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// touchdesigner的背景效果,把appinfo的输出,选择一张图片作为背景
window._bg_img = null
/**
* draws the back canvas (the one containing the background and the connections)
* @method drawBackCanvas
**/
LGraphCanvas.prototype.drawBackCanvas = function () {
var canvas = this.bgcanvas
if (
canvas.width != this.canvas.width ||
canvas.height != this.canvas.height
) {
canvas.width = this.canvas.width
canvas.height = this.canvas.height
}
if (!this.bgctx) {
this.bgctx = this.bgcanvas.getContext('2d')
}
var ctx = this.bgctx
if (ctx.start) {
ctx.start()
}
var viewport = this.viewport || [0, 0, ctx.canvas.width, ctx.canvas.height]
//clear
if (this.clear_background) {
ctx.clearRect(viewport[0], viewport[1], viewport[2], viewport[3])
}
//show subgraph stack header
if (this._graph_stack && this._graph_stack.length) {
ctx.save()
var parent_graph = this._graph_stack[this._graph_stack.length - 1]
var subgraph_node = this.graph._subgraph_node
ctx.strokeStyle = subgraph_node.bgcolor
ctx.lineWidth = 10
ctx.strokeRect(1, 1, canvas.width - 2, canvas.height - 2)
ctx.lineWidth = 1
ctx.font = '40px Arial'
ctx.textAlign = 'center'
ctx.fillStyle = subgraph_node.bgcolor || '#AAA'
var title = ''
for (var i = 1; i < this._graph_stack.length; ++i) {
title += this._graph_stack[i]._subgraph_node.getTitle() + ' >> '
}
ctx.fillText(title + subgraph_node.getTitle(), canvas.width * 0.5, 40)
ctx.restore()
}
var bg_already_painted = false
if (this.onRenderBackground) {
bg_already_painted = this.onRenderBackground(canvas, ctx)
}
//reset in case of error
if (!this.viewport) {
ctx.restore()
ctx.setTransform(1, 0, 0, 1, 0, 0)
}
this.visible_links.length = 0
if (this.graph) {
//apply transformations
ctx.save()
this.ds.toCanvasContext(ctx)
//render BG
if (
this.ds.scale < 1 &&
!bg_already_painted &&
this.clear_background_color
) {
ctx.fillStyle = this.clear_background_color
ctx.fillRect(
this.visible_area[0],
this.visible_area[1],
this.visible_area[2],
this.visible_area[3]
)
}
// 主要修改
if (this.background_image && this.ds.scale > 0.5 && !bg_already_painted) {
if (this.zoom_modify_alpha) {
//使得 alpha 越接近0时变化越缓慢。
let alpha = (1.0 - 0.5 / this.ds.scale) * this.editor_alpha
ctx.globalAlpha = Math.min(Math.max(0, Math.sqrt(alpha)), 1)
// console.log((1.0 - 0.5 / this.ds.scale) * this.editor_alpha)
} else {
ctx.globalAlpha = this.editor_alpha
}
ctx.imageSmoothingEnabled = ctx.imageSmoothingEnabled = false // ctx.mozImageSmoothingEnabled =
if (!this._bg_img || this._bg_img.name != this.background_image) {
this._bg_img = new Image()
this._bg_img.name = this.background_image
this._bg_img.src = this.background_image
var that = this
this._bg_img.onload = function () {
that.draw(true, true)
}
}
var pattern = null
if (this._pattern == null && this._bg_img.width > 0) {
pattern = ctx.createPattern(this._bg_img, 'repeat')
this._pattern_img = this._bg_img
this._pattern = pattern
} else {
pattern = this._pattern
}
if (pattern) {
ctx.fillStyle = pattern
ctx.fillRect(
this.visible_area[0],
this.visible_area[1],
this.visible_area[2],
this.visible_area[3]
)
ctx.fillStyle = 'transparent'
}
ctx.globalAlpha = 1.0
ctx.imageSmoothingEnabled = ctx.imageSmoothingEnabled = true //= ctx.mozImageSmoothingEnabled
}
//groups
if (this.graph._groups.length && !this.live_mode) {
this.drawGroups(canvas, ctx)
}
if (this.onDrawBackground) {
this.onDrawBackground(ctx, this.visible_area)
}
if (this.onBackgroundRender) {
//LEGACY
console.error(
'WARNING! onBackgroundRender deprecated, now is named onDrawBackground '
