----- --- 634348416 >character's backstory is explained through a few lines of text --- 634348724 >something bad happens >"Could this be the work of...no, nevermind. It couldn't be." --- 634348819 >win against boss >cutscene afterwards shows you immediately losing --- 634348842 >"Hahaha that guy is weakling, I could beat him with my barehands..." >"... He's right behind me, isn't he?" --- 634348918 >>634348416 (OP) It's fine in turn-based strategies like XCOM or Battle Brothers, where your characters are just a bunch of mooks. Less fine for actual character-driven RPGs. --- 634348970 >>634348416 (OP) As kino as the MGS series was, I hate how pretentious games like it just have simple messages to share that they manage to make into literal essays. --- 634349020 >game has a massive lore dump at the end --- 634349050 >>634348724 "He's been dead since...anyways" --- 634349145 Evil mayor is defeated People start occupying the town once again Turns out the mayor owned the entire town and undersold it to the new owner, if he was restored as mayor Evil mayor returns Kicks out all the people that returned --- 634349391 >>634349145 >Scumbag businessman who does everything in his power to be hated by as many people as possible so his assassination is practically a matter of rather than if >His heart still beating is the only thing holding the apocalypse back --- 634349551 >game's lore is blatantly made up as the author went along hate this shit, just have no lore instead --- 634349731 >>634348918 >It's fine in turn-based strategies like XCOM or Battle Brothers, where your characters are just a bunch of mooks mooks don't need backstory --- 634349968 >>634349145 is that VInce Mcmahon? --- 634350070 >Devs try to be clever and mask loading screens by making them "walk really slowly while listening to exposition" or "walk through a wall crack at a snail's pace" segments Fucking hell it's fine when you do it like Dead Space 2 where the game changes it up from time to time, but if you're aren't going to bother being creative then just make them regular loading screens, at least it will be faster on better hardware --- 634350368 >>634350070 >at least it will be faster on better hardware the UE5 demo had a loading screen exactly like you mentioned. a fucking TECH DEMO had a loading screen, despite modern consoles' extremely fast and efficient data and decompression rates, not to mention SSDs being mainstream for 10+ years now the more things change, the more they stay the same --- 634350491 >game is self-aware of stupid shit in the plot/setting and constantly makes fun of it Poking fun is fine in moderation but I can't get over how many games refuse to play anything straight. Indie games are really, really bad about doing this. --- 634350496 >>634349968 Yes. 2023 (as of last Monday) Vince McMahon. --- 634350589 >>634349145 Why does Vince look Filipino now? --- 634350594 >>634348416 (OP) >boss fight >it's easier than the trash mobs on the way there --- 634350696 >>634349551 You can kinda get away with this with books or tv shows especially if it winds up making sense but it's unforgiveable with a video game imo. --- 634350824 >>634350589 He looks like one of those old pink rubber Kinnikuman toys. --- 634350990 >>634348416 (OP) Protagonist is a complete weakling and cant defend himself against even the weakest foes --- 634351551 >>634350990 JAV actor: Oh shit, they are beating my ass for real!!! Director:..keep filming. --- 634351568 >villain kills his own henchmen to show that he's really mean and bad --- 634351738 >>634350990 How do guys get off on this instead of the other way around? If someone hits me I get mad, not a boner. Choking girls and punching them in the stomach is objectively way more fun, especially if it makes her orgasm. --- 634352726 >>634348724 this all thru atomic heart and it drove me nuts --- 634354634 >>634348416 (OP) >All the storytelling is done through audio logs --- 634354894 >>634354634 not just audiologs, but giant clumsy tape recorders or gramophones --- 634355030 >find survivor's note/diary >last written sentence is OH GOD HELP IT'S COMING-AAAAAAAAAAA! --- 634355614 >>634354634 MGS5 was pretty good about this, if not for the fact that 90% of the game is busy work and traversal is boring as hell --- 634355885 >>634355614 i hated that about 5. id would have been better for this sort of exposition to have been done thru the codex like previous games, but simply have the codex done in real time so you don't have to fire them up after not viewing them for 60 min and have a million logs to play constantly. the exchanges would have to be shorter so they aren't inevitably cut off by some kind of mission-relevant scene or dialog, but it would have been better for communicating the vast amount of expo that most players can't be arsed to parse after the fact. --- 634355935 >>634349551 >game series goes from wacky to super serious melodrama >>634350070 it's one of those things that was innovative at a time but is fucking awful when you