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f899366
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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-----
--- 57851565
Have any science fiction films or tv shows gotten the military right?
--- 57851590
>>57851565 (OP)
>can't lock onto Minbari ships so earth gets rolled in the war

That always irked me. You have range, heading, and speed. That's all you need to put rounds on target. 

>earth ships don't use missiles 

Also retarded
--- 57851609
>>57851565 (OP)
the expanse where it's all retarded politics and sitting around hoping that your computer-guided munitions are slightly better than the other guys computer-guided munitions
--- 57851634
>>57851590
This. If a Tesla can drive around on cameras then at some point you can build military tech that can basically say if I can see it, I can shoot it.
--- 57851639
>>57851590
>That's all you need to put rounds on target.
For dumb rounds and you could tell smart rounds to go to the predicted location but that wont take into account the target changing course
>Also retarded
They did use missiles in a few instances but it is limited.
The Omega destroyer was supposed to feature them prominently, that is what the red circles along its sides are - missile silos. It was supposed to be done in a very dramatic "rolling out the guns" shot with the camera sweeping across as they opened up.
But this and other design features - the big guns in the front and the fighters launching from the rotating section - were never included in the show for some reason
--- 57851648
>>57851609
>the Expanse
No, show is retarded as are the factions and how they work

>Muh Martian marines 80% are STRONG WYMENS!!!!!
--- 57851651
>>57851639
>never included in the show for some reason

Animation budget, I think. The SFX department on B5 was on a shoestring. The first season was done with Amiga computers.
--- 57851673
>>57851651
I don't think so, they did some amazing stuff in season 3 and 4.
I think somehow it wasn't conveyed that the model had those elements
--- 57851676
>>57851639
>For dumb rounds and you could tell smart rounds to go to the predicted location but that wont take into account the target changing course

My nigga, we've had weapons that could course correct for decades. No excuse to not have such ability centuries in the future

>They did use missiles in a few instances but it is limited.

Which is even more retarded. They can use missiles at standoff range and saturate a target area. None of the fucking ships in that universe have point defense systems either
--- 57851693
>>57851648
tfw no cute martian GF
--- 57851709
>In space no one can hear you scream - unless it is the battle cry of the United States Marine Corp!
https://www.youtube.com/watch?v=YlyNiXPA47M [Embed]
As much as I liked Space Above and Beyond growing up it has to be the worst offender
>recruits still in bootcamp sent to mars to check on radio telescope relay
>marine fighter squadron pilots routinely tasked to fly transports, do ground pounding, intel, etc
--- 57851719
Edge of Tomorrow is pretty good
--- 57851726
>>57851676
course correct for what you cant track the ship, you can physically eyeball it and see it through an optical telescope but that is it
>None of the fucking ships in that universe have point defense systems either
No we def see B5 had quad rail guns and RAMs for defense
--- 57851742
>>57851726
>>57851676
--- 57851751
>>57851742
>>57851726
>>57851676
--- 57851754
>>57851709
>marine fighter squadron pilots routinely tasked to fly transports, do ground pounding, intel, etc
Yeah, this was the real limitation of the series. It would have been better to be two separate character sets that occasionally intersected. One set of aviators, one set of expeditionary ground forces.
--- 57851765
>>57851639

The Omega's will forever by my favorite sci-fi warship, they just feel right. Maybe some nostalgia thrown in ,
--- 57851775
>>57851648

>doesn't have any coherent commentary on the space combat in teh show, just gets mad at the female marine

oof
--- 57851776
>>57851565 (OP)
No. No show, including the Expanse, has done Newtonian physics right for space combat. I suspect that's because the real deal would be not exciting for television screens. 

Something like this >>57851639
would get hit with a projectile fired at fractions of the speed of light and be obliterated instantly with no warning, killing everyone aboard. That might be interesting to see just once, but doesn't make for good television. 

Regarding missiles, like everyone is talking about, those are generally retarded for space combat. They would be detected at range, meaning they have to be fast to avoid defenses. To be fast, they'd need a powerful engine, making them even more detectable, as well as a fuel source that'll probably be rapidly expended via constant acceleration, meaning the range will be short. Shorter than a railgun, which can fire faster, can't be intercepted, and gives no warning. The only reason to have them would be to bomb stuff through an atmosphere.
--- 57851788
>>57851754
several characters spread around
pilot, jarhead, crew, some folks back home, etc
what the Battlestar Galactica remake figured out
--- 57851810
>>57851776
B5 did 3D physics right
whether it correctly applied the technology at hand is another question
--- 57851857
>>57851810
Well B5 still fell into the same trap they all do of depicting space battles as if they were ships of the line at sea, like some British age of sail adventure. There's not going to be broadsides in space, that's just fantasy. I will admit it's pretty to watch though.

What there would be in IRL space combat is nothing at all, followed by sudden extremely powerful violence.
--- 57851902
>I, STAR COLONEL NICHOLAI MALTHUS, DO HEREBY CLAIM THIS THREAD IN THE NAME OF THE GREATEST MILITARY SF PRODUCTION - BATTLETECH
>WHAT FORCES DARE DEFEND IT
--- 57851961
>>57851902
No one gives enough credit to Battletech. They just see the mechs and go "WEEB SHIT" and move on, ignoring the entire franchise is centered around giga military autism. People would rather play Warhammer with its space magic, than shoot ERPPCs and LRM20s at approaching dropships laden with infantry and tanks, and cackling maniacally as they crash into a city and explode, taking out several buildings with them. Sad.
--- 57852043
>>57851961
it has a lot of hand waving space magic in terms of ranges and abilities and sensors
but if you really stated weapons to have ranges of several km instead of ~600 meters you'd have to play on a gigantic field or adjust the scale and cause a new group of problems
--- 57852069
For me it's CoD AW
--- 57852095
>>57852043
I mean, they just explain that part away for the sake of gameplay by saying the technology loss from the Succession Wars was so huge that humanity practically reverted to medieval times, and that while they can build a lot of the military hardware they now use, they can't improve on it really or even understand how it totally functions. That's why they use short-range swarms of guided missiles, and lasers with a range of just a few km, etc. 

In terms of actual table top gameplay though, full-spectrum Battletech is vastly more entertaining than Warhammer.
--- 57852106
>>57851961
Aren’t the succession wars basically what’s going on in Eastern Europe, but with all the inner sphere getting bombed back to the Stone Age?
That’s pretty realistic
--- 57852197
>>57852106
Per the game lore, the Succession Wars were retardedly violent. Like, orbital-nukes-into-playgrounds violent. So yeah kinda. The rigid military hierarchy broke down, and individual regiments ended up becoming more like roving bands of boyars looting one place to go fight somewhere else. I'd actually say it was more like the 30 Year's War, in that any semblance of order just went right out the window. 

Unfortunately, it's also the best backdrop for the series, apart from maybe the Clan invasions. All the latter lore is really boring, personally speaking.
--- 57852248
>>57852106
>>57852197
Russia and Syria before that are more akin to the Chaos March
military too weak to fully take over
various independent factions and militias sprout up to defend their newly independent fiefs
--- 57852258
Mass Effect has the right amount of military and science autism. Damn shame about Andromeda though.
--- 57852269
Expanse.
Pretty sad there is no game like Elite Dangerous/SC but Expanse
--- 57852271
>>57851565 (OP)
the Expanse
--- 57852285
>>57852269
>>57852271
based fellow expanse poster beating me by 15 seconds
--- 57852311
>>57852258
Pretty sure they're de-canonizing Andromeda, because Mass Effect 4 is in the works.
--- 57852463
>>57852197
in the star league era the standard deployment was a brigade of 3 mech regiments
by the time of the 3000s a regiment was the largest organization, and even then its forces only fought company-sized crossboarder raids
--- 57852513
>>57852463
>in the star league era the standard deployment was a brigade of 3 mech regiments
Bigger formations, because they literally had more gear. 

