Dataset Viewer
Auto-converted to Parquet
name
stringlengths
10
29
pgn
stringlengths
5
120
uci
stringlengths
4
99
epd
stringlengths
46
58
result
stringclasses
2 values
Watkins Opening
1. e3
e2e3
rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b - -
null
Liardet Defence
1. e3 b6
e2e3 b7b6
rnbqkbnr/p1pppppp/1p6/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Polish Defence
1. e3 c5
e2e3 c7c5
rnbqkbnr/pp1ppppp/8/2p5/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Classical Defence
1. e3 b5
e2e3 b7b5
rnbqkbnr/p1pppppp/8/1p6/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Modern Defence
1. e3 e6
e2e3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Wild Boar Defence
1. e3 g5
e2e3 g7g5
rnbqkbnr/pppppp1p/8/6p1/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Raven Defence
1. e3 Nh6
e2e3 g8h6
rnbqkb1r/pppppppp/7n/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Balkan Defence
1. e3 Nc6
e2e3 b8c6
r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Andryushkov Defence
1. e3 c6
e2e3 c7c6
rnbqkbnr/pp1ppppp/2p5/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Marmaliser Defence
1. e3 a5
e2e3 a7a5
rnbqkbnr/1ppppppp/8/p7/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Taelman Defence
1. e3 a6
e2e3 a7a6
rnbqkbnr/1ppppppp/p7/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Iranian Defence
1. e3 f6
e2e3 f7f6
rnbqkbnr/ppppp1pp/5p2/8/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Dutch Defence
1. e3 h5
e2e3 h7h5
rnbqkbnr/ppppppp1/8/7p/8/4P3/PPPP1PPP/RNBQKBNR w - -
null
Wizard Attack
1. c4
c2c4
rnbqkbnr/pppppppp/8/8/2P5/8/PP1PPPPP/RNBQKBNR b - -
null
Swedish Opening
1. g3
g2g3
rnbqkbnr/pppppppp/8/8/8/6P1/PPPPPP1P/RNBQKBNR b - -
null
Laniakean Attack
1. a4
a2a4
rnbqkbnr/pppppppp/8/8/P7/8/1PPPPPPP/RNBQKBNR b - -
null
Dragon Attack
1. Nh3
g1h3
rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b - -
null
German Opening
1. b3
b2b3
rnbqkbnr/pppppppp/8/8/8/1P6/P1PPPPPP/RNBQKBNR b - -
null
Croatian Attack
1. g4
g2g4
rnbqkbnr/pppppppp/8/8/6P1/8/PPPPPP1P/RNBQKBNR b - -
null
Steenhuis Attack
1. Na3
b1a3
rnbqkbnr/pppppppp/8/8/8/N7/PPPPPPPP/R1BQKBNR b - -
null
Siberian Opening
1. a3
a2a3
rnbqkbnr/pppppppp/8/8/8/P7/1PPPPPPP/RNBQKBNR b - -
null
Kitten Attack
1. b4
b2b4
rnbqkbnr/pppppppp/8/8/1P6/8/P1PPPPPP/RNBQKBNR b - -
null
Avatar Opening
1. f3
f2f3
rnbqkbnr/pppppppp/8/8/8/5P2/PPPPP1PP/RNBQKBNR b - -
null
Wolf Opening
1. c3
c2c3
rnbqkbnr/pppppppp/8/8/8/2P5/PP1PPPPP/RNBQKBNR b - -
null
Beasley Opening
1. h3
h2h3
rnbqkbnr/pppppppp/8/8/8/7P/PPPPPPP1/RNBQKBNR b - -
null
Nagorko Attack
1. h4
h2h4