)
this.onBackgroundRender = null
}
//DEBUG: show clipping area
//ctx.fillStyle = "red";
//ctx.fillRect( this.visible_area[0] + 10, this.visible_area[1] + 10, this.visible_area[2] - 20, this.visible_area[3] - 20);
//bg
if (this.render_canvas_border) {
ctx.strokeStyle = '#235'
ctx.strokeRect(0, 0, canvas.width, canvas.height)
}
if (this.render_connections_shadows) {
ctx.shadowColor = '#000'
ctx.shadowOffsetX = 0
ctx.shadowOffsetY = 0
ctx.shadowBlur = 6
} else {
ctx.shadowColor = 'rgba(0,0,0,0)'
}
//draw connections
if (!this.live_mode) {
this.drawConnections(ctx)
}
ctx.shadowColor = 'rgba(0,0,0,0)'
//restore state
ctx.restore()
}
if (ctx.finish) {
ctx.finish()
}
this.dirty_bgcanvas = false
this.dirty_canvas = true //to force to repaint the front canvas with the bgcanvas
}
function imgToCanvasBase64 (img) {
const canvas = document.createElement('canvas')
const ctx = canvas.getContext('2d')
canvas.width = img.width
canvas.height = img.height
ctx.drawImage(img, 0, 0)
const base64 = canvas.toDataURL('image/png')
return base64
}
// 使用示例
function convertImageToBase64 (img) {
// const img = new Image()
// img.src = 'path/to/your/image.jpg' // 替换为你的图片路径
// console.log('convertImageToBase64',img)
try {
const base64 = imgToCanvasBase64(img)
return base64
} catch (error) {
console.error(error)
}
}
function getInputsAndOutputs () {
const outputs =
`PreviewImage,SaveImage,TransparentImage,VHS_VideoCombine,VideoCombine_Adv,Image Save,SaveImageAndMetadata_`.split(
','
)
let outputsId = []
for (let node of app.graph._nodes) {
if (outputs.includes(node.type)) {
outputsId.push(node.id)
}
}
return outputsId
}
function getRandomElement (arr) {
const randomIndex = Math.floor(Math.random() * arr.length)
return arr[randomIndex]
}
async function getBG () {
var outputs = []
for (let id of app.graph
.getNodeById(50)
.widgets.filter(w => w.name === 'output_ids')[0]
.value.split('\n')) {
if (getInputsAndOutputs().map(Number).includes(Number(id))) {
if (app.graph.getNodeById(id).imgs && app.graph.getNodeById(id).imgs[0]) {
let b = convertImageToBase64(app.graph.getNodeById(id).imgs[0])
// console.log(b)
outputs.push(b)
}
}
}
var BACKGROUND_IMAGE = getRandomElement(outputs),
CLEAR_BACKGROUND_COLOR = 'rgba(0,0,0,0.9)'
if (!window._bg_img) {
window._bg_img = app.canvas._bg_img.src
}
// let img=new Image();
// img.src=BACKGROUND_IMAGE;
//去掉透明度过度
// app.canvas.zoom_modify_alpha=false;
//整体透明度
app.canvas.editor_alpha = 1.1
// app.canvas._pattern=ctx.createPattern(img, "no-repeat");
app.canvas.updateBackground(BACKGROUND_IMAGE, CLEAR_BACKGROUND_COLOR)
app.canvas.draw(true, true)
}
class BgRunner {
constructor () {
this.intervalId = null
this.running = false
}
// 要运行的方法
bg () {
console.log('方法bg正在运行')
getBG()
}
// 启动bg方法每秒运行一次
start () {
if (!this.running) {
this.intervalId = setInterval(() => this.bg(), 1500)
this.running = true
}
}
// 停止bg方法的运行
stop () {
if (this.running) {
clearInterval(this.intervalId)
this.intervalId = null
this.running = false
if (window._bg_img) {
var BACKGROUND_IMAGE = window._bg_img,
CLEAR_BACKGROUND_COLOR = 'rgba(0,0,0,1)'
app.canvas.editor_alpha = 1
app.canvas.updateBackground(BACKGROUND_IMAGE, CLEAR_BACKGROUND_COLOR)
app.canvas.draw(true, true)
}
}
}
// 切换start和stop
toggle () {
if (this.running) {
this.stop()
} else {
this.start()
}
}
// 获取运行状态
isRunning () {
return this.running
}
}
// 示例用法
// const runner = new BgRunner();
// runner.start();
// setTimeout(() => runner.stop(), 5000);
export const td_bg = new BgRunner()