Is it even worth trying to pursue a career in art in this day and age? I feel that my art is worthless if I can't become a professional but I also know that's it's incredibly unrealistic. I just can't shake the feeling of shame without it being a job though, as if my art is inherently less valuable because of not making a living off of it.<br>If it isn't worth trying, what are some ways to cope with this?

>>7173014
>old media
unlikely but fruitfull if you make it as an artists

>nu media
almost certain but get used to shitty pay and working a 9 to 5

>can i make money is the first reaction
you simply dont have it

>>7173022
Less about getting rich and more about feeling my art has value

>>7173014
Just draw oppai and fight on.
Here, anon, a photo of a little piggie

>>7173014
the good thing about art is that if you bust your ass off and paint at this level with some originality and or soul you are 100% guaranteed to make it

>>7173014
The question you should ask is what you want to do with your art. I wanted to work in games but I now see how shit the industry is and I'm not talking about AI usage.

>>7173014
>>7173023
be process oriented instead of goal oriented or die

>>7173040
What if you paint like basquiat?

It have always been hard and unrealistic to have an art career.

This is the better time actually. Even with the ai fear mongering.

>>7173014
you need to be in the top 1% of obsession and discipline and willing to sacrifice many of the joys of life to make a living as an artist full time, especially if you're starting late. you need to be insane and obsessed. if your friends and family don't worry about you and tell you you're taking it too far, then you aren't drawing enough.

it really is possible if you can be obsessed enough but it has a very low return on investment, in that if you put that same passion and effort into literally anything else you would be making 500k a year or something. you are breaking your back to not starve, pretty much.

>>7173014
Make a following and go from there via commissions. If you're genuinely skilled and dedicated it will be fruitful.


Anonymous

How do we even begin to repair the damage caused by a system where characters are owned by soulless corporations instead of by their creators?

Screenshot 2024-05-20 at 12-17-25 meme.jpg (JPEG Image 1920 × 1080 pixels) — Scaled (85%).png

>>7173067
Now that AI is a thing I want more IP laws not less.

>>7173076
Honestly very understandable.

It should simply not be legally possible for the rights to any character to be transferred away from the original creator until after their death. Studios should have to license the IP and be explicitly forbid from making any final decision on what they do with it without the consent of the creator. Instead of studios hiring artists, it should be treated as the artists hiring the studio to do what they can't do alone.
Verification not required.

>>7173088
This also means the creator should have absolute final say in all S&P decisions btw.

>>7173067
I'm reminded of Megas XLR and how the creators for that have been desperately trying to get those rights back to do something with it - and cartoon network continues to fuck them, and not using the IP at all.
Anyway, it frustrates me that after J.K Rowling's success with harry potter, and the fact that she got to keep her IP rights and made bank from merchandising, publishers of all sorts (from television to to literary) seem to think that they deserve a piece of the pie for the product they didn't help develop. Should the printers also be a co-owner of property too, fuck-wits?

Publishers may say that they pay for the development of said property, and they're the ones who ensured it's success, but if book publishers are anything to go by - they don't pay enough of an advance for anyone other than authors (who didn't need advertising anyway) to get by, and if they're so great at advertising, why almost all book published abysmal failures that don't even earn their advance back?

Ultimately what I'm getting at here, is that publishers of almost any industry are almost entirely fucking useless outside of saving you the hassle of releasing the work yourself. The fact they feel that earns them the right to IP ownership is laughable, and should not be tolerated in any contract. In the same way we're always advised to not sign a contract without a lawyer present, we should be doubly told not to give our rights away - it should be considered the standard that creators keep full right of their created IP, and any company attempting to take those seen as the ultimate slime bags that no creator would want to work with.

>>7173067
Make your own and don't sell it

>>7173178
This is a complete troll response and not in any way a serious answer.

>>7173180
Once again the concept of "just draw" makes the /ic/ anon recoil in terror

>>7173185
This is another complete troll response.
Verification not required.

>>7173067
his mom is a slut
draw her sucking cocks, /ic/

>>7173167
If anything should be replaced by AI it's the managerial class. They're so fucking retarded and useless the monkeys on typewriters approach of AI would produce similar results without the astronomic fees most managers and executives bleed out of any company.

This is a /co/ thread on the wrong board

>>7173241
This thread is about an extremely broad topic that could be applied to several artistic mediums, including live action films, books, video games, comics, and cartoons.
Verification not required.

