body: Let's imagine the case I offer to see a 3D sportscar (Ferrari or any sportscar brand), and you can explore it in my own programed VR/AR web-visor. The customer is not buying the product (the 3D model is not downloadable, I do not offer any files to download, so it's no digital goods). The customer buys access to the web-visor to see that sportscar in VR/AR.
  
  
  Since I do not offer any digital/tangible goods and I offer my own 3D web-visor to display products like these, and it's not a videogame, nothing downloadable, just a 3D visor.
  
  
  
title: Product experience in 3D VR/AR