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Mono path[0] = 'C:/Users/tobil/OneDrive/04_Freizeit/Projekte/01_Programmieren/01_Spiele/Unit_7_MARL/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
Mono config path = 'C:/Users/tobil/OneDrive/04_Freizeit/Projekte/01_Programmieren/01_Spiele/Unit_7_MARL/ml-agents/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.14f1 (eee1884e7226)
[Subsystems] Discovering subsystems at path C:/Users/tobil/OneDrive/04_Freizeit/Projekte/01_Programmieren/01_Spiele/Unit_7_MARL/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 21.685 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 1.098300 ms
Registered Communicator in Agent.
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Setting up 6 worker threads for Enlighten.
Memory Statistics:
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[ALLOC_DEFAULT] Dual Thread Allocator
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    [ALLOC_DEFAULT_THREAD]
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[ALLOC_TEMP_JOB_1_FRAME]
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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[ALLOC_TEMP_JOB_ASYNC (Background)]
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[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 0
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
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[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
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