Regiments by the time of the tabletop game are about 3-5 battalions and 100-180 or so mechs, with the rest being tanks, infantry, VTOLs, logistical, C&C, etc. I don't think anyone plays with regiment-level units though, Battletech just isn't popular enough to pull that off. A shame really.
--- 57852530
>>57852311
>"I must go now, the Milky Way needs me."
>Note: Ryder died on the way back to their home galaxy
--- 57852552
>>57852530
At least Andromeda's total failure destroyed that trend of "if you don't buy this, YOU'RE A RACIST/SEXIST!!!" whining. The game was so bad it collapsed an entire company and 300+ jobs. People got real silent with the strong-arming after that.
--- 57852578
>>57852513
BattleForce is lance-sized units, that has been around a long time
Strategic BattleForce allows for regiment sized units, not sure how many actually play that
--- 57852589
>>57851590
>earth ships don't use missiles
>>57851676
>None of the fucking ships in that universe have point defense systems either
You are either didn't watch the show, lying or retarded. Not sure which.
>>57851651
>Animation budget, I think. The SFX department on B5 was on a shoestring. The first season was done with Amiga computers.
Not really hardware issue at all, it just happened to be first show doing CGI on major scale. Making animation takes time, from animator, more objects you add, more shit you need to animate. Laser beams and some sort light balls for particle projection cannons are just simpler to animate.

When it comes to Amiga, those were pretty common in audio-visual productions of all kinds until early 2000's, shit stuck around for almost decade after Commodore went belly up because Amiga in 90's had better software for that shit than pretty much any competitor at the time. Saying Amiga for kids might imply reasonably priced home computers, with comparable prices to modern reasonably priced gaming PC's is absolute bullshit. Amiga 2000, 3000 and 4000 line up was pretty different from Amiga 500 and 1200 home computers, especially with expansions, when it comes to both price and capability.
--- 57852623
>>57852552
I've yet to make it more than a few hours in that game. Modded to shit, I still can't endure through. Blows my mind they spend years making that pile of shit, but only gave ME3 a fucking year.
--- 57852685
>>57852578
>tfw you will never experience a strategic game of Battletech like this
--- 57852696
>>57852589
they upgraded the computers after season 2
you can see a very noticable bump in the quality of the digital from season 3 on
that is when they started using the nebula backgrounds, have a lot more ships doing a lot more things and doing it fast and with the camera moving around a lot
--- 57852734
>>57851639
>>57851765
Your shipfu was copied from 2010.
--- 57852745
>>57851857
B5 would sometimes go hard scifi with battles. There's one where the Narn engage the Shadows with beam weapons outside of visual range.
--- 57852768
I'm probably the only person on /k/ old enough to have watched this. From what I remember it was really, really good.
--- 57852781
>>57852768
I remember that shit
--- 57852829
>>57852768
nigga I was born in 1986 of course I remember it
--- 57852865
>>57852829
Why are you still on 4chan? For that matter, why am I? I was born in '83.
--- 57852869
>>57852768
You're not the only one. I remember. Had the toys too. Good times
--- 57852873
>>57852768
>>57852781
>>57852829
https://www.youtube.com/watch?v=rR7ktkOEeFw [Embed]
--- 57852889
>>57852865
its saturday
--- 57852904
>>57851673
>I don't think so, they did some amazing stuff in season 3 and 4.
>I think somehow it wasn't conveyed that the model had those elements

the entirety of B5 was animated in Lightwave 
Series 1 of B5 was animated entirely on a network of 20 amiga 2000 stations linked using the Newtek Video Toaster software/hardware interface. They upgraded to a network of 486DX PCs when Lightwave was ported from hardware to software. (yes, the original iteration of Lightwave was partially hardware based)

the 20 machines working in parallel were able to render about 1 frame every 45 minutes, In PAL Resolution: (720 x 576 pixel) 

While the software did get a leap forward by Season 3, the single PC I'm typing this on has more graphics processing power than the multi-million dollar graphics rendering studio for B5.
--- 57852920
>>57852768
Never seen that, as that was the year I moved overseas. My childhood exo cartoon was The Centurions, but that wasn't set in space.
--- 57852926
>>57852904
toaster was the pilot, they upgraded for after it the regular series and again after season 2
--- 57852934
>>57852869
I was too poor to have the toys so I drew them while I watched the show and clipped out pages from toy catalogs.
--- 57852938
>>57852106
The Succession Wars are like WW2 if it went on for a few hundred years at like 10x intensity. Where you just can't produce things not only because the facilities producing the material are gone, but all the factories, labs and planets they were on.

Nukes and theater level chem weapons were the norm back then.
--- 57852943
>>57851775
>mad at the female marines

>Need marines on mars who are trained in high grav to be effective on earth.
>Which means you need high bone density and muscle mass
>Most are WYMENS!!!!!!

Military aspect of the show is retarded.
--- 57852944
>>57852696
>they upgraded the computers after season 2
They got rid of effects company and hired animators themselves, bought bunch of hardware and started doing effects in house, cutting the middle man saves money. I picked up Amiga thing, because that for ignorants is implying hardware would be cheapo home computers. All computers of the era, including 100k+ SGI workstations are toasters by any semi-modern standards. Hardware was never bad by standards of the day.
>that is when they started using the nebula backgrounds
Wonder what else changed. Hubble Space Telescope started working properly, after its optics were fixed. It produced copyright free high resolution images of nebulas.
--- 57852951
>>57852943
Nigga what are you smoking? Most of the martian recon marines are men. Frankie was a physical freak.
--- 57852974
>>57852944
>They got rid of effects company and hired animators themselves
After season 3 Douglas Netter wanted to buy out Foundation Imaging and make it an inhouse unit
They preferred to remain independent
So Netter let them go and hired a bunch of junior Foundation Imaging staff and put his son or grandson in charge of them :\
No longer contracted to Babylon 5 meant that Foundation Imaging could then go to work for Star Trek and greatly improve their effects that were still mostly being done by ILM with models
--- 57853002
>>57852926
Nope,. first season was done on video toaster boards. the software version wasn't released commercially till '94. 
The pilot was on a network of 8 toasters, that was upgraded to 20 for the production of the first season CG by Foundation Imaging. 

that was upgraded in turn to 486DX PCs for the start of season 2, but certainly wasn't in place for season 1.
--- 57853025
>>57851902
This is the part where I challenge you to a batchall right? ok, ahem
> I, LORD OF THE STARS AND GUARIAN OF THE GALAXY DO CHALLENGE YOU TO A DANCE OFF, DARE YE REFUSE MY BATCHAL CLANNER SCUM!?
--- 57853406
>>57852974
>No longer contracted to Babylon 5 meant that Foundation Imaging could then go to work for Star Trek 
Fun fact. Pic related from Star Trek Voyager is literally unused Vorlon ship form B5. That is confirmed by guy who made the model, there might be more B5 originated work in progress stuff in later seasons of Voyager and DS9. Star Trek had similar issues when it came to effects as B5, there isn't lot of time to do models and animations for a weekly tv-show. Choke point for VFX was never computer hardware, that was the workforce. Kinda old scifi movies and tv-shows from early 2000's often better VFX than stuff coming out now. Why? Pretty much everyone working in the industry in late 90's and early 2000's were enthusiastic about stuff they did. No amount of rendering passes for dynamic light on some frame can replace good taste and commitment to the art.
--- 57853484
>>57852768
13 Year old me was hooked on this show. Fuck this was based children's programming.
--- 57853490
>>57851902
--- 57853658
>>57851639
>>57851765
>>57852271
>>57852589
>>57853406
Why is it that every sci-fi ship has their guns bolted to the front when turrets exist? You’d think being able to shoot in directions other than dead ahead would be useful in space
--- 57853709
>>57851590
How are you getting the range, heading and speed of a target, if you can't see the target on radar?