>>7173088
>>7173167
This might net some eye rolls but japan does this. It's how manga works, generally. I have a contract that I've been told is industry standard and it dictates that the publisher gets only the publication rights. The author retains full ownership of the story, characters and IP, it's purely the part that the publisher is concerned with, actually publishing it, that you sign away for the period of the contract (after which you can choose to renew or take the publication rights back).
Bigger publishers might ask for more than merely the publishing rights though, like Shueisha almost certainly asks for the rights to merchandizing the IP, but judging by the standard credits/copyrights/contact page standard to most manga the authors appear to own the story and characters (pic is Bakuman, I could be wrong but this page lists the parties involved and notes the author and the artist as copyright owners of the story/characters/artwork). Contracts are, presumably, negotiable, so it probably varies by case.

This way of doing things makes the way western publishers do things seem absolutely backwards by comparison and, in combination with skilled editorial staff that actually knows what they're doing and help the author make a successful work, it's not exactly a mystery to me why one is in decline and one is going strong. One is attractive to and supportive of new talent while the other seems to give nothing but a cold shoulder to anybody that isn't already a cash cow. One makes their money by selling books and sets their whole business model around selling books, while one makes their money by licensing properties and sets their whole business model around collecting and sitting on valuable properties to license out.

In order to "repair this damage", the industry's whole approach would need to be flipped on its head. For that to happen, it would need to crash and burn and start over. Until then, take your business to greener pastures.

>>7173575
That all sounds about right to me. But what is it that makes Japan so much more respectful of the creators' rights to their story? Why can't we have that here? Also, do you have any examples of contracts over there that anons could read?

>>7173575
>>7173662
I wish I could find an exact article but it's been said that manga authors quickly wrapped up their series back in 2012 because a proposed law could mean they lose their rights. We almost had a timeline where Japan went the Marvel route.

>>7173662
>But what is it that makes Japan so much more respectful of the creators' rights to their story?
I don't know. The industries just developed differently, there isn't always a clear reason. One person high up was exploitative, and that set the standard, or one author took a bad contract and set the standard, or things slowly degraded, or whatever. It could have been anything and nothing. Things are the way they are and that affects us in the now.
>Also, do you have any examples of contracts over there that anons could read?
Leading up to signing the contract I was shown another author's contract (which I'm not going to show for obvious reasons, just trust me bro) which defined exactly what rights are signed over, what the author is forbidden from doing (basically just distributing the work in-part or in-full themselves, since y'know that would be competing with the publisher they signed a contract with for sales), how soon the publisher is required to publish the work upon delivery, how much royalties and when it's owed and so on. This is the standard contract. Usually this is only drafted up and signed when it's time to collect the works from the magazine into a tankoubon, not before.
The one I signed was a stripped down barebones version that only covered the royalties/deadline part of it. They just needed something on paper since I'm an overseas foreigner so they could prove to the tax man/payment processors that they have a business relationship with me. Technically I'm not under contract for any of the rights or distribution stuff (yet, we might make a new contract when it's time to put the book together) but I'm considering signing this contract as also agreeing to the terms of the standard contract in an implicit way, so I still conduct myself as if I was under those terms.

>>7173693
You're referring to Ken Akamatsu ending Negima, right? I don't know the details so I'm not going to speculate, I'm just going off this I have personally seen.

>>7173677
Japanese jews make it possible? I guess we need some more of them here.

>>7174457
TKD everyone knew what the other anon meant

>>7173067
>owned by soulless corporations instead of by their creators
Shut the fuck up you ungrateful fuck.
All these publishers and companies give you the chance to produce your shitty little entertainment product for FREE and you've still got the nerve to think about taking away all means of profit from them just so you could satisfy your artist ego.

Like, what the fuck are you even gonna do with all the licensing rights? Sit on them until a company reaches out to you to license your shit?
You probably think posting your garbage on youtube automatically entitles you to a million views or something.
Get real, faggot.

>>7173575
If anything even close to that is the standard anywhere, that gives us a greater reason to work towards it being the standard everywhere.
>>7174767
>t. American

>>7174767
Lmao this corporate cuck got mad.

>>7174775
>>7174918
I bet you think you're entitled to the labor of the people who actually produce your shit, right?

Fuck the animators who draw your shitty cartoon.
Fuck the producers who actually pay for your show to be made in the first place.
Fuck the VAs, sound designers and composers who give sound to your cartoon.
Fuck the PR people who work tirelessly to promote your shit.

They all deserve nothing because it all belongs to you, right?

>>7173088
If I started my own studio, this would 2000% be the standard I set for it.

>>7174918
>corporate cuck
lmao
Would love to see you fuckers do a fully-fledged project all by yourselves.

