Yay it works!
Browse files- AnimatedCube.bin +3 -0
- AnimatedCube_BaseColor.png +0 -0
- AnimatedCube_MetallicRoughness.png +0 -0
- app.py +5 -1
- toto.py +11 -0
AnimatedCube.bin
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version https://git-lfs.github.com/spec/v1
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oid sha256:82de770fc82b48a77a33bb26abd4d7e75620491b36ddf98e8dca69fa73dd798c
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size 1860
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AnimatedCube_BaseColor.png
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AnimatedCube_MetallicRoughness.png
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app.py
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@@ -9,8 +9,12 @@ cube = GLTF.load("./AnimatedCube/AnimatedCube.gltf")
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def load_mesh(im: str, choose: str):
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print(im)
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model = (avocado if choose == "avocado" else cube).clone()
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with tempfile.NamedTemporaryFile(suffix=".glb", delete=False) as file:
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model.export(file.name)
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return file.name
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def load_mesh(im: str, choose: str):
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print(im)
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# let's first clone the source model
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model = (avocado if choose == "avocado" else cube).clone()
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resource = FileResource(im.name)
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model.resources.append(resource)
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# let's do surgery
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model.model.images[0].uri = im.name
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with tempfile.NamedTemporaryFile(suffix=".glb", delete=False) as file:
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model.export(file.name)
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return file.name
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toto.py
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from gltflib import GLTF, FileResource
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gltf = GLTF.load('./AnimatedCube/AnimatedCube.gltf')
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model = gltf.clone()
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resource = FileResource("/Users/gibbon/Desktop/hippo.jpg")
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model.resources.append(resource)
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model.model.images[0].uri = "/Users/gibbon/Desktop/hippo.jpg"
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model.export("toto.glb")
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