Suppose the ship armor absorbs all radiowave/lightwave and doesn't bounce back any for receiving end. How are you ever "seeing" anything in the empty space? Might as well be shooting everywhere in every corner of the space at that point.
--- 57854482
>>57853658
You literally just saw the only part of the expanse where they aren't furiously dakkaing with turrets, kek
--- 57854491
>>57852623
>Blows my mind they spend years making that pile of shit, but only gave ME3 a fucking year.
I think someone said that the game was originally meant to make heavy use of procedural generation.
When they couldn't get that to work, or it wasn't cinematic enough, or something, they scrapped that. What was actually released as Andromeda was bashed together from the earlier version's assets and engine in like 1 year.
--- 57854530
>>57852271
the Expanse gets ships right but militaries very very wrong because the writer is a faggot civilian
--- 57855217
>>57852869
I used to have the toy on the right side of this picture.
--- 57855847
>>57852271
Why does he rotate for no reason?
--- 57855952
Apart from the cops all carrying airsoft H&K XM8s, Children of Men was pretty good, but probably not exactly what OP is after
--- 57855964
>>57855952
fug. forgot pic.
--- 57855978
>>57855952
>>57855964

Children of Men is a great movie.
--- 57855979
>>57855847
360noscope
--- 57855980
>>57851565 (OP)
>Have any science fiction films or tv shows gotten the military right?
https://www.youtube.com/watch?v=Aj9VArxREqY [Embed]
--- 57855988
I hate the Minbari so much!

Getting lucked into super advanced earth technology from the future. Stuck with billions of backward rituals and religious belief shit.
Having no problems of genocide Humanity because they got the wrong idea because activating your weapons is kinda aggressive looking for an outsider, despite their own claimed morally and spiritually superiority.
--- 57856019
>>57851857
I mean it's all fantasy in space to some degree, so better just to pick a historic metaphor as baseline for your space battles. 

Star Trek II's submarine like space battle was more interesting than whatever the show did space battlewise
--- 57856123
>>57851775
aside from women being naturally weaker and thus shit material for high grav (for a martian) combat, people in general are very tired of Mary Sues mandated by the woke cultists plagueing entertainment

 notice also in expanse the agenda creep in every aspect. 
>Like the best pres of earth being a pajeeta after men fail on multiple tries, 
>the belter rebel commander being constantly second guessed by his right hand who (of course) is always right, 
>Holden being holden to the obnoxious girl with the zoomer perm haircut, the only correct, 
>righteous and not cringe belter faction being led by Drummer who lives with a hamster colony commune "family" 
>the crack shot ace pajeet pilot Holden had effortlessly replaced by the martian mariner (after pajeet got cancelled irl) who turned out to be just as good as the natural born pilot.
>the colonies on the alien planet led by strong, independent women who, of course, were in the right despite being illegal gypsy squatters and trying to kill the research crew sent out to prospect. While the only guy who had the correct answer for the belter question was, of course, the seasons big bad.
--- 57856148
>>57853658
Why bother with turrets when your ship shoots at things at 500km+ away and your 5000m long warship turns at 30 degrees a second like in trek because of inertial dampeners kek.
--- 57856152
>>57855978
ya the battle in the refugee camp at the end is pretty kino. its post-apocalypse though, so there's not really any tech or futuristic military concepts on show, more societal collapse and rag-tag militarism.
--- 57856172
>>57856123
I bet you also get angry that the Sky Marshal in Starship Troopers got replaced by a black woman.
--- 57856182
>>57856172
Facism breeds wokeness!
--- 57856215
>>57851565 (OP)
BSG
--- 57856231
>>57852513
>Battletech just isn't popular enough
Battletech is the only tabletop (sci-fi at least) that i've wanted to try out. Sadly however I have never met anyone else who wanted to play.
--- 57856234
>>57851565 (OP)
>>earth ships don't use missiles
no but earth defense ring was all missiles
--- 57856243
>>57851776
>Regarding missiles, like everyone is talking about, those are generally retarded for space combat. They would be detected at range, meaning they have to be fast to avoid defenses. To be fast, they'd need a powerful engine, making them even more detectable, as well as a fuel source that'll probably be rapidly expended via constant acceleration, meaning the range will be short. Shorter than a railgun, which can fire faster, can't be intercepted, and gives no warning. The only reason to have them would be to bomb stuff through an atmosphere.
Projectile-based point defence will need a considerable amount of time to reach the missile and can be avoided if the missile has active sensors.
Beam-based point defence has a linear relationship between aperture diameter and effective range. Any point defence gun capable of intercepting a missile at a respectable distance would be the size of the main battery. Which is fine, we can have the main battery do double duty, but heat management is an issue, and it can be overwhelmed.
Any point defence gun small enough to fit in numbers would not be effective past doubledigit kilometres.
And you can't even fit them in numbers because heat management sets hard restrictions on the number of guns you have, anyway.
All of this also means that the missile can coast most of the way, only needing enough Delta V to do course correction and for the final approach, making them smaller and cheaper.
The best way to intercept missiles are, amusingly, smaller gunboats that can meet them at range. Which requires the missiles to be protected by their own gunboats, of course.
Oh, did I just set up fighters in space? Guess all the nerds bitching about them need to take it up the ass.
--- 57856260
>>57852745
>B5 would sometimes go hard scifi with battles. There's one where the Narn engage the Shadows with beam weapons outside of visual range.
It's a great sequence.
A pity they dropped that approach afterwards. Need more BVR space combat.
--- 57856274
>>57851565 (OP)
Stargate is really close to how Planet Dirt really operates
t. overheard something I wasn't supposed to
--- 57856280
>>57852768
i have season 2 .do you?
--- 57856293
>>57856231

Try MegaMek. It's literally a free version of the tabletop game that can be played against local AI or online against other people.
--- 57856302
>>57853406
That thing is roughly as dense as planet Earth.
That's not a bioship, that thing's made of solid Titanium. With a lead core.
--- 57856314
>>57856243
macross fans know better
--- 57856342
>totalitarian regime in space
>focus on superweapons over practicality
>obsessed with being themed
>makes sure the grunts are incompetent retards so they cannot rebel
>brought down by its own spitefulness and desire to torture its already defeated foes
It's not a good military, but goddamn is it a realistic take on one specific type of military.
--- 57856380
>>57856231
>Sadly however I have never met anyone else who wanted to play.
The managing company is incompetent. They give it basically zero advertising or support, and their sole interest is to make money off legacy players. No one wants to play because no one really knows it exists. If they knew what it was, they WOULD want to play. That's the paradox. 

