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import os
import gc
import torch
import cv2
import gradio as gr
import numpy as np
import matplotlib.cm as cm
import subprocess

from video_depth_anything.video_depth import VideoDepthAnything
from utils.dc_utils import read_video_frames, save_video
from huggingface_hub import hf_hub_download

# Examples for the Gradio Demo.
# Each example now contains 8 parameters in the following order:
# [video_path, max_len, target_fps, max_res, stitch, grayscale, convert_from_color, blur]
examples = [
    ['assets/example_videos/davis_rollercoaster.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/Tokyo-Walk_rgb.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/4158877-uhd_3840_2160_30fps_rgb.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/4511004-uhd_3840_2160_24fps_rgb.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/1753029-hd_1920_1080_30fps.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/davis_burnout.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/example_5473765-l.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/Istanbul-26920.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/obj_1.mp4', -1, -1, 1280, True, True, True, 0.5],
    ['assets/example_videos/sheep_cut1.mp4', -1, -1, 1280, True, True, True, 0.5],
]

# Use GPU if available; otherwise, use CPU.
DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'

# Model configuration for different encoder variants.
model_configs = {
    'vits': {'encoder': 'vits', 'features': 64, 'out_channels': [48, 96, 192, 384]},
    'vitl': {'encoder': 'vitl', 'features': 256, 'out_channels': [256, 512, 1024, 1024]},
}
encoder2name = {
    'vits': 'Small',
    'vitl': 'Large',
}
encoder = 'vitl'
model_name = encoder2name[encoder]

# Initialize the model.
video_depth_anything = VideoDepthAnything(**model_configs[encoder])
filepath = hf_hub_download(
    repo_id=f"depth-anything/Video-Depth-Anything-{model_name}",
    filename=f"video_depth_anything_{encoder}.pth",
    repo_type="model"
)
video_depth_anything.load_state_dict(torch.load(filepath, map_location='cpu'))
video_depth_anything = video_depth_anything.to(DEVICE).eval()

title = "# Video Depth Anything + RGBD sbs output"
description = """Official demo for **Video Depth Anything** + RGBD sbs output for viewing with Looking Glass Factory displays.
Please refer to our [paper](https://arxiv.org/abs/2501.12375), [project page](https://videodepthanything.github.io/), and [github](https://github.com/DepthAnything/Video-Depth-Anything) for more details."""

def infer_video_depth(
    input_video: str,
    max_len: int = -1,
    target_fps: int = -1,
    max_res: int = 1280,
    stitch: bool = True,
    grayscale: bool = True,
    convert_from_color: bool = True,
    blur: float = 0.5,
    output_dir: str = './outputs',
    input_size: int = 518,
):
    # 1. Read input video frames for inference (downscaled to max_res).
    frames, target_fps = read_video_frames(input_video, max_len, target_fps, max_res)
    # 2. Perform depth inference using the model.
    depths, fps = video_depth_anything.infer_video_depth(frames, target_fps, input_size=input_size, device=DEVICE)

    video_name = os.path.basename(input_video)
    if not os.path.exists(output_dir):
        os.makedirs(output_dir)

    # Save the preprocessed (RGB) video and the generated depth visualization.
    processed_video_path = os.path.join(output_dir, os.path.splitext(video_name)[0] + '_src.mp4')
    depth_vis_path = os.path.join(output_dir, os.path.splitext(video_name)[0] + '_vis.mp4')
    save_video(frames, processed_video_path, fps=fps)
    save_video(depths, depth_vis_path, fps=fps, is_depths=True)

    stitched_video_path = None
    if stitch:
        # For stitching: read the original video in full resolution (without downscaling).
        full_frames, _ = read_video_frames(input_video, max_len, target_fps, max_res=-1)
        # For each frame, create a visual depth image from the inferenced depths.
        d_min, d_max = depths.min(), depths.max()
        stitched_frames = []
        for i in range(min(len(full_frames), len(depths))):
            rgb_full = full_frames[i]  # Full-resolution RGB frame.
            depth_frame = depths[i]
            # Normalize the depth frame to the range [0, 255].
            depth_norm = ((depth_frame - d_min) / (d_max - d_min) * 255).astype(np.uint8)
            # Generate depth visualization:
            if grayscale:
                if convert_from_color:
                    # Generate a color depth image first, then convert it to grayscale.
                    cmap = cm.get_cmap("inferno")
                    depth_color = (cmap(depth_norm / 255.0)[..., :3] * 255).astype(np.uint8)
                    depth_gray = cv2.cvtColor(depth_color, cv2.COLOR_RGB2GRAY)
                    depth_vis = np.stack([depth_gray] * 3, axis=-1)
                else:
                    # Directly generate a grayscale image from the normalized depth values.
                    depth_vis = np.stack([depth_norm] * 3, axis=-1)
            else:
                # Generate a color depth image using the inferno colormap.
                cmap = cm.get_cmap("inferno")
                depth_vis = (cmap(depth_norm / 255.0)[..., :3] * 255).astype(np.uint8)
            # Apply Gaussian blur if requested.
            if blur > 0:
                kernel_size = int(blur * 20) * 2 + 1  # Ensures an odd kernel size.
                depth_vis = cv2.GaussianBlur(depth_vis, (kernel_size, kernel_size), 0)
            # Resize the depth visualization to match the full-resolution RGB frame.
            H_full, W_full = rgb_full.shape[:2]
            depth_vis_resized = cv2.resize(depth_vis, (W_full, H_full))
            # Concatenate the full-resolution RGB frame (left) and the resized depth visualization (right).
            stitched = cv2.hconcat([rgb_full, depth_vis_resized])
            stitched_frames.append(stitched)
        stitched_frames = np.array(stitched_frames)
        # Use only the first 20 characters of the base name for the output filename and append '_RGBD.mp4'
        base_name = os.path.splitext(video_name)[0]
        short_name = base_name[:20]
        stitched_video_path = os.path.join(output_dir, short_name + '_RGBD.mp4')
        save_video(stitched_frames, stitched_video_path, fps=fps)
        