>>7176196
>intentionally missing the point this hard

You're not a corporate cuck, you're a corporate dick inhaler

Fighting in community, in collective. It is necessary to create unions and fight for the rights and dignity of workers. Create new paradigms and regulations that the law does not yet contemplate and that are in favor of the worker.
An example is what the actors union achieved where writers and actors are given royalties if the film was a total success. Another individual example was Dave Chappel who achieved obtain post-launch royalties for your Netflix special due to the great reception of the product.

And in that sense the concept of NFT was very noble and powerful, empowering the artist BUT what always happened, someone saw a market to explode and went to the trash.

>>7174767
>All these publishers and companies give you the chance to produce your shitty little entertainment product for FREE
Who the fuck is paying to work on a book/comic/television series?

If you're talking about services such as webtoon; sure they host your comic for free, but there are plenty of alternatives. Hell, you could have had facebook host your comic. In fact; such services have somehow become the largest market for comic publishing, whilst simultaneously somehow making it harder to get discovered as a comic artist, despite a comic hungry audience being on their website... They're clearly incompetent - having as many series on their site being popular should be a good thing, but it seems they actively dissuade smaller comics from 'making it'. Not to mention the recent controversy for how poorly they pay people (essentially paying them at 'hobbyist rates', whilst expecting full time professional schedules to be stuck to).

Don't use these services, make your own site, or just find another alternative - use blogspot or something.

>>7176663
>And in that sense the concept of NFT was very noble and powerful, empowering the artist BUT what always happened, someone saw a market to explode and went to the trash.

>the concept of NFT was very noble and powerful

You are not a real person

>>7176677
>Who the fuck is paying to work on a book/comic/television series?
Producers?
You know, the ones who pay the staff to make shows and movies and stuff?

>>7173178
Came here to post this.
OP you can seethe about corporations all you want, I hate them too, but no amount of seething will change their dick head ways, and with dick head ways I mean usurping IPs pretty much, i.e. squandering the potential of their IPs/characters by using them in shit stories. Make your own characters, and have fun

>>7176700
Ah got'cha. Producers are quite different from publishers.
However, they are not charities or dream makers, they aren't giving you money to make your dream project; they're investing to hopefully make more money from said project.
In either case, you shouldn't be giving away your IP rights.
Publishers should make money from publishing your work, and should have no ownership from something they didn't even work on,
Producers should earn money from the work they invested in, and not outside of the scope of this (such as merchandise), if they invested in the creation of a film - they should profit from the film (the film itself, home editions of the film, etc).

Granted though, perhaps I have a naive way at looking at this.


how do you draw this

i feel it is extremely obvious

>>7173080
its a texture
the key is to not outline everything that looks like a detail, rather shadeit

>>7173091
lets assume you're using pencil, you just shade it like its a regular wall (with one value) but darken the stains
different value = either plane change, lighting change, or texture change

>>7173093
>>7173089
so something like this?


I don't draw

I'd like to change it but the beg paradox fucks me.
>Need to draw to get better
>Don't want to because the output is going to be steaming dogshit

>Inb4 just draw, disregard the product focus on the process etc.
The only thing that helped was doing it at the roughly same time and the 5 minutes rule.

Man i fucking suck

>>7173141
the best i can give you is learn to fail faster
don't hang onto every stroke like you're creating a magnum opus
dont be afraid to draw badly
be done with i and move onto the next drawing qick
the more you draw the more you learn

There are two ways to get past this barrier. Either become blissfully unaware of your shortcoming or go full dunning kruger and treat everything you draw like it's the second coming of da vinci

If you don't draw because the result will be a bad drawing then you're simply never going to be able to make good drawings. End of story. Accept that fact and do with it what you will, whether you overcome it or simply move on to something else.

>>7173141
Draw simple things.
If the only thing you feel comfortable drawing is a line, draw that. If it's a cube, draw that and so on.
Draw things withing your reach to build confidence and to use as a frame of reference for more complex things.
Cubes are often recommended to people because so many things in out modern life are just cubes of some sort. From buildings, to cars, to bus stops, etc.

>>7173141
>i don't want to do thing because i'm not immediately good at it
Eh, it's hard to fight this mentality, i saw it in many other hobbies of mine and it was never fixable, your kind of people just keep sulking and sulking until they either give up or naturally get better through time and tears.

But maybe there's one trick I can recommend as a fellow newfag: if you didn't try working on one picture for a long, long time, give it a shot. Not necessarily super high effort, not necessarily insane amounts of focus, just start drawing something and if you see potential, stay with it for a week or so. Do minor fixes every now and then, grab tablet and draw just for a minute, fresh eye always makes it easier to notice things that are wrong, fight for it until it looks increasingly more decent. I did that a couple times so far and end result was always surprising me, of course it still looks like shit given I'm a newbie, but it always ends up punching way above my current level and I learn a whole lot in the process. You have to be patient about it though, sometimes you just fuck around for half an hour and get no meaningful improvements, sometimes you grab the tablet and instantly fix the most glaring issue as if it was something you knew all the time.