It works for me, at any rate. It's futuristic space Chechnya 24/7.
--- 57856397
>>57852513
It's on the upswing, their new kickstarter just got 5.5 million
--- 57856422
>>57856342
https://www.youtube.com/watch?v=ZlvSwZ_4uuA [Embed]
--- 57856440
>>57851565 (OP)
Gunbuster
--- 57856463
>>57852943
>>57852951
>>57856123
Bobbie in the books was established as being unusually large and strong due to her polynesian heritage.
--- 57856480
>>57856380
They did license a really good and faithful version on the PC. And fucking niggers on /v/ and /btg/ and the CBT forums shat all over it because you could OPTIONALLY choose some pronoun bullshit (or you could choose not to) and because there were some VERY VERY minor differences in mechanics.
The CBT community doesn't deserve nice things. Although NEA seems like a nice guy. Apart from the weird porno fanfiction he wrote.
--- 57856485
>>57852685
Go to Cincinatti
--- 57856520
>>57856485
Just in general?
--- 57856534
>>57856480
The only reason to get mad at the Battletech game is because there's not much variety in weapons or mechs. Some autismos modded it though and added in hundreds of mechs, as well as playable tanks, VTOLs, and basically every weapon ever dreamed up. The mod is 3x the size of the base game.
--- 57856554
>>57855847
The shot is a spinally mounted railgun, which is technically too big and powerful for the ship it's mounted to. The rotating ship is being pursued by the ships being shot at.
--- 57856700
I remembered this story, written in a snit after seeing the WW2 aeroplane space battles in Star Wars.

http://library.lol/fiction/4b0c638011a5231bc781f3f4446b5863
--- 57856722
>>57856463
NTA but it is nice they cast an actual Polynesian chick to play the part. That actress is a tank .
--- 57856725
Oh shit I just remembered an old Newgrounds Flash cartoon... let me see if I can find it.

https://www.youtube.com/watch?v=e7MZL_MptOQ [Embed]

God damn this takes me back.
--- 57856735
>>57851565 (OP)
Did anyone else really enjoy Titanfall?

Aside from the time travel BS, really enjoyed the plot, story, and combat. You can tell that they were aiming for the gritty feel that old school Halo gamers were seeking for years: wouldn't this game be a lot tougher if we were ODSTs?
--- 57856756
>>57851776
>Regarding missiles, like everyone is talking about, those are generally retarded for space combat. They would be detected at range, meaning they have to be fast to avoid defenses. To be fast, they'd need a powerful engine, making them even more detectable, as well as a fuel source that'll probably be rapidly expended via constant acceleration, meaning the range will be short. Shorter than a railgun, which can fire faster, can't be intercepted, and gives no warning. The only reason to have them would be to bomb stuff through an atmosphere.
You can fire a missile through a railgun, and that missile could iself be railgun.
--- 57856763
>>57856722
I like the fact the director took the time to shoot closeups of her ass in tight space outfits coming down the ladders.
--- 57856766
Man I really hate to do this, but

https://www.youtube.com/watch?v=CWtuKm6C1Sw [Embed]
--- 57856779
>>57856756
Yo dawg, we heard you like near C projectiles, so we put a railgun in yo railgun projectile, so you can fire a railgun while firing railguns.
--- 57856807
>>57852904
>the single PC I'm typing this on has more graphics processing power than the multi-million dollar graphics rendering studio for B5.
The PC I'm using renders VR in 4k at 144FPS for videogames. Moore's law is a helluva drug.
--- 57856816
>>57856274
>Planet Dirt
What?
--- 57856849
>>57856816
I wouldn't worry about it.
--- 57856864
>>57856816
>Have planet
>Name it dirt
No wonder the Gou'ld abandoned it.
--- 57856921
>>57856735
Titanfall 2 was a fucking blast in singleplayer. Even the time travel shenanigans were awesome to use.

It really felt like a crossover between Portal and Halo.
--- 57856924
AT LAST, WE NOW GET THE CHANCE TO FACE EACH OTHER IN COMBAT
--- 57857055
>>57856924
>Kamovs are supposedly complete shitbuckets
>can cloak
>can immediately fire out of jump
>will fire several salvos despite Energy Shield Genrators are online and win trough sheer saturation 
>meanwhile Gamma shoves their thumbs up their assholes and you have to protect from enemy turrets,fighters and destroy shield gens, till their slug like movement allows them to lock and fire
--- 57857061
>>57856763
Also this
--- 57857073
>>57856921
>It really felt like a crossover between Portal and Halo.

Perfect way to describe it. I absolitey enjoyed pilot shenanigans with wall-runs and the like. It's a pity the original game is near impossible to play these days; support ended a while ago.
--- 57857087
>>57856924
>torpedoes

My PTSD just kicked in.
--- 57857104
>>57855988
And that interspecies shit. Stop that!
--- 57857147
>>57851565 (OP)
No, though a few got close.

It depends on travel technology, therefore how meaningful/meaningless distances get, and how much resources are available and required. Both defines the scale of conflicts and what is needed: at a short enough distance, you wouldn't even risk human lives on spaceships, if there's enough resources you wouldn't have much conflicts at all.

Still the ideal spaceship design would look kind of like an airship, that is a very small spaceship, surrounded by a huge structure that catches projectiles. At least, in the few vidya that kinda properly depict space combat issues, it's what works the best, there needs to be as much filler as possible around you.
--- 57857509
>THIS ENTIRE THREAD
>no one mention Kessler effect
Disappointed.
Space debris are really, really, really bad for any orbit you care about and the infrastructure building your mighty manned spaceship.
Once you have the infrastructure to build "warship" you have the ability to build Laser turrets capable of effectively disabling any fleet or missile swarms not big enough to get through.

On the other side, this is a way to legitimize space boarding.
--- 57857634
>>57857509
Fuck off retard. Kessler syndrome is functionally impossible and cleans itself rapidly. Solar wind, magnetism, and thin exosphere all rapidly degrade the orbit of small objects. But also collisions result in most off the mass staying in a single large chunk in the original orbit and very few small pieces and a token amount if sand and powder that basically deorbit instantly.

Fuck off with your "nuclear winter but in space" lies. BTW nuclear winter is also a fucking lie.
--- 57857894
>>57856231
You can come to /tg/ battle tech general and shitpost with us anon, and there is MegaMek than makes playing the game fun and not have to look for all the tables all the time.
--- 57858002
>>57857509
There was no reason to mention it. This thread isn't about that.
Secondly, the debris wouldn't be permanent.
Thirdly, all the space debris problems could be mitigated by just not having ships in that orbit. 

Practical actual combat ships in space are going to be small, have small crews, and be highly fast and maneuverable while delivering probably one single powerful punch before running away. Basically gunships. Something that zooms into orbit as fast as possible, drops a payload of warheads onto the surface, and hits the burners to break orbit just as quickly. There's not going to be any big hulking cruisers with 10,000 crew members, precisely because that is impractical and stupid, and also presents a gigantic target. Newtonian physics dictates that big slow targets will be very dead targets, and in the arms race between defenses and offenses, offenses will ultimately win. A rod of tungsten about the size of a telephone poll fired at 60% C at a planet would blow the planet up. There's no armor or PDWs that will ever be enough. The only way to not die will be to not get hit. So there won't be big debris fields that choke off a planet, because no one will be dumb enough to build massive structures or ships to create such a thing. Or, well... I should rephrase that, because humanity is stupid. Someone WILL build a big thing, and it will inevitably be destroyed, and then the lesson learned after will be "Oh, we shouldn't build big targets anymore", since a lot of people will have to die before lessons are learned. And that's always been the case. 

