Spaces:
Runtime error
Runtime error
File size: 7,638 Bytes
560b99e 66ed450 be26971 d11af81 72be512 66ed450 a6e7e8f 304976c a392773 35d6c3b 5636b7a d6e3c15 423b87b a6e7e8f 423b87b c687c71 ad4628d 423b87b 560b99e 423b87b 13a8b2e 423b87b be26971 423b87b 57fd5c8 ad4628d 57fd5c8 5636b7a 423b87b be26971 40e1c88 423b87b 809d458 423b87b b4efffa 423b87b 5636b7a b4efffa 5636b7a e847619 b4efffa 7d4e291 5636b7a 7d4e291 b4efffa be26971 b4efffa a6e7e8f b4efffa 5636b7a b4efffa a6e7e8f b4efffa d11af81 a6e7e8f b4efffa 7c37442 5636b7a 7c37442 a6e7e8f 5636b7a 331e32b 5e4af9b a6e7e8f 809d458 331e32b 57fd5c8 331e32b a392773 a6e7e8f b4efffa 5636b7a b4efffa a6e7e8f 331e32b a6e7e8f 57fd5c8 a6e7e8f b4efffa 5636b7a b4efffa a6e7e8f 6a839c1 a6e7e8f 5e4af9b c3e8635 5bdc2c3 c3e8635 40e1c88 5e4af9b 40e1c88 423b87b b4efffa 923f391 b4efffa 423b87b a392773 a6e7e8f d11af81 35d6c3b c3e8635 35d6c3b a6e7e8f c687c71 560b99e 1d701d3 e5b9b7e a6e7e8f 1d701d3 c687c71 ddb89ac c687c71 ddb89ac c687c71 b4efffa 95c652b a6e7e8f e5b9b7e d6e3c15 1d701d3 66ed450 5636b7a 7d4e291 66ed450 423b87b 1d701d3 a439de3 32561d8 a439de3 7d4e291 423b87b 304976c 32561d8 7c37442 66ed450 304976c 423b87b 32561d8 66ed450 72be512 a6e7e8f c687c71 66ed450 560b99e |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 |
<script lang="ts">
import Cursor from '$lib/Cursor.svelte';
import Frame from '$lib/Frame.svelte';
import PaintFrame from '$lib/PaintFrame.svelte';
import PaintCanvas from '$lib/PaintCanvas.svelte';
import ShareWithCommunity from '$lib/Buttons/ShareWithCommunity.svelte';
import Menu from '$lib/Menu.svelte';
import PromptModal from '$lib/PromptModal.svelte';
import { COLORS, EMOJIS } from '$lib/constants';
import { PUBLIC_WS_INPAINTING } from '$env/static/public';
import type { PromptImgKey, Presence } from '$lib/types';
import { Status } from '$lib/types';
import { loadingState, currZoomTransform, maskEl } from '$lib/store';
import { useMyPresence, useObject, useOthers } from '$lib/liveblocks';
import { base64ToBlob, uploadImage } from '$lib/utils';
import { nanoid } from 'nanoid';
import LiveBlocks from '$lib/Icons/LiveBlocks.svelte';
import { CANVAS_SIZE, FRAME_SIZE} from '$lib/constants';
/**
* The main Liveblocks code for the example.
* Check in src/routes/index.svelte to see the setup code.
*/
const myPresence = useMyPresence();
const others = useOthers();
// Set a default value for presence
const initialPresence: Presence = {
cursor: null,
frame: {
x: CANVAS_SIZE.width / 2 - FRAME_SIZE / 2,
y: CANVAS_SIZE.height / 2 - FRAME_SIZE / 2
},
status: Status.dragging,
currentPrompt: ''
};
myPresence.update(initialPresence);
function getKey(position: { x: number; y: number }): PromptImgKey {
return `${position.x}_${position.y}`;
}
const promptImgStorage = useObject('promptImgStorage');
let showModal = false;
$: isLoading = $myPresence?.status === Status.loading || false;
function onPrompt() {
if (!isLoading && !showModal) {
showModal = true;
myPresence.update({
status: Status.prompting
});
}
}
function onClose() {
showModal = false;
}
function onPaint() {
generateImage();
showModal = false;
}
async function generateImage() {
if (isLoading) return;
$loadingState = 'Pending';
const prompt = $myPresence.currentPrompt;
const position = $myPresence.frame;
console.log('Generating...', prompt, position);
myPresence.update({
status: Status.loading
});
const sessionHash = crypto.randomUUID();
const base64Crop = $maskEl.toDataURL('image/png');
const hashpayload = {
fn_index: 0,
session_hash: sessionHash
};
const datapayload = {
data: [base64Crop, prompt, 0.75, 7.5, 35, 'patchmatch']
};
const websocket = new WebSocket(PUBLIC_WS_INPAINTING);
// websocket.onopen = async function (event) {
// websocket.send(JSON.stringify({ hash: sessionHash }));
// };
websocket.onclose = (evt) => {
if (!evt.wasClean) {
$loadingState = 'Error';
myPresence.update({
status: Status.ready
});
}
};
websocket.onmessage = async function (event) {
try {
const data = JSON.parse(event.data);
$loadingState = '';
switch (data.msg) {
case 'send_hash':