>>7173141
Maybe you dont enjoy drawing... thats okay... make drawing fun for yourself and draw with a shovel or a machete. Go etch a Goku into your neighbors lawn and leave an invoice in their mailbox. Have fun! Be safe! Hope you feel better!

Every mile of broken glass you crawl over will make the next mile have slightly more french fries. If you don't crawl you'll be stuck in the shitty mile forever

>>7173145
I'm not sure how to learn that. It feels like I can't find a middle ground between mindlessly scribbling and spending 15+ minutes analyzing every single line. I would spend a lot more time attempting to draw if I didn't have to set aside such huge chunks of time for it. Producing incomprehensible garbage and learning absolutely nothing would also be less demoralizing if I didn't spend so much time on it.

>>7174058
One of the things that makes drawing so hard to get into compared to other skills is the apparent lack of any sort of easy or simple projects I can undertake as a complete beginner. Every imaginable subject is incredibly difficult to draw, without exception. I often can't really even figure out how I would make a bad drawing of something; I just can't imagine how whatever I'm looking at or thinking about could possibly be represented using lines. I struggled with this as a kid, too. I never would have come up with stick figures or other such popular symbols in my own, and the only way I ever drew anything is by reproducing the symbols I saw other kids using for that subject. If other people didn't provide me with a symbol for something, then I couldn't even attempt to draw it, save in some rare cases where I was able to modify or combine symbols I was already familiar with to create something "new."

I wouldn't mind practicing shapes/forms if I understood the purpose and thus expected to benefit from it, but I don't really get how to use them for drawing. I can draw the platonic ideal of a cube, but I can't grasp how this is supposed to help me draw a cardboard box right in front of me.

>>7173141
The following worked for me:
Study primary fundies.
Make better shit
Feel excited about better shit
Realise it is trash
Get pissed at my self
Practice more fundies
Make better shit
I rike it
Later Realise its shit but less shit then previous
Feel less pissed at my self
Study fundies
Rinse and repeat


How do you deal with this

coping and seething and crying myself to sleep but also knowing that i will probably kill myself in my 40s if i give up

wish the maker of the better cake happiness and success while also removing yourself from the competition mentally

The current issue is that my cake mogs half the other cakes but no one cares because my cake has no tits and ass

>>7173202
I don't know, even if you get to the level of the guy on the right there will always be a bigger fish, it's not something you can control so no point in giving so much importance to it, focus in yourself and your goals

>>7173219
This is me.

>>7173202
You should be grateful for the audience you do have and give them the most so they can support you through thick and thin.

>>7173202
according to his own perspective he is saying that the smaller cake is better

>>7173202
I deal with it by realizing its not true.
Think of all the movies you like. Think of the top 10. Does a movie not being in your top 10 mean its bad? Surely you like more than just the 10 movies that make up said top 10. You probably like movies that have lots of flaws.

>>7173219
Chad response, this is a true cake maker

>>7173330
As far as cakes go the simple ones are usually better. I can't stand the taste of all the fancy frosting

>>7173394
I think it depends, but I am not the biggest fan of fondant.

>>7173202
Find out what I like about that cake and other good cakes and continually try to make my cake better to the best of my ability.
Emotionally I have no real way of coping so I just have to deal with the suicidal feelings until my cake is at least in the same league

>>7173426
Most people I've talked too don't like fondant. It's great for making shapes and whatnot, but it feels like you're eating play-do. Fucking awful.

>>7173202
Actually, he's saying the smaller cake is way better than the bigger cake.


Post your comic kino from since you were a kid

I want to see what kind of comics you anons made when you were silly and creative, i dont care what language theyre in or if theyre cringe i want to see sovl

Also be free to critique my magnum opus

I think i expressed my inner feelings with this one quite a lot

ur comics have a lot of expression in them<br>how did u learn that as a kid

>>7173309
I was 12 and watched anime

Thanks

>>7173285
I burned all of my comics I drew when I was a kid. heh

>>7173463
Awe i did something similar but not burning

>>7173285
Got some comic pages I did when I first started drawing. Gotta have to find em tho so I’ll be back to the thread

>>7174157
KINO
I imagine what your work must look like now

>>7174163
Is there a moral to this story

He was the first character, because I saw some anime movie that somehow aired on a New York City TV station in the late1970s, and the transformed servants of the trapped princess were anthromorph mice,and I liked them well enough to want to tell stories about them. He lost the eye shadow very quickly, but he's much the same from here a Cerebus topknot of hair,the small fangs and the outfit.

