skro skro squeeeeeeeeeee little fud pig sqqquuuueeeee

>>7172497
your art sucks dick btw and you should give up

>>7172497
>can't draw eyes or faces with properly placed features
>rather than opening up a book and learning from his errors, bitches and moans on 4chan dot org slash ic instead

>>7172607
>There is a simple solution. Get better at drawing
It is difficult to convince a person of something, when their "income" depends on them not understanding it.

You say you drew for 3 years, but how long every day? 5 min? Increase practice time, obtain results


watercolors

any tips on using watercolors? im use them for sketching bigger acrylic/oil paintings but i'd like to know the material itself, does any of you have any clue here on how to use them properly?

>>7172534
id recommend watching youtube videos

You need brushes that hold a lot of liquid, paper that absorves a lot of liquid and paints that don't fade.

>>7172534
better use gouache for that kind of purposes


For those of you who have another skill outside of drawing, how does the difficulty of learning to draw compare to that?

Is drawing the hardest thing you've ever had to learn? If not, what is harder?

>>7172552
It's the hardest thing by far and the least rewarding. But it is what it is

J'ai appris français en dix mois mais je ne sais pas designee une putain femme d'anime

>>7172552
for people who say it's easy, your'e drawing on a computer

>>7172552
Drawing is the hardest skill I've tried to get good at by far. Harder than guitar, weightlifting, learning Japanese. Every skill has a very high skill ceiling but the difficulty curve of drawing is insanely steep at the beginning. In school, the only class some kids refused to even try was in art class.

>>7172582
polite sage for a slow board. Was still on the first page, why did you even notice?

>>7172552
Despite having different learning curves, writing and music are equally challenging. That said, I believe this holds true for reaching an expert level in any field. Is drawing really that hard?

It's honestly never felt hard to me. Intimidating, maybe, if I have to step outside my comfort zone. Frustrating, occasionally, when an idea doesn't pan out. But that's all just part of the process and on the whole things just seem to work out pretty often.

>>7172582
>>7172613
seriously though, I need to know, are you a janny/moderator?

the hardest thing is probably not drawing, but teaching begs how to draw since it's not like my other skill outside of drawing which is tech support. it's easy to walk someone over the phone through building a PC. it's very difficult to instill in someone a drawing mindset or explain how to enter a flow state, or how to have line confidence and rhythm

>>7172616
very true. Sometimes /beg/s will implement my advice with full faith and I'll watch it backfire in real time, wishing I could take it back. It's hard to explain what you've already memorized with your body and soul

>>7172616
Building a PC is pretty must just grunt work though. You can learn it in an afternoon if you're roughly average intelligence. I guess the equivalent in drawing would be learning the basics of color theory and how to mix paints or something.

>>7172552
To answer the question anything visually related is easy for me, painting, graphic design, illustration and I made money with these pursuits. Music however is near impossible, or I was never interested enough, I can't play any instrument.

>>7172628
I can visualize anything and translate it on paper. So while learning I only struggle when visualizing something I haven't registered in my head before, something new. If I have drawn it from reference once or twice I can draw it from imagination (with like 75% accuracy), including portraits.

>>7172633
>I can draw it from imagination
the correct term is memory, sorry. But I mostly draw from imagination as well these days.

>>7172634
Do I really have to? There's a good chance you already know me.

>>7172636
pls, you can just do a random <10 minute figure drawing if you're worried

>>7172637
I'm sorry anon, for now you only have my word. All I can say is I answered the OP question as honestly as I can.

ive always been a good student academically, didnt have much trouble w/ upper division math and physics courses. But drawing is an incredibly humbling experience.

If I had been taught to draw from an early age, I'd probably feel different though. 1.5 years of focused study is in the scheme of a 30 boomer lifetime not much. It's all I want to get good at though, my job just exists so I can grind up to hobbyist animator. I imagine learning to write at a professional level later in life takes forever too, Bukowski spent 20 years grinding.

>>7172656
do you think the big trouble is a lack of focused instruction? Imagine if you were teleported back to the Ecole, taught at the hands of Bougereau and Gerome. Would drawing still be hard for you, you think?