        # Merge audio from the input video into the stitched video using ffmpeg.
        temp_audio_path = stitched_video_path.replace('_RGBD.mp4', '_RGBD_audio.mp4')
        cmd = [
            "ffmpeg",
            "-y",
            "-i", stitched_video_path,
            "-i", input_video,
            "-c:v", "copy",
            "-c:a", "aac",
            "-map", "0:v:0",
            "-map", "1:a:0?",
            "-shortest",
            temp_audio_path
        ]
        subprocess.run(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
        os.replace(temp_audio_path, stitched_video_path)

    gc.collect()
    torch.cuda.empty_cache()

    # Return the preprocessed RGB video, depth visualization, and (if created) the stitched video.
    return [processed_video_path, depth_vis_path, stitched_video_path]

def construct_demo():
    with gr.Blocks(analytics_enabled=False) as demo:
        gr.Markdown(title)
        gr.Markdown(description)
        gr.Markdown("### If you find this work useful, please help ⭐ the [Github Repo](https://github.com/DepthAnything/Video-Depth-Anything). Thanks for your attention!")
        
        with gr.Row(equal_height=True):
            with gr.Column(scale=1):
                # Video input component for file upload.
                input_video = gr.Video(label="Input Video")
            with gr.Column(scale=2):
                with gr.Row(equal_height=True):
                    processed_video = gr.Video(label="Preprocessed Video", interactive=False, autoplay=True, loop=True, show_share_button=True, scale=5)
                    depth_vis_video = gr.Video(label="Generated Depth Video", interactive=False, autoplay=True, loop=True, show_share_button=True, scale=5)
                    stitched_video = gr.Video(label="Stitched RGBD Video", interactive=False, autoplay=True, loop=True, show_share_button=True, scale=5)
                    
        with gr.Row(equal_height=True):
            with gr.Column(scale=1):
                with gr.Accordion("Advanced Settings", open=False):
                    max_len = gr.Slider(label="Max process length", minimum=-1, maximum=1000, value=-1, step=1)
                    target_fps = gr.Slider(label="Target FPS", minimum=-1, maximum=30, value=-1, step=1)
                    max_res = gr.Slider(label="Max side resolution", minimum=480, maximum=1920, value=1280, step=1)
                    stitch_option = gr.Checkbox(label="Stitch RGB & Depth Videos", value=True)
                    grayscale_option = gr.Checkbox(label="Output Depth as Grayscale", value=True)
                    convert_from_color_option = gr.Checkbox(label="Convert Grayscale from Color", value=True)
                    blur_slider = gr.Slider(minimum=0, maximum=1, step=0.01, label="Depth Blur (can reduce edge artifacts)", value=0.5)
                generate_btn = gr.Button("Generate")
            with gr.Column(scale=2):
                pass
        
        gr.Examples(
            examples=examples,
            inputs=[input_video, max_len, target_fps, max_res, stitch_option, grayscale_option, convert_from_color_option, blur_slider],
            outputs=[processed_video, depth_vis_video, stitched_video],
            fn=infer_video_depth,
            cache_examples=True,
            cache_mode="lazy",
        )
        
        generate_btn.click(
            fn=infer_video_depth,
            inputs=[input_video, max_len, target_fps, max_res, stitch_option, grayscale_option, convert_from_color_option, blur_slider],
            outputs=[processed_video, depth_vis_video, stitched_video],
        )
    
    return demo

if __name__ == "__main__":
    demo = construct_demo()
    demo.queue()  # Enable asynchronous processing.
    demo.launch(share=True)