import os import librosa import numpy as np import gradio as gr import soundfile as sf from pedalboard import ( Pedalboard, Reverb, Compressor, HighpassFilter, LowShelfFilter, HighShelfFilter, NoiseGate, Chorus ) from pedalboard.io import AudioFile from pydub import AudioSegment BASE_DIR = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) def display_progress(percent, message, progress=gr.Progress()): progress(percent, desc=message) def combine_audio(vocal_path, instrumental_path, output_path, vocal_gain, instrumental_gain, output_format): vocal_format = vocal_path.split('.')[-1] instrumental_format = instrumental_path.split('.')[-1] vocal = AudioSegment.from_file(vocal_path, format=vocal_format) instrumental = AudioSegment.from_file(instrumental_path, format=instrumental_format) vocal += vocal_gain instrumental += instrumental_gain combined = vocal.overlay(instrumental) combined.export(output_path, format=output_format) def convert_to_stereo(input_path, output_path): y, sr = librosa.load(input_path, sr=None, mono=False) if y.ndim == 1: y = np.vstack([y, y]) elif y.ndim > 2: y = y[:2, :] sf.write(output_path, y.T, sr, format='WAV') def add_audio_effects(vocal_audio_path, instrumental_audio_path, reverb_rm_size, reverb_wet, reverb_dry, reverb_damping, reverb_width, low_shelf_gain, high_shelf_gain, compressor_ratio, compressor_threshold, noise_gate_threshold, noise_gate_ratio, noise_gate_attack, noise_gate_release, chorus_rate_hz, chorus_depth, chorus_centre_delay_ms, chorus_feedback, chorus_mix, output_format, vocal_gain, instrumental_gain, progress=gr.Progress()): if not vocal_audio_path or not instrumental_audio_path: raise ValueError("Both audio file paths must be filled in.") stereo_vocal_path = 'Vocal_Stereo.wav' convert_to_stereo(vocal_audio_path, stereo_vocal_path) display_progress(0.2, "Apply audio effects to vocals...", progress) board = Pedalboard( [ HighpassFilter(), Compressor(ratio=compressor_ratio, threshold_db=compressor_threshold), NoiseGate(threshold_db=noise_gate_threshold, ratio=noise_gate_ratio, attack_ms=noise_gate_attack, release_ms=noise_gate_release), Reverb(room_size=reverb_rm_size, dry_level=reverb_dry, wet_level=reverb_wet, damping=reverb_damping, width=reverb_width), LowShelfFilter(gain_db=low_shelf_gain), HighShelfFilter(gain_db=high_shelf_gain), Chorus(rate_hz=chorus_rate_hz, depth=chorus_depth, centre_delay_ms=chorus_centre_delay_ms, feedback=chorus_feedback, mix=chorus_mix), ] ) vocal_output_path = os.path.join(BASE_DIR, 'Vocal_Effects.wav') with AudioFile(stereo_vocal_path) as f: with AudioFile(vocal_output_path, 'w', f.samplerate, 2) as o: while f.tell() < f.frames: chunk = f.read(int(f.samplerate)) effected = board(chunk, f.samplerate, reset=False) o.write(effected) display_progress(0.5, "Combining vocals and instrumental parts...", progress) output_dir = os.path.join(BASE_DIR, 'processed_output') os.makedirs(output_dir, exist_ok=True) combined_output_path = os.path.join(output_dir, f'AiCover_combined.{output_format}') if os.path.exists(combined_output_path): os.remove(combined_output_path) combine_audio(vocal_output_path, instrumental_audio_path, combined_output_path, vocal_gain, instrumental_gain, output_format) display_progress(1.0, "Done!", progress) return combined_output_path