Maintaining KoboldCPP fork Croco.Cpp.
Looting PRs here and there.
Making quants often requiring IK_Llama.cpp or Croco.Cpp to run.
Sharing my favorite models quants (recently 70b-123b for bi and tri GPU rigs) with everyone.
Barking at many trees.
Thanks notably to Mradermacher and Bartowski for their imatrixes, I'm using them extensively and mostly don't compute my own anymore.