class GameConfig: | |
# Game state constants | |
STARTING_TIME = "18:00" | |
STARTING_LOCATION = "Home" | |
# Story constraints | |
MIN_PANELS = 1 | |
MAX_PANELS = 4 | |
MIN_SEGMENTS_BEFORE_END = 6 | |
MAX_SEGMENTS_BEFORE_END = 10 | |
WINNING_STORY_CHANCE = 0.2 | |
# Story progression | |
STORY_BEAT_INTRO = 0 |