I was digging through my box of adolescent angst and I have lots of stuff to embarrass myself with. Let's start with this:

I started playing Dungeons and Dragons with a hippy-esque couple when I was 15,so this was a self insertion, along with some characters that I made up even earlier for sci fi comics. The guy with the curls and fangs was modeled on some Micronauts villain, and his brain glowed in the dark. I am not sure if I have the story correctly linear, but I will post them as I see.

Found a couple more pages,and one is an ending.

i made this little series while i was vacation when I was around 14

correction: I was looking at the dates on these pages here, and turns out I was actaully 15 when I made these.

this is the last page i have, the others are pretty much lost to the sands of time.

>>7177121
Ah yes the obligatory love interest

Character designs of roaming band of entertainers, from when I was 12 and later at 17 or so. They exist in my present writing as a disguised resistance movement that was active during the anthromorph revolution, but after a decade of its end,now struggle to find a purpose in the peace left behind.


My brain doesn't understand clothing folds and shading

For some reason, if I don't have a reference I can't draw folds and shadows. Is there any quick method for learning these things in the right proportion? Also, whats the cheapest way to get hold of a drawing tablet

>>7173476
>Is there any quick method for learning these things in the right proportion?
Just study it
>Also, whats the cheapest way to get hold of a drawing tablet
find someone selling one second hand on facebook and then rob them when you meet up

you're supposed to reference the image in your mind.


Is it possible to learn art following art jewtube?

I want to do an experiment
I'll watch basically random whatever artist shows up in my fyp recommended and subscribe to them following every tutorial to tea and making it routine for as much as needed
First artist that showed up to me was pikat so well shit

>>7173143
To elaborate
>Faggot why'd you make this thread about millionth social media artist
Because i keep hearing people complain about them being for nodraws and perma begs but never proved why or how so i want to try. Also if they are popular and get views by logic they should be skilled because social media fame in art world is still even at worst cases partially to ones skill if we talking about these channels.
>How does it work
I'll take one to two weeks, pick an channel first one of five, pick what i suck at and watch one of their videos first and then use their method for 1-2 weeks, repeat and then compare.

>Also if they are popular and get views by logic they should be skilled because social media fame in art world is still even at worst cases partially to ones skill if we talking about these channels.
If you actually believe this, you're certainly their audience

You don't need to watch or read anything. Guides exist to give you the illusion of progress while you sit about and do nothing.<br>Just draw. It really is that simple.

>>7173143
No, also those youtubers regurgitate the fuck out of everything. In 2022 I scraped all of those crappy clickbait channels and their tips and made a simple guide for myself.

>>7173559
2 tranny 4 me
on a serious not, those channels are more entertainment than actual art shit

that vtuber ex-riot software dev turned artist is a good example of how you can be "insert current popular trend" and still make actual good content

Most of them are bad at explaining things

Use actual written guides with examples

>>7173559
holy tranny reddit humor batman

>>7173559
good at wasting time
fixed it for you

>>7173143
Influencers are not artists; they are content creators. Their art is their video content. They will stunt your growth to farm content out of you. Do not listen to them for artistic guidance. They only influence and don’t create actual art. You won’t find any real art from them, just tutorials and studies because they don’t draw. Being able to point out flaws and criticize does not make them good artists. If that were the case, every movie critic would be an award-winning director. They only want to make a quick buck off you. Do yourself a favor: read some books and conduct your own studies.

>>7173562
>>7173638
wtf are you dumbasses on about lol hes not trans and it doesnt have any impact on his art or lessons
>>7173641
he has good lessons on how to study for fast improvement

There is only one good artist who is doing tutorials on YouTube and that is David Finch.

>>7173786
I agree books give better and more info than average youtuber artist but they clearly draw more than studies
I can see where you are coming from with them wanting to milk and stun progress
On their twitter pikat says they are beg tier and it rubs me wrong way. They feel like they are either trying to be too humble fakefag or trying to sell that any beg can draw like this if they follow them

>>7173911
Imo this looks maybe mid to high int
I'd say out of bunch of tutorial fags they and maybe one more have most appealing art.
If you disagree go ahead and criticize their flaws that i beg cannot see then

>>7173143
Yes, but no.
Don't watch tutorials, watch artists just drawing.
Then just draw along.
You'll learn way more stuff by osmosis drawing along someone streaming themselves actually drawing and solving problems as they come along, than any faggoty tutorial clickbait video.

>>7173143
I mean the only way to learn art is to draw. Books and videos are mostly worthless except for giving you a few general pointers. But the majority of it you’ll have to figure out yourself.
Most valuable resource would just be a video of a good artist working on a piece from start to finish.

