fix: remove problematic function to clear from advanced mode
Browse files- app/mode_advanced.py +6 -2
app/mode_advanced.py
CHANGED
@@ -402,7 +402,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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#dead reset
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radio_circumstance_dead, radio_physical_dead,
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button_collision_dead, button_deliberate_destruction_dead, button_indirect_destruction_dead, button_natural_cause_dead,
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405 |
-
dropdown_dead, dropdown_level2_dead,
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physical_boxes_dead,
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checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead,
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fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead,
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@@ -410,7 +412,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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#wounded reset
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radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded,
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-
dropdown_wounded, dropdown_level2_wounded,
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behavior_checkbox, behavior_text,
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physical_boxes_wounded,
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checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded,
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#dead reset
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radio_circumstance_dead, radio_physical_dead,
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404 |
button_collision_dead, button_deliberate_destruction_dead, button_indirect_destruction_dead, button_natural_cause_dead,
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+
dropdown_dead, dropdown_level2_dead,
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+
#openfield_level2_dead,
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+
dropdown_extra_level2_dead,
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physical_boxes_dead,
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checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead,
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fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead,
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412 |
#wounded reset
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413 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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414 |
button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded,
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415 |
+
dropdown_wounded, dropdown_level2_wounded,
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416 |
+
#openfield_level2_wounded,
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+
dropdown_extra_level2_wounded,
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behavior_checkbox, behavior_text,
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physical_boxes_wounded,
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checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded,
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