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Update app.py
Browse files
app.py
CHANGED
@@ -43,9 +43,8 @@ def flip_coin():
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is_heads = random.random() < coin['winrate']
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if is_heads:
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game_state['balance'] += coin['value']
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# Apply coin bonus
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apply_bonus(coin['bonus'])
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game_state['flips_left'] -= 1
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return jsonify({
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@@ -61,7 +60,7 @@ def buy_coin():
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if index < len(coins) and game_state['balance'] >= coins[index]['price'] and index != game_state['current_coin']:
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game_state['balance'] -= coins[index]['price']
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game_state['current_coin'] = index
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return jsonify({'success': True, 'balance': game_state['balance']})
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return jsonify({'success': False})
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@app.route('/generate_coin', methods=['POST'])
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@@ -72,10 +71,10 @@ def generate_coin():
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prompt = """Generate a new coin for a game in JSON format with the following properties:
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name (a creative name for the coin),
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color (as a hex code),
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price (
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value (
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winrate (between 0.5 and 0.8),
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bonus (a
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Example:
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{
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@@ -84,16 +83,16 @@ def generate_coin():
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"price": 15,
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"value": 0.2,
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"winrate": 0.65,
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"bonus":
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}
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"""
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inputs = tokenizer(prompt, return_tensors="pt")
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with torch.no_grad():
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outputs = model.generate(**inputs, max_length=300)
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response = tokenizer.decode(outputs[0], skip_special_tokens=True)
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try:
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new_coin = json.loads(response)
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if validate_coin(new_coin):
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coins.append(new_coin)
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@@ -103,8 +102,9 @@ def generate_coin():
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return jsonify({'success': True, 'coin': new_coin, 'balance': game_state['balance']})
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else:
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return jsonify({'success': False, 'error': 'Invalid coin format'})
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except
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@app.route('/game_over', methods=['POST'])
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def game_over():
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@@ -129,18 +129,10 @@ def validate_coin(coin):
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return all(key in coin for key in required_keys) and \
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isinstance(coin['name'], str) and \
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isinstance(coin['color'], str) and coin['color'].startswith('#') and \
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isinstance(coin['price'], (int, float)) and coin['price']
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isinstance(coin['value'], (int, float)) and coin['value']
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isinstance(coin['winrate'], (int, float)) and 0.5 <= coin['winrate'] <= 0.8 and \
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isinstance(coin['bonus'],
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def apply_bonus(bonus):
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if bonus.startswith('+'):
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value, attribute = bonus.split()[0][1:], bonus.split()[1]
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if attribute == 'flips_left':
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game_state['flips_left'] += int(value)
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elif attribute == 'balance':
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game_state['balance'] += float(value)
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if __name__ == '__main__':
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app.run(host='0.0.0.0', port=7860)
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is_heads = random.random() < coin['winrate']
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if is_heads:
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game_state['balance'] += coin['value']
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# Apply coin bonus
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game_state['balance'] += coin['bonus']
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game_state['flips_left'] -= 1
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return jsonify({
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if index < len(coins) and game_state['balance'] >= coins[index]['price'] and index != game_state['current_coin']:
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game_state['balance'] -= coins[index]['price']
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game_state['current_coin'] = index
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return jsonify({'success': True, 'balance': game_state['balance'], 'current_coin': index})
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return jsonify({'success': False})
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@app.route('/generate_coin', methods=['POST'])
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prompt = """Generate a new coin for a game in JSON format with the following properties:
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name (a creative name for the coin),
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color (as a hex code),
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price (between 10 and 100),
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value (between 0.1 and 1.0),
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winrate (between 0.5 and 0.8),
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bonus (a flat $ value between 0.01 and 0.1)
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Example:
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{
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"price": 15,
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"value": 0.2,
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"winrate": 0.65,
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"bonus": 0.05
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}
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"""
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try:
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inputs = tokenizer(prompt, return_tensors="pt")
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with torch.no_grad():
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outputs = model.generate(**inputs, max_length=300)
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response = tokenizer.decode(outputs[0], skip_special_tokens=True)
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new_coin = json.loads(response)
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if validate_coin(new_coin):
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coins.append(new_coin)
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return jsonify({'success': True, 'coin': new_coin, 'balance': game_state['balance']})
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else:
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return jsonify({'success': False, 'error': 'Invalid coin format'})
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except Exception as e:
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# Refund the player if coin generation fails
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return jsonify({'success': False, 'error': str(e), 'balance': game_state['balance']})
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@app.route('/game_over', methods=['POST'])
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def game_over():
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return all(key in coin for key in required_keys) and \
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isinstance(coin['name'], str) and \
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isinstance(coin['color'], str) and coin['color'].startswith('#') and \
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isinstance(coin['price'], (int, float)) and 10 <= coin['price'] <= 100 and \
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isinstance(coin['value'], (int, float)) and 0.1 <= coin['value'] <= 1.0 and \
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isinstance(coin['winrate'], (int, float)) and 0.5 <= coin['winrate'] <= 0.8 and \
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isinstance(coin['bonus'], (int, float)) and 0.01 <= coin['bonus'] <= 0.1
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if __name__ == '__main__':
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app.run(host='0.0.0.0', port=7860)
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