rnbqkbnr/pppppppp/8/8/7P/8/PPPPPPP1/RNBQKBNR b - -
null
Persian Attack
1. f4
f2f4
rnbqkbnr/pppppppp/8/8/5P2/8/PPPPP1PP/RNBQKBNR b - -
null
Polar Bear Attack
1. Nc3
b1c3
rnbqkbnr/pppppppp/8/8/8/2N5/PPPPPPPP/R1BQKBNR b - -
null
Atomic Attack
1. Nf3
g1f3
rnbqkbnr/pppppppp/8/8/8/5N2/PPPPPPPP/RNBQKB1R b - -
null
Splitian Opening
1. d3
d2d3
rnbqkbnr/pppppppp/8/8/8/3P4/PPP1PPPP/RNBQKBNR b - -
null
Queen's Pawn Attack
1. d4
d2d4
rnbqkbnr/pppppppp/8/8/3P4/8/PPP1PPPP/RNBQKBNR b - -
null
King's Pawn Attack
1. e4
e2e4
rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b - -
null
Taelman's Proof
1. Nc3 d5
b1c3 d7d5
rnbqkbnr/ppp1pppp/8/3p4/8/2N5/PPPPPPPP/R1BQKBNR w - -
0-1
Taelman's Proof
1. Nf3 e5
g1f3 e7e5
rnbqkbnr/pppp1ppp/8/4p3/8/5N2/PPPPPPPP/RNBQKB1R w - -
0-1
Nagorko's Proof
1. f4 e5
f2f4 e7e5
rnbqkbnr/pppp1ppp/8/4p3/5P2/8/PPPPP1PP/RNBQKBNR w - -
0-1
Nagorko's Proof
1. h4 g5
h2h4 g7g5
rnbqkbnr/pppppp1p/8/6p1/7P/8/PPPPPPP1/RNBQKBNR w - -
0-1
Nye's Proof
1. h3 Nh6
h2h3 g8h6
rnbqkb1r/pppppppp/7n/8/8/7P/PPPPPPP1/RNBQKBNR w - -
0-1
Steenhuis's Proof
1. f3 e6
f2f3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/5P2/PPPPP1PP/RNBQKBNR w - -
0-1
Steenhuis's Proof Improved
1. f3 d5
f2f3 d7d5
rnbqkbnr/ppp1pppp/8/3p4/8/5P2/PPPPP1PP/RNBQKBNR w - -
0-1
Steenhuis's Proof
1. a3 e6
a2a3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/P7/1PPPPPPP/RNBQKBNR w - -
0-1
Classical System
1. c3 e6
c2c3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/2P5/PP1PPPPP/RNBQKBNR w - -
null
Steenhuis's Proof
1. c3 e5
c2c3 e7e5
rnbqkbnr/pppp1ppp/8/4p3/8/2P5/PP1PPPPP/RNBQKBNR w - -
0-1
Steenhuis's Proof
1. Na3 e6
b1a3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/N7/PPPPPPPP/R1BQKBNR w - -
0-1
Reverse Open Game
1. b3 e6
b2b3 e7e6
rnbqkbnr/pppp1ppp/4p3/8/8/1P6/P1PPPPPP/RNBQKBNR w - -
null
Goldovski Defence
1. g3 c5
g2g3 c7c5
rnbqkbnr/pp1ppppp/8/2p5/8/6P1/PPPPPP1P/RNBQKBNR w - -
null
Classical System
1. a4 b5
a2a4 b7b5
rnbqkbnr/p1pppppp/8/1p6/P7/8/1PPPPPPP/RNBQKBNR w - -
null
Modern System
1. a4 e6
a2a4 e7e6
rnbqkbnr/pppp1ppp/4p3/8/P7/8/1PPPPPPP/RNBQKBNR w - -
null
Modest System
1. Na3 e6 2. b3
b1a3 e7e6 b2b3
rnbqkbnr/pppp1ppp/4p3/8/8/NP6/P1PPPPPP/R1BQKBNR b - -
0-1
Modest System
1. b3 e6 2. Na3
b2b3 e7e6 b1a3
rnbqkbnr/pppp1ppp/4p3/8/8/NP6/P1PPPPPP/R1BQKBNR b - -
0-1
Jarosz Attack
1. g4 g6 2. c4
g2g4 g7g6 c2c4
rnbqkbnr/pppppp1p/6p1/8/2P3P1/8/PP1PPP1P/RNBQKBNR b - -
null
Jarosz Attack
1. c4 g6 2. g4
c2c4 g7g6 g2g4
rnbqkbnr/pppppp1p/6p1/8/2P3P1/8/PP1PPP1P/RNBQKBNR b - -
null
Modest System
1. g4 g6 2. b3
g2g4 g7g6 b2b3
rnbqkbnr/pppppp1p/6p1/8/6P1/1P6/P1PPPP1P/RNBQKBNR b - -