I don't especially like Mass Effect's space ship designs, but they had the right idea in a double-hulled 20-30 man ship that can RCS out of the path of danger, and juke, roll, etc.
--- 57858006
>>57857634
>denial
Smarter people than you say otherwise. I guess you like looking like a retard on the internet.
You don't even understand basic orbital mechanics, "original orbit" still mean all orbits going through it will be lost and must be cleaned of anything that cannot dodge, constantly, for several decades.
Else ANY impact will create another "original orbit" you cannot go through.
https://youtu.be/JyG3zqLyW8k [Embed]

The only orbits that clean themselves are the very low orbits and it still take decades plural and depend of debris size. Surprise surprise most of what we are small expendable satellites of a few tons at most who can dodge on their own.
The danger literally scale with how much stuffs you have up there, it would already cause problem right now despite our very low launch capability so we literally cannot have a glorious space future with large space station, space dock, orbital rings, space elevators...etc unless we take this deadly seriously.
Good luck telling everyone on Earth they should just wait "decades" then rebuild all their 1000+tons stations and only build rocket capable of dodging the shredder orbits.

>Fuck off with your "nuclear winter but in space" lies. BTW nuclear winter is also a fucking lie.
I suspect you are the kind of idiot who think Climate change is a lie because "it didn't kill us already" or because as long as a few people survive it doesn't count.
You weren't worth answering but many other will care to get the full scope.
--- 57858044
>>57851565 (OP)
The Outer Limits
Space: Above and Beyond
--- 57858053
>>57857634
>rapidly degrade the orbit of small objects
Actually, no. People tend to exaggerate how hard it is to hit a perfect orbit. It's very easy, and the margin of error is absolutely huge.

Our only frame of reference is the ISS and the early MIR, but that's only because they're low enough that it's still in the upper layer of the atmosphere, and gets slowed down. That aside, anything else higher up is likely to remain long enough to be a huge pain in the ass for several generations.
--- 57858078
>>57856763
>>57857061
Can we get some webm's please? Thank you.
--- 57858110
>>57858006
Not him, and most of your post is relatively okay, but "climate change" literally is a propagandistic lie. It's a nuspeak term that means whatever people want it to mean, which is why it's never clearly defined. I doubt you know what it really means either, but you're very sure it's real, because a lot of people have repeated the buzzword on tiktok and you heard about it in public school. Yet you don't really think in practical terms of what "climate change" allegedly is. Which is why if there's more hurricanes, that's climate change. If there's no hurricanes, that's climate change. If it's the same amount of hurricanes, well that's climate change as well. Etc. It's just a rebrand of "global warming" because global warming didn't actually happen, and despite what the false prophets of 30 years ago said, Florida wasn't put 20 feet under water, which is what they originally predicted would have happened by now. Whatever doomsday scenario you've been taught in school is going to happen in the next ten years, I guarantee you it isn't going to happen. And if Hollywood movie-tier doomsday "climate change" were about to happen in the next few years, the governments of the world would be sterilizing and killing people off, and shutting down Chinese factories with nukes if they had to. Instead, mass-immigration continues unabated, and cheap Chinese crap continues pouring into every Western nation.
--- 57858316
>>57858110
meds
--- 57858392
>>57851961
Have you considered that space magic is okay?
--- 57858411
>>57858002
Something that can kill or deny a military force orbits is very much in topic.
If you wanted a genocidal war you'd definitely count on a Kessler effect.

>>Practical actual combat ships in space
You'll need to be a bit more specific with the context because you may not need to have crew, or a spaceship at all.
Given you used "Mass effect" as reference you'll understand I'm skeptical of your understanding of space navigation and reactive mass.

You do not need to move in a planet orbit to then strike the surface, and being able to do so while starting outside this planet orbit (or even from its moon) imply your ship have huge power source and dV range, making it BIG by other standard.

ex:
>small
gunship varied a lot in size

>small crews
A mostly automated deathstar would count

>highly fast
Can either mean you can change orbit quickly
or can reach another planet with SLOW but constant acceleration

>maneuverable
Could just be a space pod capable of moving around space station
Could be a very big ship capable of changing orbit, basically pic.

>before running away
All trajectories in space are ballistic, this imply you cancel the speed you've painfully gained to go back. It's going to require a LOT of fuel.
What you describe is more like
- changing your trajectory so it pass by the target
- use a non-autonomous weapon on target you couldn't hit another way
- keep on your trajectory then change it later

>because no one will be dumb enough to build massive structures or ships to create such a thing.
So building a civilization is stupid but war is natural and should be actively made easier to do without repercussion?
I see you don't have an high opinion of mankind.
If your real argument is that we should not encourage single point of failure, obviously but risk prevention will mean acting to make war unprofitable (and yes by that I mean making space-Putin not even be able to order to capture space-Ukraine).
--- 57858464
>>57856463
>>57856763
I had a sensible chuckle from one of Bobbie's internal monologs in the books. She said she usually had an advantage in social situations. Either the person was thrown off by being intimidated by her size or they were thrown off by her activating a chocolate muscle girl fetish.
--- 57858652
>>57858110
Original anon you answered,
Only way to keep this on topic would be to point out that propaganda and false information are legitimate weapon of war. An alien civilization who would like to wipe us out (without being irrefutably evil to other civilization) might discretely encourage self-destructing stupidity in our race.

Shame it may make you think you are right because you branded what other said as "propaganda" first, regardless if making you believe something is "fakenews" might be the (real) propaganda of another group who make extra millions per seconds of you acting on wrong information.

Changing the name of something isn't done solely for misinformation, sometime it's because the problem you only saw a fraction of needed a more scientifically accurate name.
In military context it's like rewording "Enemy provocation, they won't really do it" into "Enemy first strike, they mean war".
https://youtu.be/g3vPyhX1Pps?t=70 [Embed]
--- 57858696
>>57858053
based planetes poster
--- 57858737
>>57856182
Oh no

I would rather being eaten by a bug then follow orders from a black woman!
--- 57858744
>>57851639
The big red circles are clearly broadside particle cannon.
--- 57858975
>>57856534
Which BT game and mod?
--- 57859111
>>57856231
>>57856380
That and the main BT system is kinda clunky and gets really time-intensive once you try to play larger than lance-on-lance engagements, let alone anything involving combined arms.
--- 57859208
>>57852043
Ranges in the TT are deliberately shrunk down and abstracted so you don't have to rent a warehouse floor to play a big engagement.

