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Runtime error
File size: 1,538 Bytes
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<script lang="ts">
import { onMount } from 'svelte';
import { isLoading, loadingState, createPresenceStore, createStorageStore } from '$lib/store';
import { PUBLIC_WS_TXT2IMG, PUBLIC_DEV_MODE } from '$env/static/public';
import type { Client, Room } from '@liveblocks/client';
import { createClient, LiveList } from '@liveblocks/client';
import App from '$lib/App.svelte';
import type { Presence, Storage } from '$lib/types';
console.log('PUBLIC_DEV_MODE', PUBLIC_DEV_MODE);
const apiUrl =
PUBLIC_DEV_MODE === 'DEV'
? 'http://localhost:7860'
: '/embed/huggingface-projects/color-palette-generator-sd';
console.log(apiUrl);
let client: Client;
let room: Room;
let roomId = 'multiplayer-SD';
onMount(() => {
client = createClient({
publicApiKey: 'pk_test_JlUZGH3kQmhmZQiqU2l8eIi5'
});
room = client.enter<Presence, Storage /* UserMeta, RoomEvent */>(roomId, {
initialPresence: {
cursor: null
},
initialStorage: { imagesList: new LiveList() }
});
const unsubscribe = room.subscribe('error', (error) => {
console.error('error', error);
});
const unsubscribePresence = createPresenceStore(room);
createStorageStore(room);
return () => {
if (client && room) {
client.leave(roomId);
unsubscribePresence();
}
};
});
</script>
<div class="max-w-screen-md mx-auto p-5 relative pointer-events-none touch-none z-10">
<h1 class="text-lg md:text-3xl font-bold leading-normal">
Stable Diffussion Outpainting Multiplayer
</h1>
</div>
{#if room}
<App {room} />
{/if}
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