play it later on audio logs are in a similar boat --- 634356129 >>634348416 (OP) >important and highly questionable plot events take place offscreen and are told through massive plot dumps near the end of the game --- 634356149 >>634355614 that's more of an indictment that for mgs5 than praise same with any game where listening to a podcast or whatever is constantly brought up in its defense; it's just saying the game is so boring you need extra stimulation to power through --- 634356248 >>634348416 (OP) >character's backstory is explained through a few lines of text --- 634356483 >>634356149 >it's just saying the game is so boring you need extra stimulation to power through exactly my point about MGS5. The world is empty and there is fuck-all to do outside of story missions or side ops. At least the tapes are OK to listen to when driving around, and some are pretty entertaining --- 634356649 >>634348416 (OP) >Tutorials are just text infodumps --- 634356696 >>634348416 (OP) >entire setting is explained through a few lines of text --- 634356842 >>634356696 I will forever be jealous of Dark Souls lore grifters that made literally hundreds of videos off of Bandai Namco's shoddily translated game --- 634356962 >>634356649 >tutorials are literal .mp4s that you need to view in the pause screen to understand a mechanic why not let the player actually do something on their own? are developers afraid of letting us fail? --- 634357223 >Kill hundred of generic goons during gameplay. >3 of the same goons in a cutscene is now apparently too many to fight. --- 634358004 >Antagonist is defeated at the end of the second act >Final Boss is some big monster or deity that was only alluded to once or twice before the third act --- 634358360 >>634356962 >Tutorial opens a web browser to the wiki --- 634358387 >>634351738 You sound like a low test retarded incel. Kill yourself genuinely. --- 634358636 >>634348416 (OP) >audio logs --- 634358996 >>634356696 a general pet peeve I have with jap games related to this is the whole >.... >[NAME]... thing it's so fucking common --- 634359208 >>634349731 It can be a neat touch when they do, like in Tecmo's Deception series --- 634359343 >ally character seemingly betrays the protagonist to "protect" them, then refuses to explain his actions for absolutely no reason at all Bonus points if the game's central conflict is predicated on this false betrayal. --- 634359960 >>634358360 name one game that does this --- 634360046 >devs want you to join their discord --- 634360116 I hate this in vidya, films, fiction, everything >I bet you're wondering how I got into this situation >well let me take you back to the day it all started... --- 634360253 >win boss fight >enemy falls off cliff to his death >100% chance that he’ll come back later, talking shit as if you didn’t wipe the floor with his ass already --- 634360282 >>634359343 >villain has a change of heart at the end of the game, so now you have to work for him >no chance to refuse as much as I liked FC2, the ending was absolute ass. FC1 had a much better conclusion --- 634360323 >>634360116 >scene pauses >You're probably wondering how I got in this situation... well... *record scratch* I'm not gonna tell you. >But I will tell you... how I got out >scene resumes Died of cringe right there. Borderlands is for autists. --- 634360372 >>634350491 Taking things seriously is cringe. You have to be aggressively indifferent to everything and never care, or you’re a loser. --- 634361263 >>634360282 I still don't understand why your original mission about killing him is just discarded for no reason. Your character just refuses to acknowledge he is there to kill him and is even willing to sacrifice himself at the end for him. That doesn't sound like something a mercenary would do. --- 634361298 >>634360323 >Borderlands is for autists. Absolutely correct take. I tried playing BL2 on 3 or 4 separate occasions but had to drop the game a few hours in every single time. No other game had me actually refund it due to its awful writing --- 634361464 >>634361263 >That doesn't sound like something a mercenary would do. exactly. You go around doing odd jobs for different factions, then when it's your time to shine the Jackal wants to do some gay-ass sacrifice and slaughter all the faction leaders you worked with. For me it was that bulgarian dude and the british guy - both interesting characters that didn't deserve getting clapped for some shitskin refugees --- 634363163 >villain joins the party >stats and abilities now significantly weaker --- 634363240 >>634363163 >villain joins the party >their stats are completely the same >total powerhouse >they betray you and leave you ten minutes after recruiting --- 634363241 >>634348416 (OP) >>character's backstory is explained through a few lines of text and sometimes it's locked behind paid DLC, like with Ardyn in FFXV --- 634363320 >>634363240 >keeps the equipment you put on him --- 634363406 >game has cutscenes I want to play a game not watch a movie