Like, compare the RPG and Tabletop ranges: A shoulder-launched SRM in the TT has a max range of like 180 meters, while the same launcher in the RPG goes out to 750 meters for a long-range shot. RPG ranges for LRM enable straight up indirect fire over the horizon and the only direct-fire weapons longer-ranged than that (AC/2s, Light Guass etc.) are at least in part designed for AA duties.
--- 57859274
>>57851565 (OP)
starship troopers.
the movie not the book.
--- 57859423
>>57852938
Eh, not quite. The First and Second Succession Wars (both lasted like 30 years each, with a ~10-year pause in between) were more akin to a full-blown Cold War goes hot scenario with all sides trying for full-on strategic destruction of their opponents warmaking and industrial potential. Everything that looked remotely important got nuked if at all practical. Military infrastructure, military-related industry, R&D, administrative hubs, hell even just civilian industry and whatever could theoretically be dual-use. Worlds died, and that was just collateral damage outside a few exceptions like Jinjiro Kurita going full psycho after his dad bit it.

They only stopped because they all by the end of the 2nd Succession War realised that interstellar civilization was literally at the brink of total collapse. WarShips - military FTL-capable ships - and the industries building them were literally extinct and civilian FTL JumpShip production had declined to the point where they could barely replace just the normal attrition from accidents and wear&tear.

The 3rd Succession War that followed and lasted ~160 years was essentially a mix between WWI and medieval-style raiding warfare. The lack of FTL transport meant that you couldn't really do massive invasions on an interstellar scale anymore. JumpShips were safe though, because basically everybody relevant agreed that destroying them now was a crime against humanity. So everyone just rolled out the militia, dug in on the border planets and put reserves one or two FTL jumps back and every real invasion would generally get stuck one jump in and then have to grind it out while both sides tried to bring in reinforcements. Campaigns slowed to a crawl and small-unit raids became the prevalent type of combat.
--- 57859449
>>57858392
Have you considered not being an irredeemable faggot?
--- 57859527
>>57856480
>>57856534
They expanded the Mechs and parts a bit in later DLCs, too.

Also, the mechanics differences if at all made things better overall IMO. The buff to ye olde autocannons alone was great, actually amde the smaller ones viable.

>>57858975
Harebrained Schemes' Battletech TBS game.
--- 57859534
>>57858053
Space diapers!
--- 57859786
What does everyone think about the idea of still using conventional weapons on Mars?
Rifles, etc should all still work.

I guess you need to adjust for a higher barrel pressure differential with the thin atmosphere

The only argument that can be made about handing to use lasers or rail guns instead, is that it takes fuel to get the chemical propellant and projectiles to Mars, and those materials could be better used in other applications
--- 57860162
>>57859786
By the time wars are being fought on Mars, there will be local production of muntions.
--- 57860363
>>57860162
They may need to come up with new recipes then.
--- 57860382
>>57856342
Sir that is a dick and balls
--- 57860418
>>57860363
Why? Basically all the resources needed are on Mars. The problem is extracting them. There's nitrogen and carbon dioxide in the atmosphere, water ice in the ground.
--- 57860453
>>57859449
--- 57861329
>>57857634
>Fuck off retard. Kessler syndrome is functionally impossible and cleans itself rapidly. Solar wind, magnetism, and thin exosphere all rapidly degrade the orbit of small objects.
It is possible and how fast low earth orbits will clean itself is extremely relative. Shit might stay up there for long enough to prevent or at least limit space flight for generations. 

>>57856302
>That's not a bioship, that thing's made of solid Titanium. With a lead core.
kek. I have rarely bothered to check numbers in any of supposed technical specs in scifi fluff materials. I guess we have lead based lifeforms here. Now the relevant thing is how you can kill 'em, lead poisoning wouldn't be a viable method.

>>57858110
>"climate change" literally is a propagandistic lie
Most of opposition for climate change are propagandistic lies. Literally coming from same scientists that previously opposed the fact that smoking causes cancer. People with previous experience in selling their opinions to business interests. Rest are mostly willful ignorance.
--- 57861448
>>57851693

You know she'd slap a ball gag on you, strap on a massive dildo and reorganize your guts in zero g.
--- 57861561
>>57851776
Nebulous Fleet Command works with those issues with missiles by forcing players to use different tactics with different missile types. Having a missile that has a second "Sprint" stage allows you to fire it from far away or around objects to engage the ship with a missile that the enemy's PD cannot engage in time. Missiles can be fired in groups and with additional onboard munitions to overwhelm the PD with targets to track. There's a lot more to it, but it's honestly just a naval combat game in space.
--- 57861584
>>57853709
not to mention distances in space battles could be hundreds of kilometers 
even if you could just look out a window (you wouldn't have one) the chances of seeing and estimating off visual alone is just lol, lmao
--- 57861636
>>57860418
Water flow has artificially concentrated a lot of the elements on earth. Think California gold rush. You mine the minerals where they are, not everywhere. 
I suppose everything is technically possible though.
--- 57861693
>>57856463
>Muh books!
>100lb woman is as strong as 250lb Arnold villain

The concept is overused and is retarded.
--- 57861746
>iykyk
--- 57861783
>>57851565 (OP)
https://www.dailymotion.com/video/x6tottr

i love this scene of space yamato with everthing and how retard its is.
--- 57861849
>>57858053
This is in my top 5 anime of all time.
I like the little detail accuracies. Like how before going on a spacewalk, they zero a artificial horizon on their HUD to give them a frame of reference. It's not explained in the show/manga, they just do it.
--- 57861861
>>57861693
Have you considered not being an irredeemable faggot?
--- 57861926
>>57861636
This has likely occured on Mars as well because it too had water and rivers.
--- 57861957
>>57861636
Mars had liquid water in the past. It has had a lot of resource concentration.
--- 57862045
>>57861746
>that commercial got so many dudes
--- 57862079
>>57858110
This anon speaks the truth.
--- 57862082
>>57859786
>What does everyone think about the idea of still using conventional weapons on Mars?


By the way I'm sure you /k/ junkies will love this page or have plenty of opinion about it
http://www.projectrho.com/public_html/rocket/sidearmintro.php

(talking about pure oxygen atmosphere in space station, which give plenty of advantage)
>In such an atmosphere, the danger of muzzle flash, the unburned gunpowder residues, will force the installation of silencer mount to any gun. Hot brass pose anther ignition source and brass catcher have to be attach to any autoloader or use of revolvers instead. The lower air pressure will reduce the natural convection heat transfer, the guns will heat up very fast and will takes longer time to cool down. Any expose metal part should be cover in the equivalent of full body barrel shroud that prevents any contact between the hot metal to any flammable material if the gun dropped or fall down. Two unexpected perks of the lower pressure; firstly sound transfer reduced by the lower air density and with combine with the obligatory silencers eliminate the need of hearing protection. Second; the lower air density, a fifth of Earth sea level, meant that the air drag is also approximately fifth of what the bullet face in normal Earth air. Most if not all of the special purpose cartridges designed for reduced hull penetration and reduce over-penetration have terrible aerodynamic properties. A lower pressure cabin will allows such types of ammo lower velocity drop and larger ranges beyond their Earth bound specification.

And more here with official report
http://www.projectrho.com/public_html/rocket/sidearmslug.php#id--Slugthrowers--Vacuum_Firearms
--- 57862095
>>57861448
I know. That's the appeal.
--- 57862305
>>57851565 (OP)
Earth Force had Russian tier tactics in Mimbarii war. All they did was just letting themselves to be blown up by space elves. Sheridan was only one who did something else, utilizing concept of trap on his own. 
Even first contact was like they intentionally choose most hotheaded and not fitting officer to do diplomatic mission.
Also security on Babylon 5 sucks, far to many times ambassadors had no protection and were in danger few easy to avoid assassination and murder attempts (some even successful).
So yeah, technically it did it right, realistically depending what irl military you compare with
--- 57862322
>>57851961
Battletech tries to be realistic but it's in the context of some really retarded foundational rules, so it's a give-some-take-some relationship to realism.