null
Wolf-Haupt Proof
1. g4 g6 2. Nh3
g2g4 g7g6 g1h3
rnbqkbnr/pppppp1p/6p1/8/6P1/7N/PPPPPP1P/RNBQKB1R b - -
0-1
Wolf-Haupt Proof
1. Nh3 g6 2. g4
g1h3 g7g6 g2g4
rnbqkbnr/pppppp1p/6p1/8/6P1/7N/PPPPPP1P/RNBQKB1R b - -
0-1
Double Jump
1. g4 g6 2. b4
g2g4 g7g6 b2b4
rnbqkbnr/pppppp1p/6p1/8/1P4P1/8/P1PPPP1P/RNBQKBNR b - -
0-1
Double Jump
1. b4 g6 2. g4
b2b4 g7g6 g2g4
rnbqkbnr/pppppp1p/6p1/8/1P4P1/8/P1PPPP1P/RNBQKBNR b - -
0-1
Modest System
1. b3 g6 2. g4
b2b3 g7g6 g2g4
rnbqkbnr/pppppp1p/6p1/8/6P1/1P6/P1PPPP1P/RNBQKBNR b - -
null
Open Defence
1. Nh3 e6 2. e3
g1h3 e7e6 e2e3
rnbqkbnr/pppp1ppp/4p3/8/8/4P2N/PPPP1PPP/RNBQKB1R b - -
null
Wanderertom Attack
1. g3 Nh6 2. c4
g2g3 g8h6 c2c4
rnbqkb1r/pppppppp/7n/8/2P5/6P1/PP1PPP1P/RNBQKBNR b - -
null
Modest System
1. g3 Nh6 2. b3
g2g3 g8h6 b2b3
rnbqkb1r/pppppppp/7n/8/8/1P4P1/P1PPPP1P/RNBQKBNR b - -
null
Wanderertom Attack
1. c4 Nh6 2. g3
c2c4 g8h6 g2g3
rnbqkb1r/pppppppp/7n/8/2P5/6P1/PP1PPP1P/RNBQKBNR b - -
null
Modest System
1. b3 Nh6 2. g3
b2b3 g8h6 g2g3
rnbqkb1r/pppppppp/7n/8/8/1P4P1/P1PPPP1P/RNBQKBNR b - -
null
Knight Gambit
1. g3 Nh6 2. g4
g2g3 g8h6 g3g4
rnbqkb1r/pppppppp/7n/8/6P1/8/PPPPPP1P/RNBQKBNR b - -
null
Exchange Attack
1. g3 c5 2. b4
g2g3 c7c5 b2b4
rnbqkbnr/pp1ppppp/8/2p5/1P6/6P1/P1PPPP1P/RNBQKBNR b - -
null
Steenhuis's Proof
1. c4 b6 2. a4
c2c4 b7b6 a2a4
rnbqkbnr/p1pppppp/1p6/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. a4 b6 2. c4
a2a4 b7b6 c2c4
rnbqkbnr/p1pppppp/1p6/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Wing System
1. a4 b6 2. e3
a2a4 b7b6 e2e3
rnbqkbnr/p1pppppp/1p6/8/P7/4P3/1PPP1PPP/RNBQKBNR b - -
1-0
Frâncu's Proof
1. c4 f5 2. e4
c2c4 f7f5 e2e4
rnbqkbnr/ppppp1pp/8/5p2/2P1P3/8/PP1P1PPP/RNBQKBNR b - -
1-0
Frâncu's Proof
1. c4 Na6 2. c5
c2c4 b8a6 c4c5
r1bqkbnr/pppppppp/n7/2P5/8/8/PP1PPPPP/RNBQKBNR b - -
1-0
Frâncu's Proof
1. c4 h5 2. g4
c2c4 h7h5 g2g4
rnbqkbnr/ppppppp1/8/7p/2P3P1/8/PP1PPP1P/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. c4 h5 2. a4
c2c4 h7h5 a2a4
rnbqkbnr/ppppppp1/8/7p/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. c4 f6 2. a4
c2c4 f7f6 a2a4
rnbqkbnr/ppppp1pp/5p2/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. c4 h6 2. a4
c2c4 h7h6 a2a4
rnbqkbnr/ppppppp1/7p/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. c4 g5 2. a4
c2c4 g7g5 a2a4
rnbqkbnr/pppppp1p/8/6p1/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. c4 Nh6 2. a4
c2c4 g8h6 a2a4
rnbqkb1r/pppppppp/7n/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Wizard Hybrid
1. c4 e6 2. e3
c2c4 e7e6 e2e3
rnbqkbnr/pppp1ppp/4p3/8/2P5/4P3/PP1P1PPP/RNBQKBNR b - -
null
