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#12
by Shuang59 - opened

We try to apply compositional operators to compose text to 3D diffusion model that can generate hybrid 3D assets. You can check out some funny hybrid 3D assets generated using my own computer on this app page! However, it looks like the T4 GPU has some issues with open3D headless rendering. So i am just wondering if it is possible to upgrade a better GPU to see if that can resolve our issue. Or is there anybody able to help with the issue (eglinitialize failed). I am able to run this app on my local GPU (Nvidia 3090) without any issues. Things mentioned on Google seem to relate such an issue with the nvidia driver.

Thanks!

Hey @Shuang59 the GPU Grant on this space was upgraded to a A10G. Note that GPU Grants are provided temporarily and might be removed after some time if the usage is very low.

To learn more about GPUs in Spaces, please check out https://huggingface.co/docs/hub/spaces-gpus

let us know if this resolved the issue

Hi @akhaliq ,

Thanks for the upgrade!

But it looks like we still have the issue from open3d.

here is the error:
[Open3D INFO] EGL headless mode enabled.
FEngine (64 bits) created at 0x7f52e17c42c0 (threading is enabled)
eglInitialize failed

does the HG team know how to resolve this issue by any chance? thanks!

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