* """long-range""" missiles are about half a kilometre, and completely unguided without extra special equipment
* Literally ballistic weapons can't be fired *ballistically* at targets over the horizon, only missiles
* Armour is just protective hit points rather than a pierces/doesn't-pierce relationship like it mostly has in reality
* Let's build armoured fighting vehicles with giant windowed cockpits, that's a great idea
* Walking tanks fighting at point-blank range, in fact even actually punching each other
* A computer allowing the giant robots to coordinate with each other takes up space & weight measured in fucking *tons* (this one at least is understandable since back in the 80s people thought powerful computers would always be big & heavy)

So yeah let's not pretend Battletech is the pinnacle of realism. It's decent at being internally consistent, though.
--- 57862561
>>57861861
>if you don't like current entertainment that puts diversity before story writing and character development, you're a fag

Sorry that I like good entertainment and don't consume current product.
--- 57862771
>>57851648
Yeah nah cunt, as an aussie I can tell you right now that polynesian women (who bobbie is supposed to be) like that exist. The show and books had heaps of gay woke shit, bobby wasn't one of them
--- 57863297
>>57862561
>puts diversity before story writing and character development
How exactly did it do that? Be specific. What character development and story writing took a back seat?
--- 57865404
>letting this tgread archive on a saterday night
As if you shut-ins have dates or something.
--- 57865710
>>57862322
>* """long-range""" missiles are about half a kilometre

Even in the TT rules that seriously reduce weapons ranges for the sake of playability, this is incorrect. Also, the LRM is a tactical system and only considered long-range by that measure (and to differentiate from SRMs.) It's not an artillery weapon.

>and completely unguided without extra special equipment

As is this. The only actually unguided missile weapons in the game are cheapo one-shot rocket pods and specific "deadfire" missiles that sacrifice the basic seeker to pack more boom.

>*Literally ballistic weapons can't be fired *ballistically* at targets over the horizon, only missiles

Yes, because the "ballistic weapons" category are direct-fire weapons that make no accomodations to indirect use. Actual artillery weapons are treated as their own category.

>*Armour is just protective hit points rather than a pierces/doesn't-pierce relationship like it mostly has in reality

Which is an artifact of the in-setting technological progression. Armor has become increasingle ablative in exchange for being stupendously resistance to outright penetration. Older "primitive" or crappy commercial armoring types can be penetrated without ablating everything if you shoot it with a big enoug weapon, but those just aren't used on frontline units anymore exactly for that reason.

>* Let's build armoured fighting vehicles with giant windowed cockpits, that's a great idea

Yet those "giant" windows are so small that trying to go for a cokcpit shot on a moving target is a waste of time.

>* Walking tanks fighting at point-blank range, in fact even actually punching each other

Which mostly happens in heavily broken or urban terrain, and as a consequence of armor being good enough to allow units to take hits and keep going as a matter of course.
--- 57865746
I'm not reading this whole fucking thread just to post 'Space: Above and Beyond' was the best military scifi show and be eternally and indisputably right.
--- 57865768
>>57862322
>* A computer allowing the giant robots to coordinate with each other takes up space & weight measured in fucking *tons* (this one at least is understandable since back in the 80s people thought powerful computers would always be big & heavy)

C3 networks do rather more than just "allow units to coordinate with each other". Like, holy shit, the actual level of data sharing and fire-control computation involved to make that work the way it does is pretty damn mind-boggling.

Also, remember that Mech construction rules are abstracted to a point. Like, weapons tonnage includes things like putting those guns into an articulated, armored mount and providing proper connections to power, cooling and autoloader systems. Targetting computers include actual upgrades to those remote mounts and all adjacent systems to work with the improved precision of the system etc.
--- 57865852
>>57853025

>You think your freeborn moves can possibly compare to how a trueborn of Clan Jade Falcon gets down? 
>Well bargained and done then surat.
--- 57865932
>>57852869
80s and 90s toys were GOAT
--- 57867214
>>57863297
This anon summed it up the best
>>57856123
--- 57867418
NTA, 
To be honest Battletech will obviously suffer from all the flaws related to mecha, AND being ported from arbitrary tabletop gameplay and funky sci-fi weapons that wouldn't exist by realistic physics.
Really, even Gundam is more coherent as pseudo-science and design go. Battledude mocking humanoid shape should remember Battletech still have anthropoid number of arms & legs (save a few exception).

pic 100% related

>>57865710
>Yet those "giant" windows are so small that trying to go for a cokcpit shot on a moving target is a waste of time.
Many battlemech do have GIANT windows right in the center of mass. Redesign or not.
At Battletech level they should have 360° VR with triple redundancy, even with a dedicated FoV for the real sensors

>>57865768
>C3 Network
I give them inventing L16 before it was a thing IRL, but the computation required to have walking machine is actually far more impressive than just "sharing targeting data" which was IRL only a problem because constant emission make you into a target.
--- 57867526
>>57856123
>didn’t read the books
Holden was a Pajeet because he was a Pajeet in the books and he was a talented Pajeet because he was literally a Pajeet PC in a tabletop campaign of Traveller you dumb culture warrior, and I say that as someone who doesn’t like the show and thinks the books are mid
--- 57867540
>>57851565 (OP)
Bump
--- 57867549
>>57861693
>has never met a Polynesia woman
Samoans are literally built different
--- 57867563
>>57854530
Yeah the writers are civvies basing it on a tabletop campaign. It’s why their captain can just do whatever he fucking wants without consequences and always saves the day and makes huge decisions for everyone else kek
--- 57867570
>>57851961
Both Battletech and WH40k games where the setting and associated fluff material is better than the game. Even the spin off and licensed vidya are mostly better than original games. Battletech has remained more or less same when it comes to gameplay between new editions, just added more stuff to it. WH40k on the other hand has gone thru plenty of simplification to make easier for kids, some of it good, some of it bad. Best GW games are easily the smaller scale games like Necromunda, Gorkamorka and Bloodbowl. Then again GW's main business has been selling miniatures and new books for new editions for sake of making more money. 

>>57862322
All of that is derived from game play limitations, size of a table and trying to balance the game. If we ignore realism aspect entirely, look at the internal consistency. Like 70% canonical mechs have some borderline retarded armament choices. 25% are kinda okay with only mild retardation. 5% of designs actually make sense within game.

One thing is certain, people who made source books about inner sphere factions have no clue about math or human biology. People in BT breed like fucking insects. They also had very little idea of astronomy.
--- 57867691
>>57867549
>heavist deadlift by a woman, 621 lbs
>heaviest deadlift by a man, 1,185 lbs

yeah....
--- 57868312
>>57858316
>>57861329
"Climate change" isn't real, which is why you cannot define what it is. Reddit is elsewhere.
--- 57868324
>>57862322
Literally everything you're complaining about is explained by the canon.
--- 57868663
>>57856243
>All of this also means that the missile can coast most of the way, only needing enough Delta V to do course correction and for the final approach, making them smaller and cheaper.
Really feels like it defeats the point of using a missile.
--- 57868667
>>57856700
>>57856725
Did anyone check out my links? Opinions?

