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{
"modelspec.architecture": "stable-diffusion-xl-v1-base/lora",
"modelspec.date": "2024-07-15T12:57:34",
"modelspec.implementation": "https://github.com/Stability-AI/generative-models",
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"above the character a structure resembling a brick wall blocks the path.": 1,
"above the character four large light beams converge resembling spotlights.": 1,
"at the center a character stands near a lighthouse on an island surrounded by water.": 1,
"at the center a small character resembling a bird stands on a plain surface.": 1,
"at the top left corner there is a timer counting down from 49 seconds and two heart icons indicating the player’s health.": 1,
"at the top of the screen there are two heart icons both full indicating the character’s health or life points.": 1,
"behind the character to the right is a field of crops represented by wavy lines.": 1,
"centered below the character the text “got the sword!” is displayed in capital letters suggesting that the player has just obtained a sword marking an important achievement or event in the game.": 1,
"coin": 1,
"dog": 1,
"features a pixelated black-and-white scene centered around a tall lighthouse with alternating dark and light bands.": 1,
"gui": 15,
"heart": 1,
"in the middle of the room stands a character facing right.": 1,
"in the upper left corner of the screen there are two hearts representing the player’s health or life points.": 1,
"in the upper left corner there is a countdown timer starting at 59 seconds accompanied by two heart symbols indicating the player’s health.": 1,
"in the upper left corner two hearts indicate the character's health or life points with the number 17 left of them representing a timer.": 1,
"indoors": 4,
"left of these hearts is a timer set at 38 seconds which plays a crucial role in the game’s mechanics.": 1,
"lighthouse": 1,
"minit": 17,
"npc": 7,
"on the left side there is a table with a chair next to it.": 1,
"on the right side of the room": 1,
"outdoors": 10,
"pier": 1,
"player": 17,
"rocks": 1,
"several small bushes are visible. on the top left side a rectangular shape represents the health bar; it consists of two white hearts.": 1,
"surrounding the character are rows of bushes on both sides with an open path leading left.": 1,
"sword": 2,
"text": 14,
"the bottom and top right half of the image has fences. by the top right fence is a clothesline with clothes hanging off of it.": 1,
"the central area of the image depicts an interior space with striped flooring representing wooden planks.": 1,
"the character has simple facial features with two dots for eyes and a line for a mouth adhering to the game’s minimalistic aesthetic.": 1,
"the environment in this screenshot appears to be an open area.": 1,
"the lighthouse has a dome-like structure on top and an door at the front suggesting that players can enter.": 1,
"the lighthouse is built on a small island surrounded by a body of water leading to a pier extending into the right.": 1,
"the main character is positioned in the bottom left of the screen standing in an outdoor area.": 1,
"the minimalist graphics and high contrast help players focus on essential elements and pathways.": 1,
"the overall aesthetic is minimalist and retro using simple shapes and limited detail to convey objects and characters.": 1,
"the overall aesthetic with its limited color palette and pixel graphics gives the game a retro feel appealing to those who enjoy nostalgic gaming experiences.": 1,
"the overall design is simple yet effective contributing to the game’s unique charm and retro feel.": 1,
"the overall scene captures the essence of classic adventure games emphasizing exploration and interaction with the environment.": 1,
"the screenshot from the game \"minit\" features a black and white pixelated scene with a retro aesthetic.": 1,
"the screenshot from the game “minit” features a minimalist monochromatic design in black and white.": 1,
"the screenshot from the game “minit” features a monochromatic pixelated scene.": 1,
"the screenshot from the game “minit” is in black and white pixel art style.": 1,
"the screenshot from “minit” showcases the game’s distinctive black and white pixel art style": 1,
"the water’s edge is depicted with small wave patterns indicating its presence.": 1,
"there is a picture frame on the wall with a small table under it. in the top right there is a fireplace; a pot and a dog.": 1,
"to the lef": 1,
"to the left of the character an npc stands with a rectangular speech bubble containing dialogue text that reads \"hello there i like to hear the ocean sometimes i wave at the boats\" this text implies interaction with the player within the game.": 1,
"top right the player character stands on a lightly textured ground surrounded by a simple yet intriguing environment.": 1,
"water": 1
}
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