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import random
from dataclasses import dataclass
@dataclass
class Point:
x: int
y: int
class Game:
def __init__(self):
self.snake = [Point(5, 5)]
self.food = self.generate_food()
self.is_running = True
def generate_food(self):
return Point(random.randint(0, 10), random.randint(0, 10))
def update(self):
# Move the snake
self.snake.move()
# Check for collision with food
if self.snake.head == self.food:
self.snake.grow()
self.food = self.generate_food()
# Check for collision with boundaries
if not (0 <= self.snake.head.x < 10 and 0 <= self.snake.head.y < 10):
self.is_running = False