Interstellar Marines and Hellion showed a lot of promise, but both were cancelled due to fuckery.

I have hopes that Kerbal Space Program or the older Orbiter community will give us the autismo space combat I crave.

Well, now that the Space Station 13 3D remake that was being made out of eight chan by that Russian autist is gone.

Outrim was a web comic with pretty hard physics, but it was based on someone's Traveller campaign. Too bad the author packed it in due to some family drama and never came back.

I heard the RPG Albedo, and the comic that it was based on, were pretty hard-SF settings. I mean, it's furry, but it's that charming sort of early 80's protofurry from before the Sonic OCs and Sparkledogs and the backlash.
--- 57870223
>>57856274
Where did you hear about Planet Dirt, anon? Outside of ATS of course. Apparently there is a other potentially better place to go now.
--- 57870232
>>57867418
>"sharing targeting data"

You're completely ignoring that there's degrees there. It's like someone saying modern fire control systems aren't impressive because technology doing the same existed a hudnred years ago already, all while completely ignoring the actual performance of the systems in question.

>>57867691
I'd like to see the guys who complain about how buff women are an impossible myth try and deadlift 621 pounds. Probably preceede it with the Jackass soundtrack.
--- 57870639
Patlabor 2 has maybe the best depiction of electronic warfare in any film, should I put together a QRD?
--- 57870886
>>57858411
What game?
--- 57872777
>>57851648
Eheh, at least Bobby was a TRAINED marine. Not like Avasaralla and the whole, smelly yaaasqueens behind her. 

The physics checked out for the most part. But on the topic of military - to come back to the question OP had - it was more a political show and therefore 
'insert latte-drinking millennial nasal tone\
military `stuff` just `kinda happened` and some people died and got shredded.

I rate that show 6/10.
REALLY good visuals,
SOLID grasps on physics,
industrial sized cliffhanger insertions (basically ever ep ended with something hanging in the air),
and some sorry ass woke shit that just made my eyes roll. 

I like B5 better
--- 57872820
>>57851648
>>57872777
Bosmang Camina was the only good female character, and truly a good female character for fucking once.
--- 57872826
>>57870232
again 621lbs of 1185lbs with similar years of training

Average male is stronger than the average female body builder, 

Sorry that you don't like reality.
--- 57872851
>>57852271
Awesome shot, solid grasp on physics
Just. Those four ships could pepper the roci`s ass just as likely.
--- 57872990
>>57861746
what?
--- 57873007
>>57852943
>>Most are WYMENS!!!!!!
Less than half of them were, and they were in power armor which more than makes up for their sex.
--- 57873062
>>57853490
Clan Jade Falcon reference.... lol , my sides, literally, my sides.... XD
--- 57873153
>>57856172
At least she had a better idea than the brickhead before her. But, yeah, that was also the EXACT thing that happened.
--- 57873174
>>57862045
--- 57873421
>>57851565 (OP)
Soon. Once they get all those closeted gay boomers out of the Pentagon.
--- 57873651
>>57873007
>Suit whose reaction time, speed and strength is dictated by the person inside makes up for women being slower and weaker.
At that point what's the point of having a person inside when you can make a robot for cheaper that will do everything better.
--- 57873768
>>57851726
>>57851742
>>57851751
You forgot the BGG, which scored most of the capitol ship kills.
--- 57873903
>>57852513
One cool aspect is that virtually all SLDF warships are actually armed transports, dedicating more tonnage towards cargo space than towards weapons and armor. Even the battleships.

And this actually makes sense in context, because of how BT's FTL works. And because the SLDF had more battleships and heavy cruisers than the rest of humanity had warships. Combined. So, they could afford to give most warships huge cargo bays, because space superiority was rarely in question until Amaris got control of the SDS.

Thankfully, the Clans never understood logistics like their ancestors did.
--- 57873966
>>57852734
Yes, I think everybody knows that.
--- 57873987
>>57852768
>WWII IN SPAAAAAAAACE
They even had an entire episode that was an expy of the Battle Off Samar.

I SHALL INSCRIBE YOUR NAMES IN STONE
--- 57874685
>>57870232
>ignoring the actual performance of the systems in question.
From my point of view you are the one who lack the technical understanding.
You treat it like it's all gradual.
But many tech work in a Yes/No fashion or follow a curve so steep it's also Yes/No.
Sensors and Data sharing are among those, 
You either know where the target is down to the meter, or you don't.
You can either transmit targeting data or you don't.
Even jamming is all or nothing nowadays, it's not WWII anymore, you either jammed enemy comm, or you didn't and they got around it.
--- 57874713
>>57870886
Children of a Death Earth
--- 57874873
>>57853709
1. star occlusion
2. don't have to because the crew's fucking pork roast lol do you think spaceships radiate heat for fun
--- 57874896
>>57873651
>At that point what's the point of having a person inside when you can make a robot for cheaper that will do everything better.

has it ever crossed your mind that an automated robot has significantly less narrative potential to become a character that readers (or the writer) can associate with, and therefore limits the ability of the author to drive the narrative through the character's perspectives, opinions - and prejudices - as well as their actions?
--- 57875417
>>57853658
Spinal mounts. The idea is that the ship is designed to handle Gs primarily on a particular axis... so you put the giant railgun on that axis (albeit usually facing the opposite direction to the engines). That lets you mount a more powerful weapon than a turret could normally handle, because the ship's structure is already reinforced to handle loads on that axis.
--- 57875533
>>57856293
This. Megamek has all the rules. ALLLLLL the rules. The actual tabletop rules, not that HBS gunk. Even most of the obscure optional ones (and you can turn them on or off). It has a single-player mercenary campaign mode that's actually pretty good, and you can play in any era you like across a thousand years.

Also, /btg/ and Sarna are helpful resources. /btg/ might even help you find some people to play Megamek online with.
--- 57875581
>>57856520
The local BT chapter is... infamous. They're a large part of the reason why the Blakists kept winning against all odds (scenarios were played out at cons and the results were used to write the overall story, and CGL drafted them to play as the Blakists. Oops). Several members are regulars on /btg/.
--- 57875661
>>57858006
Most Starlink orbits are designed to be self-cleaning within a matter of months/years if the satellite fails to respond to de-orbit commands. It's MEO/HEO/GEO where you have to worry about long-term Kessler risks.
--- 57875679
>>57858316
"Snowfalls in the UK are a thing of the past".
--- 57875695
>>57875679
what about it
--- 57875720
>>57870639
I'm interested, hit me up sempai.
--- 57875736
>>57875679
>>57858110
Fuck off you smelly dumb culture warrior scum. I just want to enjoy a nice thread on /k/ for a change you verminous nigger.
--- 57876067
Still waiting on the anon to elaborate to where he heard about Planet Dirt.
--- 57876377
>>57875695
It's been memory holed, but Pepperidge Farm and the Wayback Archive still remember.
https://web.archive.org/web/20091230061832/http://www.independent.co.uk/environment/snowfalls-are-now-just-a-thing-of-the-past-724017.html

>>57875736
Then stop bringing it up like >>57858006 did.
--- 57876394
>>57876377
IT'S BEEN MEMORY-HOLED, shrieks the stupid faggot who remembered it wrong
--- 57876592
>>57876394
It's been memory-holed in the sense that the Independent has nuked the original story off their own web page... hence, the need for Wayback Archive as an unbiased source.

Can we go back to BattleTech now?