Steenhuis's Proof
1. a4 h5 2. c4
a2a4 h7h5 c2c4
rnbqkbnr/ppppppp1/8/7p/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. a4 f6 2. c4
a2a4 f7f6 c2c4
rnbqkbnr/ppppp1pp/5p2/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. a4 h6 2. c4
a2a4 h7h6 c2c4
rnbqkbnr/ppppppp1/7p/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. a4 g5 2. c4
a2a4 g7g5 c2c4
rnbqkbnr/pppppp1p/8/6p1/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Steenhuis's Proof
1. a4 Nh6 2. c4
a2a4 g8h6 c2c4
rnbqkb1r/pppppppp/7n/8/P1P5/8/1P1PPPPP/RNBQKBNR b - -
1-0
Central Wizard Attack
1. c4 e6 2. c5
c2c4 e7e6 c4c5
rnbqkbnr/pppp1ppp/4p3/2P5/8/8/PP1PPPPP/RNBQKBNR b - -
null
Modest Opening
1. e3 e6 2. b3
e2e3 e7e6 b2b3
rnbqkbnr/pppp1ppp/4p3/8/8/1P2P3/P1PP1PPP/RNBQKBNR b - -
null
Modest Opening
1. b3 e6 2. e3
b2b3 e7e6 e2e3
rnbqkbnr/pppp1ppp/4p3/8/8/1P2P3/P1PP1PPP/RNBQKBNR b - -
null
Wing Opening
1. e3 e6 2. a4
e2e3 e7e6 a2a4
rnbqkbnr/pppp1ppp/4p3/8/P7/4P3/1PPP1PPP/RNBQKBNR b - -
null
Wing Opening
1. a4 e6 2. e3
a2a4 e7e6 e2e3
rnbqkbnr/pppp1ppp/4p3/8/P7/4P3/1PPP1PPP/RNBQKBNR b - -
null
Wizard Hybrid
1. e3 e6 2. c4
e2e3 e7e6 c2c4
rnbqkbnr/pppp1ppp/4p3/8/2P5/4P3/PP1P1PPP/RNBQKBNR b - -
null
Watkins's Proof
1. e3 e6 2. b4
e2e3 e7e6 b2b4
rnbqkbnr/pppp1ppp/4p3/8/1P6/4P3/P1PP1PPP/RNBQKBNR b - -
1-0
Watkins's Proof
1. b4 e6 2. e3
b2b4 e7e6 e2e3
rnbqkbnr/pppp1ppp/4p3/8/1P6/4P3/P1PP1PPP/RNBQKBNR b - -
1-0
Rajesh Attack
1. e3 c5 2. Qf3
e2e3 c7c5 d1f3
rnbqkbnr/pp1ppppp/8/2p5/8/4PQ2/PPPP1PPP/RNB1KBNR b - -
null
Pindakaas Attack
1. e3 c5 2. Bc4
e2e3 c7c5 f1c4
rnbqkbnr/pp1ppppp/8/2p5/2B5/4P3/PPPP1PPP/RNBQK1NR b - -
null
Taelman Attack
1. e3 c5 2. Bd3
e2e3 c7c5 f1d3
rnbqkbnr/pp1ppppp/8/2p5/8/3BP3/PPPP1PPP/RNBQK1NR b - -
null
Bishop Attack
1. e3 c5 2. Bb5
e2e3 c7c5 f1b5
rnbqkbnr/pp1ppppp/8/1Bp5/8/4P3/PPPP1PPP/RNBQK1NR b - -
1-0
Queen Attack
1. e3 b6 2. Qh5
e2e3 b7b6 d1h5
rnbqkbnr/p1pppppp/1p6/7Q/8/4P3/PPPP1PPP/RNB1KBNR b - -
null
Wing System
1. e3 b6 2. a4
e2e3 b7b6 a2a4
rnbqkbnr/p1pppppp/1p6/8/P7/4P3/1PPP1PPP/RNBQKBNR b - -
1-0
Frâncu-Nye Proof
1. e3 c6 2. Bb5
e2e3 c7c6 f1b5
rnbqkbnr/pp1ppppp/2p5/1B6/8/4P3/PPPP1PPP/RNBQK1NR b - -
1-0
Steenhuis's Proof
1. e3 c6 2. e4
e2e3 c7c6 e3e4
rnbqkbnr/pp1ppppp/2p5/8/4P3/8/PPPP1PPP/RNBQKBNR b - -
1-0
Nye's Proof
1. b4 c5 2. bxc5 a5
b2b4 c7c5 b4c5 a7a5
rnbqkbnr/1p1ppppp/8/p1P5/8/8/P1PPPPPP/RNBQKBNR w - -
0-1
Andrejić's Proof
1. g4 g6 2. g5 c5
g2g4 g7g6 g4g5 c7c5
rnbqkbnr/pp1ppp1p/6p1/2p3P1/8/8/PPPPPP1P/RNBQKBNR w - -
0-1
Andrejić's Proof
1. g4 c5 2. g5 g6
g2g4 c7c5 g4g5 g7g6
rnbqkbnr/pp1ppp1p/6p1/2p3P1/8/8/PPPPPP1P/RNBQKBNR w - -
0-1

