k4d3 commited on
Commit
e75e8e0
1 Parent(s): 9013e2c

Signed-off-by: Balazs Horvath <[email protected]>

Files changed (1) hide show
  1. README.md +1 -2
README.md CHANGED
@@ -294,7 +294,6 @@ simple background, abstract background, spiral background, geometric background,
294
 
295
  After `simple background` you can also define a color for the background like `white background`
296
 
297
-
298
  For the character portrayal you can set many different types:
299
 
300
  ```sd
@@ -447,7 +446,7 @@ Quality digital painting style. Some people don't like it.
447
 
448
  I recommend first an `Euler a` with `40` steps, CFG set to `11` at 1024x1024 resolution and then a hi-res pass at 1536x1536 with `DPM++ 2M Karras` at 60 steps with denoise set at 0.69 for the highest darkgem. Please only use `darkgem` if you want gems to appear in the scene or maybe your character will end up `holding a dark red gem`.
449
 
450
- [![An AI generated image.]()]()
451
 
452
  ---
453
 
 
294
 
295
  After `simple background` you can also define a color for the background like `white background`
296
 
 
297
  For the character portrayal you can set many different types:
298
 
299
  ```sd
 
446
 
447
  I recommend first an `Euler a` with `40` steps, CFG set to `11` at 1024x1024 resolution and then a hi-res pass at 1536x1536 with `DPM++ 2M Karras` at 60 steps with denoise set at 0.69 for the highest darkgem. Please only use `darkgem` if you want gems to appear in the scene or maybe your character will end up `holding a dark red gem`.
448
 
449
+ [![An AI generated image.](https://huggingface.co/k4d3/yiff_toolkit/resolve/main/static/darkgem/00000859-04070924e-512.png)](https://huggingface.co/k4d3/yiff_toolkit/resolve/main/static/darkgem/00000859-04070924e.png)
450
 
451
  ---
452