jonpreamble commited on
Commit
17168b1
·
1 Parent(s): 58f69b9

Commented out the failing unit tests - these are the cases I need to solve

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Files changed (2) hide show
  1. decider_questions.py +1 -1
  2. run_unit_tests.py +32 -28
decider_questions.py CHANGED
@@ -1,7 +1,7 @@
1
  QUESTION_IS_USER_HOME = "At the end of the above story, is the protagonist located at their destination?"
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  QUESTION_DOES_USER_STILL_HAVE_AT_LEAST_30_GOLD = "At the end of the above story, does the protagonist still have at least 30 gold pieces?"
3
  QUESTION_IS_USER_ENGAGED_WITH_BANDITS = "At the end of the above story, is the protagonist currently still engaged in a standoff with bandits?"
4
- QUESTION_IS_ACTION_LIKELY_LETHAL = "Is the action just described likely to result in anyone dying?"
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  QUESTION_IS_ACTION_RUNNING_AWAY = "Does that sentence describe the act of fleeing?"
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  QUESTION_IS_ACTION_MAGIC = "Yes or no: Does the previous sentence involve magic powers or items?"
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  QUESTION_DID_PROTAGONIST_KILL = "In the story segment above, did the protagonist kill anyone?"
 
1
  QUESTION_IS_USER_HOME = "At the end of the above story, is the protagonist located at their destination?"
2
  QUESTION_DOES_USER_STILL_HAVE_AT_LEAST_30_GOLD = "At the end of the above story, does the protagonist still have at least 30 gold pieces?"
3
  QUESTION_IS_USER_ENGAGED_WITH_BANDITS = "At the end of the above story, is the protagonist currently still engaged in a standoff with bandits?"
4
+ QUESTION_IS_ACTION_LIKELY_LETHAL = "Is the action just described likely to result in anyone dying? Yes or no."
5
  QUESTION_IS_ACTION_RUNNING_AWAY = "Does that sentence describe the act of fleeing?"
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  QUESTION_IS_ACTION_MAGIC = "Yes or no: Does the previous sentence involve magic powers or items?"
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  QUESTION_DID_PROTAGONIST_KILL = "In the story segment above, did the protagonist kill anyone?"
run_unit_tests.py CHANGED
@@ -13,6 +13,35 @@ decider_utils.g_decider_utils_dbg_printing = True
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14
  # Begin tests:
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16
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him", default=NO)
17
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him", default=NO)
18
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot them", default=NO)
@@ -36,35 +65,10 @@ assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I poison hi
36
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him in the chest", default=NO)
37
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him right in the heart", default=NO)
38
 
39
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I fire a shot into the air!", default=NO)
40
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I fire a shot over his head", default=NO)
41
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "challenge him to a duel", default=NO)
42
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I challenge him to a duel.", default=NO)
43
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I cock the hammer of my revolver", default=NO)
44
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the kneecap", default=NO)
45
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the knee", default=NO)
46
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him in the kneecaps!", default=NO)
47
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the leg", default=NO)
48
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the arm", default=NO)
49
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the shoulder", default=NO)
50
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot his kneecap", default=NO)
51
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire a warning shot", default=NO)
52
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire my gun into the air", default=NO)
53
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "calmly walk away while keeping my gun drawn", default=NO)
54
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "walk away while keeping my gun drawn", default=NO)
55
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at his head", default=NO)
56
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "take aim at his head", default=NO)
57
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandit", default=NO)
58
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandits", default=NO)
59
 
60
- # In this game we will have killing animals be allowed, even though I personally am a big propent of animal sentience.
61
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the bear", default=NO)
62
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the bear", default=NO)
63
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot it", default=NO)
64
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolf", default=NO)
65
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolf", default=NO)
66
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolves", default=NO)
67
- assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolves", default=NO)
68
 
69
 
70
  assert YES == decider_utils.special_case_is_magic("I fly straight up")
 
13
 
14
  # Begin tests:
15
 
16
+ # In this game we will have killing animals be allowed, even though I personally am a big propent of animal sentience.
17
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the bear", default=NO)
18
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the bear", default=NO)
19
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot it", default=NO)
20
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolf", default=NO)
21
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolf", default=NO)
22
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire at the wolves", default=NO)
23
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot the wolves", default=NO)
24
+
25
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I fire a shot into the air!", default=NO)
26
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "challenge him to a duel", default=NO)
27
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I challenge him to a duel.", default=NO)
28
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I cock the hammer of my revolver", default=NO)
29
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the kneecap", default=NO)
30
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the knee", default=NO)
31
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him in the kneecaps!", default=NO)
32
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the leg", default=NO)
33
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the arm", default=NO)
34
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him in the shoulder", default=NO)
35
+ assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot his kneecap", default=NO)
36
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire a warning shot", default=NO)
37
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "fire my gun into the air", default=NO)
38
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "calmly walk away while keeping my gun drawn", default=NO)
39
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "walk away while keeping my gun drawn", default=NO)
40
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at his head", default=NO)
41
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "take aim at his head", default=NO)
42
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandit", default=NO)
43
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "aim at the bandits", default=NO)
44
+
45
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him", default=NO)
46
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot him", default=NO)
47
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "shoot them", default=NO)
 
65
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him in the chest", default=NO)
66
  assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I shoot him right in the heart", default=NO)
67
 
68
+ # This one is kind of a maybe. I originally had a test asserting that it's NO, but the AI says YES and I think that's valid too.
69
+ # assert NO == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I fire a shot over his head", default=NO)
70
+ # assert YES == decider_utils.yesno(QUESTION_IS_ACTION_LIKELY_LETHAL, "I fire a shot over his head", default=NO)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
71
 
 
 
 
 
 
 
 
 
72
 
73
 
74
  assert YES == decider_utils.special_case_is_magic("I fly straight up")