>>7173143
You can learn from almost any resource as long as you ACTUALLY DRAW and not just consoom.
As for jewtubers, you want to find the ones that only post once in a blue moon, they are the ones with actual advice worth watching.
Grifters like Marc Brunet are more youtuber than artist and feel forced to post weekly to make money, so their videos have no substance, a lot of regurgitation, and will ALWAYS withhold the truly important info you need to improve, to either sell you courses, share it when their channel is going to shit to bounce back, or to keep you forever a permabeg and watching their content. Marc Brunet in particular already did this, his earlier videos were a lot simpler and he used them to shill his course, but over time got desperate enough he's already shared anything of value his course had for free.

Think about it. It's a bit like how dating apps nowadays are absolute shit, because if they were good, people would find their lifelong lover and never come back, and they'd run out of business immediately. If a jewtube "teacher" actually taught you, you'd stop watching them, but what they want is for you to keep watching. It creates a conflict of interest, and they'll always err on the side of making more money.

>>7173143
No it's not possible to learn art from Jewtube or any other artists. You can only hope for a few tips and pointers but drawing books and videos are useless.

>>7173143
Drawabox.com is the only resource anyone here needs.


>"draw my oc"
>draw and post
>original artist dosen't retweett

>>7173511
you act like totally strange people owe you something, have you tried lifting weights and quitting porn?

>draw someone's oc just because I like the design
>credit them but don't tag them because they might not like it
>they find it on their own and retweet it

>>7173511
Usually it's because your artwork is significantly shittier than the artist you drew it for.

>t. Had someone drew my OC without being asked using crayons and looks like literal abomination, and he's inserting his fetish in it.

>>7173523
Drew that as a promotion of myself, since I'm new on twitter. It's just something bothering me from inside to see how same user retweet wip/doodles of his character by others

>>7173530
it was probably a shit drawing. I hate when people stink up their account with bad retweets. Also twitter is faggot.com

>>7173532
>it was probably a shit drawing.
Literally retweet that

>>7173511
why do artists on twitter think people owe them free fanart?

>>7173511
It's your fault for being a pathetic cuck, have some self respect retard

>>7173601
Same thing about redraw threads. It's just fun

>>7173601
99% of the time its shitty small parasites trying to get retweets and followers from big accounts by drawing their shit

>>7173526
I wish more artists would be discening about the art they retweet, cyancapsule is based but he retweets the most disgusting art of his cute slampig OC all the time

>>7173666
honestly what this anon said. There are many accounts that would only draw/post fanart of large artist's oc and garner a large following from that.

>>7173750
There a lot of a artist that draw only fanarts/fotm. Worst type of them is that one who use already existed character of some fandom like there sona

>>7173523
Why do Xitter artists ask presch about AI stealing their jobs and wanting to get paid while simultaneously posting “Draw this in you style” and asking their audience for free shit?

>>7173666
Really nice to show contempt for your own fans. Good to know that popular artists are scumbags

>>7173511
people who draw OCs they dont give a shit about to get clout are subhuman. you are a cuck

>>7173913
sorry the artists you kiss the asses of won't give you the time of day kek, keep drawing their OCs instead shit you actually care about like the cuck you are.

>Draw someones oc
>Absolutely loves it and wants to link my twitter
>Dont have a twitter and just spaghetti all over the place because I left a relationship literally that same day so I was in a completely fucked up head space
>Make a twitter for the artist or we/ and just die of shame that I creeped out this random artist
That was years ago and it still haunts me. I wish I could just not fucking care about gay shit like that.

I draw porn of my friend's OC from time to times, they are much bigger than me but I've never ask or expected them to retweet or expose it. generally we just giggled over it dms. can you really consider a fan of them if what you really wanted was exposure? I mean, its fine to want it, but don't conflate it with being a fan. I am a fan of Tetsuya Nomura and I draw his ocs all the time, and I have never once gotten any attention from him and that's just fine.

>>7174229
Based, I want to be your friend

>>7174304
how about you get fucked? boy pussy

>>7173904
>Being an AIfag
>Small artist leeches
Both are parasites anon. Just the former takes way less effort so you see tons more of them and they're equally obnoxious as the latter.

>>7173511
Probably because your drawing looks like shit


>be me
>Used to always be dissatisfied with my work to the point of frustration and anger
>Start making a living wage from comms, stickers, and patreon, lots of followers
>Now happy with my art
It was really that simple, huh?

>>7173521
and shove them into my tight bussy pweese UwU

>>7173521
show us your art, or fake threat???