Probably the hardest<br>I've tried learning to play the piano, guitar and drums. Perhaps singing is harder. With drawing if find that it's s hard to get to a point where your comfortable with your skill level and to get the same performance consistently

>>7172660
I took some online classes with good fine arts instructors and felt like I could progress faster with my own study desu. Granted what they wanted to teach me and what I wanted to learn (perspective grinding and drawing from imagination) were somewhat out of step.

A one on one mentorship in the exact area you want to get better at is an incalculable advantage though, but I'm not sure I would call it 'easier'.

>>7172665
i take it back, it probably would be easier but more work.

>>7172552
>>7172598
I think it's harder than learning a language honestly
A lot of language learning is straight up imitation and repetition and there is a "correct" way to structure and say things
Also if your average person sees you doing Japanese, they'll be impressed because they have 0 idea of any of it, even if you just say "excuse me where is the train station" or some such default sentence
Meanwhile with art if something looks fucked up or wrong anyone can tell

Also with learning a language a big part of it is conversation with others. Art is very solitary and so it's easy to be discouraged and fall out of the habit

>>7172663
>learning to play the piano
what does your practice look like here? Are you just learning songs from sheet music? Or are you learning songs by ear?

>>7172713
it doesnt even compare, conversational fluency in a romance language is 500 hours, youre still beg af after 500 hours of drawing.

>>7172721
Figuring out melodies by ear came very naturally to me, so i relied on that for a long time. I was playing a simple melody the same afternoon I got my first keyboard.
I did sight reading exercises for like 3 weeks but got tired of it and now I just play a couple of pages from Czerny or Bach on the weekends
Maybe a harder piece every month or two
Play along songs every week or so
I must admit I don't really have a practice routine yet even then I feel very comfortable playing popular music and just playing overall

For me learning anything math-related is wayyyy harder. I’m a tard with dyscalculia and I get stuck at even first-grade stuff. I just wished there was a math loomis or morpho somewhere.

As someone who was working in AAA industry before AI, Gamedev is way harder than art. It's the largest amount of applied mathematics I've seen in any field, next to engineering or science.

>>7172552
I've learned a few languages, worked localization while studying programming, and worked game dev for a few years. Getting into art is easily harder than any of those. It's so nebulous because you cannot objectify improvement, you can't just study and shove things inside your brain, you need to grind and develop an intuitive feel for things. It also feels less rewarding moment to moment, like learning anything else you see immediate, measurable gains, but again, drawing is so fucking nebulous it's hard to tell if you are even improving unless you compare yourself after months/years.

>>7172925
its just linear algebra, admittedly writing shader code is an artform.

>>7172928
yea well said, there's a constant feeling that your not learning the right stuff or learning ideally with art. while with a math textbook its pretty clear if you are progressing on the problem sets or not.

>>7172552
Martial arts is physically harder, drawing to me can at times be mentally harder but they are similar in the sense that you have certain moves or flourishes that get added to your repertoire which you can mix and match for the results you want

Also similar as in, you learn the rules, copy the master and eventually develop things to match your own style/body/preferences and tendencies

art is my hobby with the lowest effort/reward ratio. i don't even know why i fucking bother desu, woodworking gives me satisfaction and cool furniture, rooting around my garden gives me deep spiritual meditation and delicious vegetables, programming makes me tons of money. drawing is fun and all but after spending 18 hours on a painting i don't feel elated that i'm done, i just feel weary. there's no catharsis.

>>7172552
By far the hardest thing I’ve ever learned. Harder than learning Attic Greek, harder than bodybuilding, harder than learning the violin. The thing that I find remarkable though is how fucking easy art can look to the uninitiated. It’s downright evil. Take pic related for instance: only if you’ve drawn for several years do you grasp the sheer amount of skill, time, and effort required to do something like this. There are people who will draw for decades, sacrifice literally their whole life on the altar of art, who will never come close.

