vancauwe commited on
Commit
ebc6ea2
·
1 Parent(s): 355f278

fix: clear button no longer gives error on open field

Browse files
app/mode_simple.py CHANGED
@@ -377,7 +377,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
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  #dead reset
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  radio_circumstance_dead, radio_physical_dead,
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  button_collision_dead, button_deliberate_destruction_dead, button_indirect_destruction_dead, button_natural_cause_dead,
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- dropdown_dead, dropdown_level2_dead, openfield_level2_dead, dropdown_extra_level2_dead,
 
 
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  physical_boxes_dead,
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  checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead,
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  fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead,
@@ -385,7 +387,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
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  #wounded reset
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  radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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  button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded,
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- dropdown_wounded, dropdown_level2_wounded, openfield_level2_wounded, dropdown_extra_level2_wounded,
 
 
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  behavior_checkbox, behavior_text,
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  physical_boxes_wounded,
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  checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded,
 
377
  #dead reset
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  radio_circumstance_dead, radio_physical_dead,
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  button_collision_dead, button_deliberate_destruction_dead, button_indirect_destruction_dead, button_natural_cause_dead,
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+ dropdown_dead, dropdown_level2_dead,
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+ #openfield_level2_dead,
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+ dropdown_extra_level2_dead,
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  physical_boxes_dead,
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  checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead,
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  fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead,
 
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  #wounded reset
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  radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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  button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded,
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+ dropdown_wounded, dropdown_level2_wounded,
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+ #openfield_level2_wounded,
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+ dropdown_extra_level2_wounded,
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  behavior_checkbox, behavior_text,
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  physical_boxes_wounded,
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  checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded,
app/validation_submission/resets.py CHANGED
@@ -43,4 +43,4 @@ def hide_physical(mode):
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  text_head,
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  checkbox_legs,
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  text_legs,
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- )
 
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  text_head,
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  checkbox_legs,
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  text_legs,
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+ )