Why do so many talented artists stop drawing? Other artists I've met irl don't have the passion or really the want to draw, paint or whatever. These people have a high quality of craftmanship, yet talking with them about art I can see that they don't have that "fire" within them anymore. Why do you think this is?

>>7173278
>Talented artists loosing their love for art
Oxymoron


What canvas size do you use?

What canvas size do you use for illustration?

Is it the same for animation?

really depends if you want to print it or now, if you dont know, then most likely you wont even print it anyway.

>canvas size 1000x1000
>resize to the drawing’s needs
simple as

>>7173313
never go bigger than 512x512, computers dont understand bigger size, so its just waste of memory.

>>7173313
some brushes need a high dpi to get the most detail/use out of them

1024x1024 <br>just so I can piss off anti-AI fags and falseflag a lot

>>7173554
> teehee i make everyone mad!
Look in the mirror, re-evaluate your life, apologize to your parents and then kill yourself

>>7173543
>So 300dpi isn't good enough?
Maybe a decade ago. Most shit nowadays is done at 350 dpi (with printing in mind). But as the other anon said, it really depends.

>>7173952
That depends. For digital it hardly matters, as 72 dpi is fine, but for print your art will come out a splotchy pixelated mess.

>>7173543
As far as I've heard, 300 is still the standard, but most graphic designers and illustrators seem to advice you to go above 300 so you have some wiggle room in terms of sizing. Alternatively, you can just have a bigger canvas size at 300 dpi, and shrink down to the appropriate size when delivering to your client/the printers.

>>7173699
>Maybe a decade ago. Most shit nowadays is done at 350 dpi (with printing in mind).
Is there anywhere that advices this? Or are you just going of what artists themselves are saying?

>>7173313
the human eye cant tell the difference between 256x256 and higher resolutions


Need help

I'm looking for a book that teaches how to draw Marvel/DC superheroes. I remember one of the illustrations was talking about how the proportions for a guy like Captain America are different than a regular person's.

But for the life of me I can't remember what the name was.

Checked the sticky and couldn't find it.

Thanks in advance.

>>7173547
>proportions for a guy like Captain America are different than a regular person
Somebody post that pic of Cap's chest. You know the one.

How to Draw Comics the Marvel Way, by John Buscema?

>>7173590
>How to Draw Comics the Marvel Way, by John Buscema

Yeah this is it!

Thanks bruh!

>>7173602
Make sure to checkout the whole Finch roadmap, which will train you to go from zero to pro!

https://davidfinchart.com/where-to-<wbr>start-and-where-to-go-from-there-a-<wbr>roadmap-to-professional-quality-art<wbr>/


Anyone else find drawing from life less frustrating than copying other artists?<br>Pic unrel

>>7173529
dont consciously copy artists/trends, thats for losers

Should I buy the brushpen form the OP? it is kinda expensive in my shit currency

>>7173529
what is this? Why didn't they finish the drawing? How come they get to loosely draw vague lines when I have to construct everything perfectly?

>>7173694
>why don't people follow some retarded art rule I made up?

>>7173694
I’m not sure what it’s called, but when done right it gives depth to your linework; otherwise your drawing would come out flatter. I read about it in some book that I don’t remember

>>7173883
You’re a twitter faggot. Go get your retweets little doggy

>>7173893
It’s just another kind of way to do line weight and positive/negative space

>>7173529
Are you asking this as a specifically while drawing issue or do you mean you find it more mentally or emotionally draining?

>>7173893
>I’m not sure what it’s called, but when done right it gives depth to your linework; otherwise your drawing would come out flatter.
Holy shit. I need to read a lineart book, I suffer from this exact problem. I try to make my linework clean but my lines always look so weird and flat. This opened my eyes. Thank you anon, hope you remember what book that was or if you know any that'd be greatly appreciated

>>7173529
because you give yourself a bigger leeway when drawing from life


Would it be awkward and inappropriate to ask a girl I know if I can use a photo of her for an art project?

>>7173578
you are either underage and seeing too much high school anime/manga

or are retarded

maybe both

>>7173581
Not underage and never watched anime in my life.

I might be retarded though, that is a possibility.

>>7173578
Awkward if you do it often, just once is fine. Don't be weird about it, keep it centered to your art, not her.

Simple solution:

Google headshots of girls LIKE her,and use those. If you ever asked about it just plea ignorance. Why bother her at all? Better yet,claim that you made up the face and she inspired you once its done.

>>7173589
We're like kind of friends. We've met once in person, and had a few cordial convos. I don't know her well, but on the few interactions we've had she's been super friendly.

She also sent me a love heart on instagram once, so possibly some mutual attraction?