>>7172552
I had no skill or hobby other than playing vidya since I was around 8, until I started watching Initial D ( for some reason ) at the age of 14-15. After that I was hooked on cars and racing to the point where I spent hours on racing games and consoomed almost all there was to consoom about it all. I got pretty good at "all types" of racing and was about to start going to tracks and what not but worked as a mechanic for barely a year, was on tire-changing duty from mid-winter to late spring. Almost lost my shit completely eventually and burnt myself out I guess.

Always wanted to draw but never actually sat down and tried until early February this year.

Compared to my experience from knowing nothing about cars to planning to become an engineer in the span of 2 years : Since I know it's a process, I care more about learning and taking on the process / challenge until I see a clear change in my work.

>TLDR
Since I know there is a process and I have a goal, but not a deadline, I don't care how hard it is. All I can do is learn and take baby-steps if I have to. The learning part is fun.

Picrel is what I can do atm. Aiming for 80-90s anime style within the end of the year. Laugh if you'd like, i'm too stubborn to stop even if old vincent himself told me to van gogh kill myself. After all im 22, and he started at 27.

Hi!, well in my case, its the most difficult thing that i have ever tried. I studied how to play the piano, guitar, violin in a clasic way for several years, i also like sculpting and i have been troght 5 years in university studyng farmacy. Drawing has been the most difficult thing to learn of all of them. i just dont have that type of brain, with music i have no doubt of how to get what i want, but drawing its so hard for me. however i enjoy it.


Modifying your Drawing Tablet

So, I noticed that some Osu! players modify their drawing tablets with drawings and I wanted to do it too. Do you hydro dip the front of it or something? I don't think just drawing on it with a pen or pencil would stick to it, so how is it done?

>>7172653
Wacom Tablets used to have tops that would pop-up and allow you to put your own prints/drawing underneath them - easy customisation essentially.
These days, companies are all about making their product as fog shit boring as possible.
I blame Apple, and their shitty products.

>>7172722
I thought that was for digitizing your paper sketches, but I guess you could absolutely use it for some personalization.


Situational creativity?

Im going crazy by having short spurts where I'm able to create things and being unable to create anything decent all other times. I might have a couple days where I can sit down and crank something out that is pretty good, then a solid 1-2 weeks where anything I make is complete garbage

Is this normal and do you experience it?

Normal. I’m going through it myself. It helps to try to figure out if its internal or external factors. Like, stress/mental illness aren’t the art motivator than tv makes it out to be.

>>7172819
totally, I can't create for shit when I'm stressed or depressed and want to kill myself. I don't get this burst of "aha lets create a deep and creative artwork with tons of symbolism and high craftmanship!" Like no I'll draw some lines and then make subpar shit


Why are murals and building paintings so rare? <br>I wouldn't mind every building in my city being its own separate canvas for an art piece, it's the least they can do if they're gonna insist on building only commieblocks.

>>7172861
>Why are murals and building paintings so rare?
Money. You may like them, but between filling a pothole and or making a nice mural, which do you think will be chosen?
Even if the mural is made, it's gotta have up-keep, because a run-down mural will the the area look infinitely worse than no mural at all.

Because they are difficult, expensive, and hard to maintain?
They are a bitch because they lasts only for 1 year before the weather starts ruining them
Not to mention vandals with no respect


What you like to draw says about you!

Though this might be interesting for some of you (who draw)<br>https://youtu.be/YKTmTivjD9M?si=Nym<wbr>ov27F-XzbPOGe

>>7172949
Just curious. How old are you anon?

>>7172953
do you really expect me to dox myself?
i just thought it might be interesting to some. too bad the mods deleted the thumbnail. it wasn't revealing and i thought it was appropriate for this board. oh well...

>>7172949
>>7172988
I am being extremely genuine and as kind as humanly possible when I say you need to leave this website.
If these types of videos are interesting to you, there is no chance in hell you fit the demographics of this website. You will not find anything helpful or interesting to you here and it is almost guaranteed we will not find anything you enjoy to be remotely of interest

>>7172988
>it wasn’t too revealing and I thought it was appropriate on this board
>AI loli
>on /ic/

Go back

>>7172953
>https://youtu.be/YKTmTivjD9M?si=Ny<wbr>mov27F-XzbPOGe
hes probably 8-12 years old