Dataset Card for Lichess Antichess Openings

Dataset Description

A list of 334 documented Antichess openings.

Antichess rules

Antichess is an eccentric variant where you lose all your pieces or get stalemated to win. Pieces move the same way they do in standard chess; however, kings lose their royal powers - they cannot castle, and checks are no longer a threat. Since kings have lost their royal powers, pawns may be promoted to kings. Capturing is forced. If you can take a piece, you must. If multiple pieces can be captured, you may choose which piece you capture. To compensate for the nature of Antichess, you will always be given a chance to decide for promotions, even if you have enabled the option to always promote to Queens.

Dataset Creation

The data for this dataset was manually curated by tolius.

Dataset Usage

Using the datasets library:

from datasets import load_dataset

dset = load_dataset("Lichess/antichess-chess-openings", split="train")

Using the pandas library:

import pandas as pd

df = pd.read_parquet("hf://datasets/Lichess/antichess-chess-openings/data/train-00000-of-00001.parquet")

Using the polars library:

import polars as pl

df = pl.read_parquet('hf://datasets/Lichess/antichess-chess-openings/data/train-00000-of-00001.parquet')

Dataset Details

Dataset Sample

One row of the dataset looks like this:

{
 'name': 
 'pgn': 
 'uci': 
 'epd':
}

Dataset Fields

Every row of the dataset contains the following fields:

  • name: string, the name of the opening in English.
  • pgn: int, the sequence of moves leading to the opening position. If not unique, the moves are the most common ones leading to that opening.
  • uci: int, the same moves described by the pgn field in UCI notation.
  • epd: int, the EPD (FEN without move numbers) of the opening position, en passant field only if legal

Dataset Conventions

  • Title case is used for opening names.
  • Names are structured like Opening family: Variation, Subvariation, ..., e.g., Sicilian Defense: Najdorf Variation, English Attack.
  • The suggested way to classify games is to play moves backwards until a named position is found. To make this work well with common transpositions, multiple entries for a single opening may be added.
  • However, each name has a unique shortest line. If necessary, a distinguishing move is appended, e.g., King's Gambit Accepted: Schurig Gambit, with Bb5.

Additional Information

  • To contribute to the dataset, send a PR or open a discussion in the community tab.
Downloads last month
98

Collection including Lichess/antichess-chess-openings