websocket.send(JSON.stringify(hashpayload));
break;
case 'send_data':
$loadingState = 'Sending Data';
websocket.send(JSON.stringify({ ...hashpayload, ...datapayload }));
break;
case 'queue_full':
$loadingState = 'Queue full';
websocket.close();
myPresence.update({
status: Status.ready
});
return;
case 'estimation':
const { rank, queue_size } = data;
$loadingState = `On queue ${rank}/${queue_size}`;
break;
case 'process_generating':
$loadingState = data.success ? 'Generating' : 'Error';
break;
case 'process_completed':
try {
const imgBase64 = data.output.data[0] as string;
const isNSWF = data.output.data[1] as boolean;
if (isNSWF) {
throw new Error('NFSW');
}
const key = getKey(position);
const imgBlob = await base64ToBlob(imgBase64);
const imgURL = await uploadImage(imgBlob, prompt, key);
const promptImg = {
prompt,
imgURL: imgURL.filename,
position,
date: new Date().getTime(),
id: nanoid()
};
$promptImgStorage.set(key, promptImg);
console.log(imgURL);
$loadingState = data.success ? 'Complete' : 'Error';
setTimeout(() => {
$loadingState = '';
}, 2000);
myPresence.update({
status: Status.ready,
currentPrompt: ''
});
} catch (err) {
const tError = err as Error;
$loadingState = tError?.message;
myPresence.update({
status: Status.ready
});
}
websocket.close();
return;
case 'process_starts':
$loadingState = 'Processing';
break;
}
} catch (e) {
console.error(e);
$loadingState = 'Error';
}
};
}
let showAbout = false;
</script>
<!-- Show the current user's cursor location -->
<div class="text touch-none pointer-events-none">
{$loadingState}
</div>
<!-- svelte-ignore a11y-click-events-have-key-events -->
<div
class="fixed w-screen top-0 left-0 bottom-0 right-0 max-h-screen z-50 items-center justify-center bg-black text-white bg-opacity-80 px-3 overflow-y-scroll
{showAbout ? 'flex' : 'hidden'}"
on:click={() => (showAbout = false)}
>
<div class="max-w-md">
<h2 class="font-bold text-xl font-mono">Stable Difussion Multiplayer</h2>
<p>
Hugging Face face GPU Spaces https://huggingface.co/docs/hub/spaces-gpus Diffusers
https://huggingface.co/docs/diffusers/index
</p>
<p>
Thanks to <a
href="https://twitter.com/lkwq007"
target="_blank"
rel="noopener noreferrer"
class="text-blue-400 underline hover:no-underline"
>
Lnyan</a
>
for the original outpaiting technique implemented on
<a
href="https://github.com/lkwq007/stablediffusion-infinity"
target="_blank"
rel="noopener noreferrer"
class="text-blue-400 underline hover:no-underline"
>Stable Diffusion Infinity
</a>.
</p>
<h2 class="font-bold text-lg font-mono" />
<p>
Runwayml Inpaiting Stable Diffusion
<a
href="https://github.com/runwayml/stable-diffusion"
target="_blank"
rel="noopener noreferrer"
>
https://github.com/runwayml/stable-diffusion</a
>
</p>
<p class="text-base">
Multiplayer API by
<LiveBlocks />
</p>
</div>
</div>
{#if showModal}
<PromptModal on:paint={onPaint} on:close={onClose} initPrompt={$myPresence?.currentPrompt} />
{/if}
<div class="fixed top-0 left-0 z-0 w-screen h-screen">
<PaintCanvas />
<main class="z-10 relative">
<PaintFrame on:prompt={onPrompt} transform={$currZoomTransform} />
<!-- When others connected, iterate through others and show their cursors -->
{#if $others}
{#each [...$others] as { connectionId, presence } (connectionId)}
{#if (presence?.status === Status.loading || presence?.status === Status.prompting || presence?.status === Status.masking) && presence?.frame}
<Frame
isLoading={presence?.status === Status.loading}
position={presence?.frame}
prompt={presence?.currentPrompt}
transform={$currZoomTransform}
/>
{/if}
{#if presence?.cursor}
<Cursor
emoji={EMOJIS[1 + (connectionId % (EMOJIS.length - 1))]}
color={COLORS[1 + (connectionId % (COLORS.length - 1))]}
position={presence?.cursor}
transform={$currZoomTransform}
/>
{/if}
{/each}
{/if}
</main>
</div>
<div class="fixed top-0 right-0 z-10 p-2">
<ShareWithCommunity />
</div>
<div class="fixed bottom-0 left-0 right-0 z-10 my-2">
<Menu on:prompt={onPrompt} {isLoading} on:toggleAbout={() => (showAbout = !showAbout)} />
</div>
<style lang="postcss" scoped>
</style>
|