>>7173578
Foolish op. We're in modern times. Men have more control over women than ever before. You don't need to ask for permission. Just take a photo from her facebook or instagram and ai shop her face to images you find on google. You get what you want and she doesn't know. No awkwardness needed

>>7173659
The only correct answer. We need more gurus like this anon.

>>7173578
ask other people for their photos and say its for a project and therefore seems less weird stalker and more weird artist

>>7173618
sounds like she's a just a nice person, and she's probably thinking "i hope this retard doesn't misinterpret my basic kindness ask me out or do something weird"

>>7173618
I don't really think that you're friends, more like acquaintances. Girls use heart emojis a lot, they are just being nice generally.
What's this project of yours if about and why do you want her photos specifically?

>>7173969
I don't think this is true considering every interaction we've had, she initiated it.

>>7174024
It's a project for an assessment. Primarily I'm experimenting with photography and videography, with kind of a postmodern lens to it all.

I wanted to use a photo of her for a digital manipulation experiment.

>>7175071
has she seen ur art? does she like it? just ask that you want her to be apart for you art project for ur assignment, im sure she'll be into it

>>7175110
She hasn't seen my art, but she also takes art class. Thats what makes me think she might be open to it.


Critique my animation

I’m learning/practicing how to do animation and I wanted to get some opinions on it. I’m new to this so I don’t really have a lot of experience. For my animation I want to know What’s good, what’s bad, and how I can get better?

https://youtu.be/BF8zpEq1TYo?si=LtR<wbr>AB0Kcf9mAoIgp
 Please be honest.

>>7173744
It's hard to critique your animation abilities when you only did a line boil and some lip syncing. The lip syncing was nice though.

>>7173954
What else can I do animation wise to get more practice and experience. What else can I animate?

>>7173744
Ill do a thread like this when im done with mine too

There's too much awkward silence towards the end. I think cutting out the intro and outro would make the animation feel a bit more snappy.

Jack's expressions look good, but the performance could have been pushed further. For example, you could've had Jack minding his own business until he gets a whiff of the cheese standing aside from him, have Jack physically recoil at the stench, and THEN have him yell the line. It doesn't matter how you do it, really. As long as you can sell the performance.

>>7174126
Try animating a short scene with two characters arguing with each other. that way, you'll have a bit more variety of things to consider when anim,ating in terms of character acting, lip syncing, etc.

>>7175189
This is actually really good advice. Thank you, anon!

>>7173744
2009s classic. This would go hard with Gangnam style in the background

that's it? Bro there is BARELY any animation here. 0/10.


Good taste thread

I realized you can have the best technical skills ever and have the shittiest taste ever. And I'm one of the people with no technical skills and no good taste

So share your favorite media and explain why you like it. I'll go first

I love the foreshortening in redline and the cast shadows and the art style is amazing as well.

>>7173845
Weird proportions (Afro-inspired)

>>7173822
When I finally saw redline I wasn't that much impressed, guess I built too much anticipation.

>>7173822
I almost signed up to play this game (Albion) because the simplifications are tasty.

>>7173855
A proto Moai gate, great taste anon


How much can just purely studying other artists and doing photo studies carry me in terms of improvement?

I enjoy drawing what I like and purely do it for fun, but plenty of shilled resources like Drawabox are just extremely tedious and boring and everytime I force myself to continue it my brain immediately thinks "why I am not drawing anime girls in over the top military gear right now instead of doing this chore?".

Trting to emulate styles of artists I like or drawing from photos is way more fun and enjoyable for learning to me.

So study artists you like. You will eventually plateau and will force yourself to practice fundies(this time you will enjoy it)

Continue drawing and don't obsess over the studies. You'll hit the wall sooner or later, and this time you will understand WHY do you need fundamentals and HOW can you apply them to push through that wall. If you understand why do you have to do something and how you can apply it, learning will stop being a slog. By the way, a lot of art books and classes deal with drawing from life, so you'll have a headstart.
Also stay the fuck away from drawabox it fucking sucks ass. Read the first lesson, since he teaches you a lot of cool concepts like drawing from shoulder and ghost lines and shit like that, do the exercises (just not the required amount, why would you try to fill several pages with stupid lines lol) and then use them as a quick (2-5 min) warmup between your drawing sessions. Don't read the rest of the course, don't even open it, forget this shit even existed.
Good luck!
p. s. that's a nice op pic, I'll steal it thanks bye

>>7174002
What does it mean to “practice fundies”?
What specific exercises do you do?
“Learn perspective” is not a specific exercise. I mean tell me what you actually do.
If you’re studying the work of other artists properly and you’re breaking it down to understand how it’s constructed then I don’t see how that doesn’t count as fundies.