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Runtime error
Runtime error
fix: optimize for mobile
Browse files- src/app/layout.tsx +1 -0
- src/components/WebsocketDemo.tsx +6 -7
- src/components/ui/input.tsx +1 -1
src/app/layout.tsx
CHANGED
@@ -18,6 +18,7 @@ export default function RootLayout({
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}) {
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return (
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<html lang="en">
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<body className={inter.className}>{children}</body>
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</html>
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)
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}) {
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return (
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<html lang="en">
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+
{/* <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"></meta> */}
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<body className={inter.className}>{children}</body>
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</html>
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)
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src/components/WebsocketDemo.tsx
CHANGED
@@ -25,7 +25,7 @@ export function WebsocketDemo() {
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const canvasRef = useRef<HTMLCanvasElement>(null); // Reference to the canvas element
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const sendInput = useCallback(() => {
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-
if (status == "reconnecting")
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return
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if (ws?.readyState == ws?.CLOSED) {
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@@ -60,6 +60,7 @@ export function WebsocketDemo() {
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}, [debouncedPrompt])
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const connectWS = useCallback((data: NonNullable<Awaited<ReturnType<typeof getWebsocketUrl>>>) => {
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const websocket = new WebSocket(data.ws_connection_url);
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websocket.binaryType = "arraybuffer";
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websocket.onopen = () => {
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@@ -155,20 +156,18 @@ export function WebsocketDemo() {
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}, [connectWS, reconnectCounter])
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return (
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-
<div className='flex flex-col gap-2'>
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<div className='flex gap-2'>
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<Badge variant={'outline'} className='w-fit'>Status: {status}</Badge>
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-
<Badge variant={'outline'} className='w-fit'>
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{currentLog}
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{status == "connected" && !currentLog && "stating comfy ui"}
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{status == "ready" && !currentLog && " running"}
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</Badge>
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</div>
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<canvas ref={canvasRef} className='rounded-lg' width="1024" height="1024"></canvas>
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-
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<Input
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id="picture"
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type="text"
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value={prompt}
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onChange={(e) => setPrompt(e.target.value)}
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const canvasRef = useRef<HTMLCanvasElement>(null); // Reference to the canvas element
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const sendInput = useCallback(() => {
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+
if (status == "reconnecting" || status == "connecting")
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return
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if (ws?.readyState == ws?.CLOSED) {
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}, [debouncedPrompt])
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const connectWS = useCallback((data: NonNullable<Awaited<ReturnType<typeof getWebsocketUrl>>>) => {
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+
setStatus("connecting");
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const websocket = new WebSocket(data.ws_connection_url);
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websocket.binaryType = "arraybuffer";
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websocket.onopen = () => {
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}, [connectWS, reconnectCounter])
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return (
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+
<div className='flex md:flex-col gap-2 px-2 flex-col-reverse'>
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<div className='flex gap-2'>
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<Badge variant={'outline'} className='w-fit'>Status: {status}</Badge>
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+
{(currentLog || status == "connected" || status == "ready") && <Badge variant={'outline'} className='w-fit'>
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{currentLog}
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{status == "connected" && !currentLog && "stating comfy ui"}
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{status == "ready" && !currentLog && " running"}
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+
</Badge>}
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</div>
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+
<canvas ref={canvasRef} className='rounded-lg ring-1 ring-black/10' width="1024" height="1024"></canvas>
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<Input
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type="text"
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value={prompt}
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onChange={(e) => setPrompt(e.target.value)}
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src/components/ui/input.tsx
CHANGED
@@ -11,7 +11,7 @@ const Input = React.forwardRef<HTMLInputElement, InputProps>(
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<input
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type={type}
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className={cn(
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"flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-
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className
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)}
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ref={ref}
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<input
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type={type}
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className={cn(
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"flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-md ring-offset-background file:border-0 file:bg-transparent file:text-sm file:font-medium placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50",
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className
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)}
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ref={ref}
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